Felfume Hood

Insightful Void-Link Chain

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +164 Intellect
  • +246 Stamina
  • +94 Haste
  • +62 Versatility
  • +62 Mastery
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 19 19

Felfume Mantle

Spellcloak of Suramar

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 67 Armor
  • +164 Intellect
  • +246 Stamina
  • +62 Critical Strike
  • +62 Versatility
  • +94 Mastery
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 100
    • Sell Price: 32 89 9

Felcast Robes of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Chest
  • 139 Armor
  • +306 Intellect
  • +459 Stamina
  • +169 Haste
  • +225 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 34 9

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50

Tabard of the Wildhammer Clan

  • Item Level 85
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Wildhammer Clan. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Sell Price: 25

Bracers of Perfect Discomfort

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 69 Armor
  • +200 Intellect
  • +300 Stamina
  • +76 Critical Strike
  • +114 Haste
  • +76 Versatility
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 85 32

Gloves of the Arcane Purge

  • Item Level 700
  • Binds when picked up
  • Cloth Hands
  • 90 Armor
  • +241 Intellect
  • +361 Stamina
  • +161 Critical Strike
  • +161 Mastery
  • Equip: Chance to inflict an Arcane Blast when you damage a demon.
    • Durability 50 / 50
    • Sell Price: 16 92 6

Demonbuckle Sash of Argus

  • Warforged
  • Item Level 710
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 87 Armor
  • +264 Intellect
  • +396 Stamina
  • +146 Haste
  • +206 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 92 88

Frost-Touched Legwraps

  • Mythic
  • Item Level 685
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 113 Armor
  • +279 Intellect
  • +418 Stamina
  • +199 Haste
  • +163 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 31 74 97

Sandals of Sanguine Supplication

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 83 Armor
  • +190 Intellect
  • +286 Stamina
  • +170 Critical Strike
  • +83 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 7 46

Signet of Stormwind

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to heroes of the Alliance shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 23 50

Nithramus, the All-Seer

  • Item Level 735
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +250 Intellect
  • +375 Stamina
  • +130 Versatility
  • +188 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Mark of Supreme Doom

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +95 Agility or Strength or Intellect
  • +255 Speed
  • +399 Leech
  • +255 Avoidance
    • Requires Level 100
    • Sell Price: 40 8 72

Chipped Soul Prism

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +204 Agility or Strength or Intellect
  • +204 Critical Strike
  • +204 Haste
  • +204 Versatility
  • +204 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Spire of the Furious Construct

  • Mythic Warforged
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 768 - 1,153 Damage
  • (331.03 damage per second)
  • +2011 Intellect
  • +553 Stamina
  • +246 Critical Strike
  • +246 Mastery
    • Enchanted: Mark of Bleeding Hollow
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 57 56
Off Hand (empty slot)
343,920
Health
223,151
Mana
6,963
Intellect
5,732
Stamina
17%
Critical Strike
19%
Haste
33%
Mastery
6%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
18,897
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating