Crown of Desolation

  • Item Level 640
  • Binds when picked up
  • Plate Head
  • 262 Armor
  • +184 Strength or Intellect
  • +275 Stamina
  • +139 Critical Strike
  • +93 Haste
  • +63 Fire Resistance
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 32 93 32

Magister's Chain

  • Heroic Warforged
  • Item Level 636
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +99 Intellect
  • +149 Stamina
  • +66 Critical Strike
  • +66 Mastery
  • +57 Leech
    • Requires Level 100
    • Sell Price: 11 58 15

Salt-Scorched Shoulderguard of the Quickblade

  • Item Level 610
  • Binds when picked up
  • Plate Shoulder
  • 223 Armor
  • +104 Strength or Intellect
  • +156 Stamina
  • +61 Critical Strike
  • +74 Versatility
    • Durability 85 / 85
    • Requires Level 92
    • Sell Price: 17 63 65

Jina-Kang, Kindness of Chi-Ji

  • Item Level 608
  • Upgrade Level: 2/4
  • Binds when picked up
  • Back
  • 38 Armor
  • -8 Intellect
  • +115 Stamina
  • +14 Haste
  • +14 Versatility
  • +14 Mastery
    • Enchanted: +15 Intellect
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +4 Intellect
  • Equip: Your helpful spells have a chance to grant you Spirit of Chi-Ji, increasing all healing done by 5% and causing all overhealing on players to be redistributed to up to 5 nearby injured friends, for 10 sec. (Approximately 0.58 procs per minute)
    • Requires Level 90

Rivet-Sealed Breastplate

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 301 Armor
  • +145 Strength or Intellect
  • +218 Stamina
  • +105 Haste
  • +83 Mastery
    • Durability 140 / 140
    • Requires Level 100
    • Sell Price: 31 64 5
Shirt (empty slot)
Tabard (empty slot)

Verdant Plate Wristguards

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Wrists
  • 137 Armor
  • +94 Strength or Intellect
  • +141 Stamina
  • +48 Critical Strike
  • +72 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 79 76

Grips of Burning Infusion

  • Item Level 640
  • Binds when picked up
  • Plate Hands
  • 202 Armor
  • +138 Strength or Intellect
  • +207 Stamina
  • +70 Critical Strike
  • +105 Mastery
    • Prismatic Socket
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 21 10

Goldsteel Belt

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 169 Armor
  • +109 Strength or Intellect
  • +163 Stamina
  • +75 Critical Strike
  • +69 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 15 44 75

Gutcrusher Legplates

  • Item Level 615
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 263 Armor
  • +145 Strength or Intellect
  • +218 Stamina
  • +97 Critical Strike
  • +97 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 31 63 42

Incarnadine Greaves

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 216 Armor
  • +126 Strength or Intellect
  • +189 Stamina
  • +90 Critical Strike
  • +74 Haste
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 22 39 5

Loop of Drowned Souls

  • Item Level 620
  • Binds when picked up
  • Miscellaneous Finger
  • +86 Intellect
  • +129 Stamina
  • +47 Critical Strike
  • +63 Haste
    • Requires Level 100
    • Sell Price: 19 23 64

Mark of Orgrimmar

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Finger
  • +235 Stamina
  • +179 Critical Strike
  • +179 Haste
  • +179 Mastery
  • "Granted to warriors of the Horde shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 69 24

Token of the Banshee Queen

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Trinket
  • +305 Strength
  • +305 Haste
    • Sell Price: 27 57 9

Crushto's Runic Alarm

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +159 Intellect
  • +159 Critical Strike
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 27 61 81

Cudgel of Trials

  • Item Level 620
  • Binds when picked up
  • Mace One-Hand
  • Speed 1.60 118 - 221 Damage
  • (105.94 damage per second)
  • +65 Intellect
  • +98 Stamina
  • +45 Critical Strike
  • +40 Mastery
    • Durability 90 / 90
    • Sell Price: 35 78 13

Viryx's Indomitable Bulwark

  • Heroic
  • Item Level 630
  • Upgrade Level: 0/2
  • Binds when picked up
  • Shield Off-Hand
  • 739 Armor
  • +94 Intellect
  • +141 Stamina
  • +63 Critical Strike
  • +63 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 28 29 48
272,220
Health
32,000
Mana
2,806
Strength
4,537
Stamina
16%
Critical Strike
9%
Haste
14%
Mastery
1%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant

Throws a Blessed Hammer that spirals outward, dealing 13,841 Holy damage to enemies that it hits, and causing them to deal 12% less damage to you on their next auto attack.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Cavalier
Cavalier
(Passive)
Passive

Divine Steed now has 2 charges.
75
Hand of the Protector
Hand of the Protector
(40 yd range, Instant)
40 yd range
Instant

Calls down the Light to heal a friendly target for 30% of the target's missing health.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 36,036 at the end.
30
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive

Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Sacrifice
Aura of Sacrifice
(Passive)
Passive

While you are above 75% health, 10% of all damage taken by allies within 10 yds is redirected to you.

While Aura Mastery is active, 15% of all effective healing you deal is replicated to all allies in the aura.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown

Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive

Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
17,609
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating