Terrorweave Cowl

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Cloth Head
  • 211 Armor
  • +1362 Intellect
  • +2042 Stamina
  • +891 Critical Strike
  • +479 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 64 94

Stormcharged Choker

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Miscellaneous Neck
  • +1047 Stamina
  • +1397 Critical Strike
  • +640 Mastery
    • Requires Level 110
    • Sell Price: 16 95 37

Bonespeaker Mantle

  • Mythic 6
  • Item Level 855
  • Binds when picked up
  • Cloth Shoulder
  • 199 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +748 Critical Strike
  • +299 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 65 14

Nightmare Shroud

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Back
  • 130 Armor
  • +766 Agility or Strength or Intellect
  • +1149 Stamina
  • +468 Critical Strike
  • +302 Haste
    • Requires Level 110
    • Sell Price: 25 93 45

Netherwhisper Robes

  • Mythic Warforged
  • Item Level 845
  • Binds when picked up
  • Cloth Chest
  • 256 Armor
  • +1299 Intellect
  • +1949 Stamina
  • +788 Critical Strike
  • +557 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 33 94 47
Shirt (empty slot)
Tabard (empty slot)

Imbued Silkweave Bracers of the Decimator

  • Obliterum: 0/10
  • Item Level 850
  • Binds when equipped
  • Cloth Wrists
  • 114 Armor
  • +766 Intellect
  • +1149 Stamina
  • +770 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 27 89 91

Bonespeaker Gloves

  • Titanforged
  • Item Level 855
  • Binds when picked up
  • Cloth Hands
  • 166 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +703 Critical Strike
  • +344 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 30 83

Imbued Silkweave Cinch of the Decimator

  • Obliterum: 0/10
  • Item Level 850
  • Binds when equipped
  • Cloth Waist
  • 146 Armor
  • +1021 Intellect
  • +1532 Stamina
  • +1028 Critical Strike
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 27 79 48

Netherwhisper Leggings

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Cloth Legs
  • 220 Armor
  • +1241 Intellect
  • +1861 Stamina
  • +887 Critical Strike
  • +434 Versatility
    • Prismatic Socket
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 33 81 89

Netherwhisper Slippers

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Cloth Feet
  • 173 Armor
  • +930 Intellect
  • +1396 Stamina
  • +579 Critical Strike
  • +410 Versatility
    • Prismatic Socket
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 25 50 17

Band of Callous Dominance

  • Mythic Warforged
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1149 Stamina
  • +1546 Critical Strike
  • +618 Haste
    • Requires Level 110
    • Sell Price: 25 90 93

Sephuz's Secret

  • Item Level 910
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2010 Stamina
  • +2227 Critical Strike
  • +890 Haste
    • Prismatic Socket
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 47 82

Swarming Plaguehive

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1036 Haste
  • Equip: Your damaging spells have a chance for a swarm of carrion insects to engulf your target, dealing 203717 Nature damage over 10 sec.
    • Requires Level 110
    • Sell Price: 49 3 55

Wriggling Sinew

  • Warforged
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +997 Critical Strike
  • Use: Gain 10 stacks of Maddening Whispers. Your damaging spells transfer one Maddening Whisper to the target for 30 sec. This may only occur once every 0.5 sec. When all Whispers have been applied, each deals 55854 Shadow damage.
    • Requires Level 110
    • Sell Price: 49 93 53

Felo'melorn

  • Item Level 884
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 2,261 - 4,202 Damage
  • (1,243 damage per second)
  • +801 Intellect
  • +1201 Stamina
  • +334 Haste
  • +334 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 750
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +287 Intellect
  • +431 Stamina
  • +117 Critical Strike
  • +265 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
1,930,980
Health
Health
1,930,980
1,100,000
Mana
Mana
1,100,000
29,428
Intellect
Intellect29,428
32,183
Stamina
Stamina32,183
47%
Critical Strike
Critical Strike46.62%
Total Rating:12,817
12%
Haste
Haste11.83%
Total Rating:3,846
9%
Mastery
Mastery9.25%
Total Rating:1,516
3%
Versatility
Versatility3.41%
Total Rating:1,335
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 42,662 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Kindling
Kindling
(Passive)
Passive

Your Fireball, Pyroblast, and Fire Blast critical strikes reduce the remaining cooldown on Combustion by 1 sec.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 42,662 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 42,662 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
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