Helmet of the Highlord

Amulet of the Last Guardian

  • Mythic 10 Titanforged
  • Item Level 905
  • Binds when picked up
  • Miscellaneous Neck
  • +1918 Stamina
  • +2160 Haste
  • +864 Versatility
  • +518 Avoidance
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 25 53 83

Pauldrons of the Highlord

Whisper of the Nathrezim

  • Item Level 940
  • Transmogrified to:
    Cruel Gladiator's Greatcloak of Faith
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Back
  • 179 Armor
  • +1772 Strength or Intellect
  • +2658 Stamina
  • +694 Critical Strike
  • +385 Haste
    • Enchanted: +200 Strength
  • Equip: Templar's Verdict and Divine Storm increase the damage of your next Templar's Verdict or Divine Storm within 4 sec by 15%.
  • "Pitiful... Is that the best you can do?"
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 66 64 49

Si'vashi Guard's Breastplate

  • Warforged
  • Item Level 905
  • Transmogrified to:
    Cruel Gladiator's Scaled Breastplate
  • Binds when picked up
  • Plate Chest
  • 771 Armor
  • +2273 Strength or Intellect
  • +3410 Stamina
  • +1167 Haste
  • +517 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 60 35 56

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Portalguard Wristguard

  • Mythic 10 Titanforged
  • Item Level 910
  • Transmogrified to:
    Cruel Gladiator's Scaled Wristplates
  • Binds when picked up
  • Plate Wrists
  • 341 Armor
  • +1340 Strength or Intellect
  • +2010 Stamina
  • +565 Critical Strike
  • +400 Versatility
  • +413 Speed
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 51 23

Gauntlets of the Highlord

Chain of Thrayn

  • Item Level 940
  • Transmogrified to:
    Cruel Gladiator's Scaled Girdle
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Plate Waist
  • 468 Armor
  • +2362 Strength or Intellect
  • +3544 Stamina
  • +514 Critical Strike
  • +925 Haste
  • Equip: Avenging Wrath increases healing done by an additional 50% and increases damage done by an additional 10%.
  • "The prayer of an ancient Valhalas champion resonates through the links: 'If you stand in the light, you will never stand alone.'"
    • Durability 70 / 70
    • Classes: Paladin
    • Requires Level 101
    • Sell Price: 46 98 73

Legplates of the Highlord

Leystone-Toe Kickers

  • Mythic Warforged
  • Item Level 910
  • Transmogrified to:
    Cruel Gladiator's Scaled Sabatons
  • Binds when picked up
  • Plate Feet
  • 536 Armor
  • +1786 Strength or Intellect
  • +2680 Stamina
  • +781 Critical Strike
  • +505 Haste
  • +551 Avoidance
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 22 93

Band of the Wyrm Matron

  • Mythic 10 Titanforged
  • Item Level 905
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1918 Stamina
  • +1900 Critical Strike
  • +1123 Versatility
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 25 52 76

Band of Fused Coral

  • Mythic 10 Warforged
  • Item Level 900
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1831 Stamina
  • +838 Critical Strike
  • +2095 Haste
  • +502 Avoidance
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 26 97 90

Convergence of Fates

  • Heroic
  • Item Level 890
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1879 Agility or Strength
  • Equip: Your attacks have a chance to reduce the remaining cooldown on Trueshot by 0 sec.
    • Requires Level 110
    • Sell Price: 49 70 83

Faulty Countermeasure

  • Mythic 15 Titanforged
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Critical Strike
  • Use: Sheathe your weapons in ice for 30 sec, giving your melee attacks a chance to cause 39883 additional Frost damage and slow the target's movement speed by 6% for 8 sec.
    • Requires Level 110
    • Sell Price: 36 27 97

Ashbringer

  • Item Level 929
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 14,010 - 21,017 Damage
  • (4,865 damage per second)
  • +2843 Strength
  • +4265 Stamina
  • +936 Critical Strike
  • +899 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
3,989,400
Health
220,000
Mana
34,474
Strength
66,490
Stamina
28%
Critical Strike
25%
Haste
18%
Mastery
10%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 64,625 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Divine Hammer
Divine Hammer
(Instant, 12 sec cooldown)
Instant
12 sec cooldown

Divine Hammers spin around you, damaging enemies within 8 yds for 13,732 Holy damage instantly and every 1.9 sec for 11.6 sec.

Generates 2 Holy Power.
75
Eye for an Eye
Eye for an Eye
(Instant, 1 min cooldown)
Instant
1 min cooldown

Reduces Physical damage you take by 35%, and instantly counterattacks any enemy that strikes you in melee combat for 34,332 Physical damage. Lasts 10 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown

Increases your damage and haste by 3.0% for 20 sec.

Each Holy Power spent during Crusade increases damage and haste by an additional 3.0%.

Maximum 15 stacks.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Divine Purpose
Divine Purpose
(Passive)
Passive

Light of Dawn and Holy Shock have a 15% chance to not start their cooldown, and make their next cast free.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Talents
View Talent Details
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield himself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 11,359 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
First Avenger
First Avenger
(Passive)
Passive

Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
8% of base mana
Instant
1.5 min cooldown

Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
4 x
Nythendra
4 x
Elerethe Renferal
5 x
Il'gynoth, The Heart of Corruption
4 x
Ursoc
5 x
Dragons of Nightmare
5 x
Cenarius
6 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
3 x
Nythendra
3 x
Elerethe Renferal
3 x
Il'gynoth, The Heart of Corruption
3 x
Ursoc
3 x
Dragons of Nightmare
3 x
Cenarius
3 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
12 x
Nythendra
10 x
Elerethe Renferal
10 x
Il'gynoth, The Heart of Corruption
11 x
Ursoc
11 x
Dragons of Nightmare
11 x
Cenarius
10 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
11 x
Nythendra
8 x
Elerethe Renferal
3 x
Il'gynoth, The Heart of Corruption
9 x
Ursoc
6 x
Dragons of Nightmare
2 x
Cenarius
2 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
3/3
100%
Trial of Valor
LFR
3/3
100%
5 x
Odyn
5 x
Guarm
5 x
Helya
Trial of Valor
Normal
3/3
100%
3 x
Odyn
3 x
Guarm
3 x
Helya
Trial of Valor
Heroic
3/3
100%
7 x
Odyn
7 x
Guarm
3 x
Helya
Trial of Valor
Mythic
3/3
100%
2 x
Odyn
2 x
Guarm
1 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
9/10
90%
The Nighthold
LFR
10/10
100%
1 x
Skorpyron
1 x
Chronomatic Anomaly
1 x
Trilliax
1 x
Spellblade Aluriel
3 x
Tichondrius
3 x
Krosus
1 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
3 x
Grand Magistrix Elisande
1 x
Gul'dan
The Nighthold
Normal
10/10
100%
12 x
Skorpyron
12 x
Chronomatic Anomaly
12 x
Trilliax
12 x
Spellblade Aluriel
12 x
Tichondrius
11 x
Krosus
10 x
High Botanist Tel'arn
11 x
Star Augur Etraeus
12 x
Grand Magistrix Elisande
12 x
Gul'dan
The Nighthold
Heroic
10/10
100%
14 x
Skorpyron
14 x
Chronomatic Anomaly
14 x
Trilliax
16 x
Spellblade Aluriel
16 x
Tichondrius
16 x
Krosus
16 x
High Botanist Tel'arn
17 x
Star Augur Etraeus
18 x
Grand Magistrix Elisande
17 x
Gul'dan
The Nighthold
Mythic
9/10
90%
16 x
Skorpyron
14 x
Chronomatic Anomaly
15 x
Trilliax
8 x
Spellblade Aluriel
6 x
Tichondrius
8 x
Krosus
4 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
1 x
Grand Magistrix Elisande
0 x
Gul'dan
Player vs Player
View More PvP Stats
Prestige
Level 2
Honor
Level 38
Honorable Kills
15,322
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating