Pit-Fighter's Headgear

  • Item Level 729
  • Binds when picked up
  • Leather Head
  • 184 Armor
  • +420 Agility or Intellect
  • +630 Stamina
  • +232 Haste
  • +328 Mastery
    • Durability 100 / 100
    • Sell Price: 21 96 2

Buccaneer's Lucky Chain

  • Item Level 743
  • Binds when picked up
  • Miscellaneous Neck
  • +404 Stamina
  • +538 Critical Strike
  • +358 Haste
  • "It has been gathering new luck since the giants 'procured' it."
    • Sell Price: 14 6 14

Swarming Shoulders of the Quickblade

  • Item Level 700
  • Binds when picked up
  • Leather Shoulder
  • 144 Armor
  • +241 Agility or Intellect
  • +361 Stamina
  • +137 Critical Strike
  • +183 Versatility
    • Durability 70 / 70
    • Sell Price: 25 84 64

Tura'aka's Clipped Wing

  • Item Level 619
  • Binds when picked up
  • Back
  • 41 Armor
  • +85 Agility
  • +127 Stamina
  • +51 Haste
  • +60 Mastery
    • Requires Level 98
    • Sell Price: 23 70

Nightglaive's Vest

  • Item Level 705
  • Binds when picked up
  • Leather Chest
  • 198 Armor
  • +336 Agility or Intellect
  • +504 Stamina
  • +310 Haste
  • +137 Mastery
    • Durability 115 / 115
    • Sell Price: 27 26 38
Shirt (empty slot)

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Swarming Bindings of the Quickblade

  • Item Level 720
  • Binds when picked up
  • Leather Wrists
  • 94 Armor
  • +217 Agility or Intellect
  • +326 Stamina
  • +186 Critical Strike
  • +103 Versatility
    • Durability 40 / 40
    • Sell Price: 17 42 50

Ruin-Stalker Gloves

  • Item Level 695
  • Binds when picked up
  • Leather Hands
  • 117 Armor
  • +230 Agility or Intellect
  • +345 Stamina
  • +199 Critical Strike
  • +107 Mastery
    • Durability 40 / 40
    • Sell Price: 14 52 6

Swarming Belt of the Aurora

  • Item Level 720
  • Binds when picked up
  • Leather Waist
  • 121 Armor
  • +290 Agility or Intellect
  • +435 Stamina
  • +276 Haste
  • +110 Versatility
    • Durability 40 / 40
    • Sell Price: 17 23 91

Leggings of the Soul-Trapper

  • Item Level 695
  • Binds when picked up
  • Leather Legs
  • 164 Armor
  • +306 Agility or Intellect
  • +459 Stamina
  • +169 Critical Strike
  • +239 Mastery
    • Durability 100 / 100
    • Sell Price: 25 12 49

Ruin-Stalker Footpads

  • Item Level 689
  • Binds when picked up
  • Leather Feet
  • 125 Armor
  • +217 Agility or Intellect
  • +326 Stamina
  • +194 Critical Strike
  • +95 Mastery
    • Durability 55 / 55
    • Sell Price: 21 18 14

Primal Combatant's Ring of Prowess

Primal Combatant's Ring of Triumph

Shiny Ookin' Bauble

  • Item Level 709
  • Binds when picked up
  • Miscellaneous Trinket
  • +331 Agility
  • Equip: Your harmful abilities have a chance to cause you to summon Ooker Dooker to fight by your side for 15 sec.
    • Sell Price: 22 39 17

Enveloping Accolade of the Fireflash

  • Item Level 720
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +367 Agility
  • +138 Critical Strike
  • +248 Haste
    • Sell Price: 28 53 83

Fangs of the Devourer

  • Gorefang
  • Item Level 750
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 898 - 1,669 Damage
  • (712.78 damage per second)
  • +219 Agility
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 750
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 898 - 1,669 Damage
  • (712.78 damage per second)
  • +219 Agility
  • +328 Stamina
  • +148 Critical Strike
  • +142 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
502,440
Health
150
Energy
8,647
Agility
8,374
Stamina
22%
Critical Strike
11%
Haste
44%
Mastery
2%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Swordmaster
Swordmaster
(Passive)
Passive

Saber Slash has a 10% increased chance to strike an additional time.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Killing Spree
Killing Spree
(10 yd range, Instant, 2 min cooldown)
10 yd range
Instant
2 min cooldown

Teleport to an enemy within 10 yards, attacking 7 times over 3 sec for 76,734 Physical damage with your main-hand and 17,913 Physical damage with your off-hand.

While Blade Flurry is active, each Killing Spree attack will teleport to and damage a different nearby enemy target.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
46,440
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating