Demongaze Helm

Shadowgorged Iron Choker

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +164 Strength
  • +246 Stamina
  • +72 Critical Strike
  • +147 Haste
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 19 30 10

Soulgorged Pauldrons

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 280 Armor
  • +219 Strength or Intellect
  • +328 Stamina
  • +96 Critical Strike
  • +196 Haste
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 79 62

Powerful Burnished Cloak of the Peerless

  • Stage 5 of 6
  • Item Level 710
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Back
  • 78 Armor
  • +198 Strength
  • +297 Stamina
  • +125 Critical Strike
  • +136 Mastery
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 91
    • Sell Price: 27 67 32

Chestguard of Ill Fate

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 374 Armor
  • +292 Strength or Intellect
  • +438 Stamina
  • +136 Critical Strike
  • +253 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 44 76 38
Shirt (empty slot)

Tabard of the Ebon Blade

  • Item Level 75
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Knights of the Ebon Blade. All reputation gains while in level 80 dungeons will be applied to your standing with them.
    • Requires Knights of the Ebon Blade - Friendly
    • Sell Price: 25

Verdant Plate Wristguards

  • Mythic
  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 161 Armor
  • +157 Strength or Intellect
  • +235 Stamina
  • +79 Critical Strike
  • +119 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 15 79 76

Felbane Gauntlets of the Peerless

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 223 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +134 Critical Strike
  • +114 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 4 83 99

Annihilan's Waistplate

  • Item Level 700
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +195 Critical Strike
  • +126 Mastery
  • Indestructible
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 26 4

Blastproof Legguards

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 327 Armor
  • +292 Strength or Intellect
  • +438 Stamina
  • +269 Versatility
  • +119 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 43 93 8

Stompers of Brazen Terror

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 257 Armor
  • +219 Strength or Intellect
  • +328 Stamina
  • +102 Critical Strike
  • +189 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 34 11 84

Flanged Gasket

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +164 Strength
  • +246 Stamina
  • +142 Haste
  • +76 Versatility
    • Enchanted: +50 Mastery
    • Requires Level 100
    • Sell Price: 28 20 52

Band of Enthralling Delusion

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +164 Strength
  • +246 Stamina
  • +90 Critical Strike
  • +128 Mastery
    • Requires Level 100
    • Sell Price: 27 62 82

Chipped Soul Prism

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +224 Agility or Strength or Intellect
  • +224 Critical Strike
  • +224 Haste
  • +224 Versatility
  • +224 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Saberblade Insignia

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +241 Strength
  • +241 Critical Strike
    • Requires Level 100
    • Sell Price: 8 58 84

Steelforged Saber of the Harmonious

  • Stage 5 of 6
  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Sword One-Hand
  • Speed 2.60 814 - 1,515 Damage
  • (447.69 damage per second)
  • +137 Strength
  • +206 Stamina
  • +87 Versatility
  • +94 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 110 / 110
    • Requires Level 91
    • Sell Price: 38 76 93

Blazing Demonhilt Sword

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 814 - 1,515 Damage
  • (447.69 damage per second)
  • +137 Strength
  • +206 Stamina
  • +60 Critical Strike
  • +123 Mastery
    • Enchanted: Rune of Razorice
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 63 11 44
383,160
Health
100
Runic Power
5,093
Strength
6,386
Stamina
17%
Critical Strike
54%
Haste
55%
Mastery
5%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
297
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating