Soulstarve Hood

  • Mythic 4
  • Item Level 875
  • Transmogrified to:
    Cursed Vision of Sargeras
  • Binds when picked up
  • Leather Head
  • 291 Armor
  • +1719 Agility or Intellect
  • +2578 Stamina
  • +591 Critical Strike
  • +914 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 32 24 8

Pendant of the Watchful Eye

  • Mythic Warforged
  • Item Level 870
  • Binds when picked up
  • Miscellaneous Neck
  • +1385 Stamina
  • +838 Critical Strike
  • +1607 Haste
    • Requires Level 110
    • Sell Price: 17 94 33

Charskin Mantle

  • Mythic 4
  • Item Level 875
  • Transmogrified to:
    Poison Protocol Pauldrons
  • Binds when picked up
  • Leather Shoulder
  • 268 Armor
  • +1289 Agility or Intellect
  • +1934 Stamina
  • +394 Critical Strike
  • +733 Versatility
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 29 84 45

Shadowfeather Shawl

  • Mythic 3
  • Item Level 870
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 140 Armor
  • +923 Agility or Strength or Intellect
  • +1385 Stamina
  • +581 Haste
  • +249 Versatility
    • Requires Level 110
    • Sell Price: 32 2 44

Cursed Skardyn Vest

  • Item Level 850
  • Transmogrified to:
    Brutal Gladiator's Leather Tunic
  • Binds when picked up
  • Leather Chest
  • 329 Armor
  • +1322 Agility or Intellect
  • +2042 Stamina
  • +654 Haste
  • +686 Mastery
    • Durability 140 / 140
    • Requires Level 85
    • Sell Price: 17 30
Shirt (empty slot)

Orgrimmar Tabard

  • Item Level 1
  • Transmogrified to:
    Warsong Battle Tabard
  • Binds when picked up
  • Miscellaneous Tabard
  • Equip: You champion the cause of Orgrimmar. All reputation gains while in dungeons will be applied to your standing with them.
    • Sell Price: 2 50

Shorn Batbrood Cuffs

  • Mythic 7
  • Item Level 880
  • Binds when picked up
  • Leather Wrists
  • 159 Armor
  • +1013 Agility or Intellect
  • +1519 Stamina
  • +616 Critical Strike
  • +246 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 66 42

Raven's Veil Gloves

  • Mythic 6 Warforged
  • Item Level 890
  • Transmogrified to:
    Serpentis' Gloves
  • Binds when picked up
  • Leather Hands
  • 235 Armor
  • +1483 Agility or Intellect
  • +2224 Stamina
  • +443 Critical Strike
  • +750 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 36 39

Girdle of Lidless Sight

  • Mythic 5 Warforged
  • Item Level 880
  • Transmogrified to:
    Guardian's Leather Belt
  • Binds when picked up
  • Leather Waist
  • 205 Armor
  • +1351 Agility or Intellect
  • +2027 Stamina
  • +378 Haste
  • +772 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 27 87

Cruel Gladiator's Leather Legguards of the Aurora

Crafty's Gaiters

  • Item Level 850
  • Transmogrified to:
    Sandals of Sacrifice
  • Binds when picked up
  • Leather Feet
  • 226 Armor
  • +1001 Agility or Intellect
  • +1532 Stamina
  • +500 Haste
  • +513 Mastery
    • Durability 65 / 65
    • Requires Level 85
    • Sell Price: 13 23 81

Band of Callous Dominance

  • Mythic 6
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1856 Critical Strike
  • +742 Haste
    • Requires Level 110
    • Sell Price: 25 90 93

Ring of the Scoured Clan

  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +742 Haste
  • +1856 Mastery
  • "This ring is crudely engraved with an unmistakably Orcish symbol, but one you've never seen before."
    • Requires Level 110
    • Sell Price: 36 18 71

Entwined Elemental Foci

  • Raid Finder
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1421 Agility or Strength
  • Equip: Your melee and ranged attacks have a chance to grant you a Fiery, Frost, or Arcane enchant for 20 sec.
    • Requires Level 110
    • Sell Price: 51 56 50

Hunger of the Pack

  • Mythic Warforged
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1634 Agility or Strength
  • +1075 Critical Strike
  • Equip: Increases your movement speed by 6% for 10 sec when you kill a target that gives experience or honor.
    • Requires Level 110
    • Sell Price: 36 40 72

Fangs of the Devourer

  • Gorefang
  • Item Level 856
  • Transmogrified to:
    Warmongering Gladiator's Shanker
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 2,412 - 4,481 Damage
  • (1,914 damage per second)
  • +617 Agility
  • +925 Stamina
  • +305 Critical Strike
  • +293 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 856
  • Transmogrified to:
    Warmongering Gladiator's Shanker
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 2,412 - 4,481 Damage
  • (1,914 damage per second)
  • +617 Agility
  • +925 Stamina
  • +305 Critical Strike
  • +293 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
2,330,940
Health
150
Energy
26,747
Agility
38,849
Stamina
26%
Critical Strike
19%
Haste
60%
Mastery
3%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Hemorrhage
Hemorrhage
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Rips a gushing wound in the target, dealing 29,513 Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.

Awards 1 combo point.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Hemorrhage
Hemorrhage
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Rips a gushing wound in the target, dealing 29,513 Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.

Awards 1 combo point.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Hemorrhage
Hemorrhage
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Rips a gushing wound in the target, dealing 29,513 Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec.

Awards 1 combo point.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Exsanguinate
Exsanguinate
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown

Twist your blades into the target's wounds, causing your Bleed effects on them to bleed out 100% faster.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 8
Honorable Kills
14,530
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating