Ebon Ritual Hood

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Head
  • 31 Armor
  • -167 Intellect
  • +117 Stamina
  • -75 Haste
  • -69 Mastery
    • +20 Intellect and chance on beneficial spell to make your spells cost no mana for 4 sec.
    • +5 Intellect and +10 Haste
    • Socket Bonus: +11 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 26 3 2

Rising New Moon Talisman

  • Heroic Warforged
  • Item Level 575
  • Upgrade Level: 4/4
  • Binds when picked up
  • Miscellaneous Neck
  • +56 Intellect
  • +84 Stamina
  • +39 Haste
  • +36 Versatility
    • Requires Level 90
    • Sell Price: 17 9 30

Mantle of the Ternion Glory

  • Item Level 552
  • Upgrade Level: 3/4
  • Binds when picked up
  • Cloth Shoulder
  • 30 Armor
  • +53 Intellect
  • +92 Stamina
  • +40 Critical Strike
  • +32 Mastery
    • +10 Intellect
    • +10 Intellect
    • Socket Bonus: +8 Intellect
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 26 78 83

Jina-Kang, Kindness of Chi-Ji

  • Item Level 616
  • Upgrade Level: 4/4
  • Binds when picked up
  • Back
  • 40 Armor
  • -8 Intellect
  • +124 Stamina
  • +17 Haste
  • +17 Versatility
  • +17 Mastery
    • Enchanted: +15 Intellect
    • +10 Intellect
    • Socket Bonus: +4 Intellect
  • Equip: Your helpful spells have a chance to grant you Spirit of Chi-Ji, increasing all healing done by 5% and causing all overhealing on players to be redistributed to up to 5 nearby injured friends, for 10 sec. (Approximately 0.58 procs per minute)
    • Requires Level 90

Robes of the Ternion Glory

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Chest
  • 38 Armor
  • +66 Intellect
  • +117 Stamina
  • +46 Critical Strike
  • +46 Mastery
    • Enchanted: +9 All Stats
    • +10 Intellect
    • +10 Intellect
    • +10 Intellect
    • Socket Bonus: +11 Intellect
    • Durability 165 / 165
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 35 78 60

Stylish Red Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 2 50
Tabard (empty slot)

Lifebane Bracers

  • Heroic
  • Item Level 565
  • Upgrade Level: 3/4
  • Binds when picked up
  • Cloth Wrists
  • 21 Armor
  • +51 Intellect
  • +77 Stamina
  • +36 Critical Strike
  • +31 Mastery
    • Enchanted: +14 Mastery
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 96 44

Handwraps of the Ternion Glory

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Hands
  • 31 Armor
  • +63 Intellect
  • +107 Stamina
  • +45 Critical Strike
  • +42 Mastery
    • Enchanted: +25 Mastery
    • +10 Intellect
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 18 41 94

White Cloud Belt

  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when equipped
  • Cloth Waist
  • 28 Armor
  • +63 Intellect
  • +107 Stamina
  • +42 Haste
  • +44 Mastery
    • +5 Intellect and +10 Versatility
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 19 11 75

Legwraps of the Ternion Glory

  • Heroic
  • Item Level 569
  • Upgrade Level: 4/4
  • Binds when picked up
  • Cloth Legs
  • 43 Armor
  • +87 Intellect
  • +142 Stamina
  • +64 Critical Strike
  • +51 Mastery
    • Enchanted: +19 Intellect and +11 Versatility
    • +20 Mastery
    • +5 Intellect and +10 Mastery
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 36 62 95

Skydancer Boots

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Feet
  • 26 Armor
  • +54 Intellect
  • +88 Stamina
  • +41 Critical Strike
  • +31 Haste
    • Enchanted: +12 Haste
    • +20 Mastery
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 26 12 94

Laser-Slice Signet

  • Item Level 544
  • Upgrade Level: 1/4
  • Binds when picked up
  • Unique-Equipped: Laser-Slice Signet (1)
  • Miscellaneous Finger
  • -39 Intellect
  • +63 Stamina
  • +10 Haste
  • -35 Versatility
    • Prismatic Socket
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Seal of Eternal Sorrow

  • Item Level 556
  • Upgrade Level: 4/4
  • Binds when picked up
  • Unique-Equipped: Seal of Eternal Sorrow (1)
  • Miscellaneous Finger
  • -39 Intellect
  • +70 Stamina
  • -33 Versatility
  • +8 Mastery
    • +20 Versatility
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Nazgrim's Burnished Insignia

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +61 Mastery
  • Equip: Your helpful spells have a chance to grant 366 Intellect for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Contemplation of Chi-Ji

  • Timeless
  • Item Level 543
  • Upgrade Level: 2/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +71 Intellect
  • Use: Increases your Versatility by 324 for 15 sec.
    • Requires Level 90
    • Sell Price: 25 39 83

Drakebinder Greatstaff

  • Item Level 548
  • Upgrade Level: 2/4
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 184 - 277 Damage
  • (69.85 damage per second)
  • +74 Intellect
  • +117 Stamina
  • +59 Critical Strike
  • +36 Mastery
    • Enchanted: Jade Spirit
    • +20 Mastery
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 48 39 69
Off Hand (empty slot)
76,440
Health
37,000
Mana
1,440
Intellect
1,560
Stamina
21%
Critical Strike
12%
Haste
48%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
60
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
60
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
60
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,913
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating