Crown of the Arcane Tempest

Stabilized Energy Pendant

  • Mythic 10 Titanforged
  • Item Level 905
  • Binds when picked up
  • Miscellaneous Neck
  • +1918 Stamina
  • +1727 Critical Strike
  • +1295 Versatility
    • Enchanted: Mark of the Hidden Satyr
  • Equip: Increases your maximum Focus by 0%.
    • Requires Level 110
    • Sell Price: 17 67 7

Shoulderpads of Whispering Twilight

  • Heroic Titanforged
  • Item Level 945
  • Transmogrified to:
    Mantle of Broken Spirits
  • Binds when picked up
  • Cloth Shoulder
  • 274 Armor
  • +2475 Intellect
  • +3713 Stamina
  • +922 Critical Strike
  • +544 Haste
    • Enchanted: Bloodhunter
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 67 55

Cloak of Everburning Knowledge

Robe of Everburning Knowledge

Shirt (empty slot)
Tabard (empty slot)

Woven Lasher Tendril Bracers

  • Mythic Warforged
  • Item Level 915
  • Transmogrified to:
    Contemptuous Wristguards
  • Binds when picked up
  • Cloth Wrists
  • 144 Armor
  • +1404 Intellect
  • +2106 Stamina
  • +681 Haste
  • +302 Versatility
    • +150 Haste
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 92 97

Gloves of the Arcane Tempest

Poisonroot Belt

  • Mythic 14 Titanforged
  • Item Level 925
  • Transmogrified to:
    Antiquated Highborne Cinch
  • Binds when picked up
  • Cloth Waist
  • 191 Armor
  • +2055 Intellect
  • +3082 Stamina
  • +564 Critical Strike
  • +797 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 19 80 93

Mystic Kilt of the Rune Master

  • Item Level 970
  • Transmogrified to:
    Pantaloons of the Arcanic Conclave
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Legs
  • 349 Armor
  • +4166 Intellect
  • +6250 Stamina
  • +1380 Haste
  • +767 Mastery
  • Equip: Arcane Barrage grants you 3% of your maximum mana per Arcane Charge spent.
  • "While Northrend's half-giants naturally know little to no magic, the mystic vrykul of Stormheim are masters of rune magic."
    • Durability 145 / 145
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 87 92 21

Emberscatter Treads

  • Heroic Titanforged
  • Item Level 940
  • Transmogrified to:
    Slippers of Enduring Vigilance
  • Binds when picked up
  • Cloth Feet
  • 247 Armor
  • +2362 Intellect
  • +3544 Stamina
  • +627 Critical Strike
  • +812 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 42 87 3

Yathae's Thumb Ring

  • Heroic Warforged
  • Item Level 925
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2311 Stamina
  • +2341 Critical Strike
  • +1073 Versatility
    • Enchanted: +200 Haste
    • Requires Level 110
    • Sell Price: 39 5 22

Soul of the Archmage

  • Item Level 970
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +3515 Stamina
  • +1153 Critical Strike
  • +1666 Haste
  • +1410 Mastery
    • Enchanted: +200 Haste
    • +150 Haste
  • "The Tirisgarde reside in the Hall of the Guardian. They are the elite mage-guard of Dalaran, called upon in the past by the Council of Tirisfal to do battle in the absence of the Guardian."
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 57 33 62

Terror From Below

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Critical Strike
  • Equip: Your ranged attacks and spells have a chance to summon a behemoth from the deep to swallow your target whole, dealing 670553 Nature damage split amongst you and all nearby enemies.
    • Requires Level 110
    • Sell Price: 50 96 8

Tarnished Sentinel Medallion

  • Heroic
  • Item Level 915
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1248 Mastery
  • Use: Call upon a spectral owl to attack your target, inflicting 77055 Arcane damage every 1.0 sec for 20 sec. Your ranged attacks and spells against the same enemy have a chance to make the owl perform an additional attack for 89899 damage.
    • Requires Level 110
    • Sell Price: 51 14 50

Aluneth

  • Item Level 944
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 8,056 - 12,086 Damage
  • (2,797 damage per second)
  • +3270 Intellect
  • +4905 Stamina
  • +976 Haste
  • +976 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
4,797,900
Health
Health
4,797,900
1,530,285
Mana
Mana
1,530,285
51,998
Intellect
Intellect51,998
79,965
Stamina
Stamina79,965
35%
Critical Strike
Critical Strike35.34%
Total Rating:10,537
19%
Haste
Haste19.03%
Total Rating:7,138
32%
Mastery
Mastery32.49%
Total Rating:7,631
9%
Versatility
Versatility9.40%
Total Rating:4,466
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 25% increased damage per target it hits.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 91,530 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 23,296 Fire damage over 8 sec to all enemies in the area.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 82,503 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 25% increased damage per target it hits.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Resonance
Resonance
(Passive)
Passive

Arcane Barrage deals 25% increased damage per target it hits.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Overpowered
Overpowered
(Passive)
Passive

Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 91,530 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 23,296 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 8,324 Fire damage over 3.9 sec, and then exploding to deal an additional 6,658 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 91,530 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 23,296 Fire damage over 8 sec to all enemies in the area.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 82,503 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Splitting Ice
Splitting Ice
(Passive)
Passive

Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 82,503 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
View Raid History
LFR
7/7
100%
Normal
7/7
100%
Heroic
7/7
100%
Mythic
7/7
100%
The Emerald Nightmare
LFR
7/7
100%
22 x
Nythendra
21 x
Elerethe Renferal
23 x
Il'gynoth, The Heart of Corruption
12 x
Ursoc
15 x
Dragons of Nightmare
15 x
Cenarius
18 x
Xavius
The Emerald Nightmare
Normal
7/7
100%
7 x
Nythendra
9 x
Elerethe Renferal
9 x
Il'gynoth, The Heart of Corruption
7 x
Ursoc
9 x
Dragons of Nightmare
9 x
Cenarius
9 x
Xavius
The Emerald Nightmare
Heroic
7/7
100%
14 x
Nythendra
11 x
Elerethe Renferal
13 x
Il'gynoth, The Heart of Corruption
11 x
Ursoc
13 x
Dragons of Nightmare
13 x
Cenarius
12 x
Xavius
The Emerald Nightmare
Mythic
7/7
100%
7 x
Nythendra
5 x
Elerethe Renferal
1 x
Il'gynoth, The Heart of Corruption
4 x
Ursoc
1 x
Dragons of Nightmare
1 x
Cenarius
1 x
Xavius
LFR
3/3
100%
Normal
3/3
100%
Heroic
3/3
100%
Mythic
3/3
100%
Trial of Valor
LFR
3/3
100%
2 x
Odyn
2 x
Guarm
2 x
Helya
Trial of Valor
Normal
3/3
100%
5 x
Odyn
5 x
Guarm
5 x
Helya
Trial of Valor
Heroic
3/3
100%
7 x
Odyn
7 x
Guarm
8 x
Helya
Trial of Valor
Mythic
3/3
100%
2 x
Odyn
2 x
Guarm
1 x
Helya
Level 110
LFR
10/10
100%
Normal
10/10
100%
Heroic
10/10
100%
Mythic
9/10
90%
The Nighthold
LFR
10/10
100%
7 x
Skorpyron
7 x
Chronomatic Anomaly
7 x
Trilliax
4 x
Spellblade Aluriel
7 x
Tichondrius
7 x
Krosus
5 x
High Botanist Tel'arn
5 x
Star Augur Etraeus
7 x
Grand Magistrix Elisande
7 x
Gul'dan
The Nighthold
Normal
10/10
100%
12 x
Skorpyron
12 x
Chronomatic Anomaly
12 x
Trilliax
13 x
Spellblade Aluriel
13 x
Tichondrius
13 x
Krosus
12 x
High Botanist Tel'arn
13 x
Star Augur Etraeus
13 x
Grand Magistrix Elisande
13 x
Gul'dan
The Nighthold
Heroic
10/10
100%
15 x
Skorpyron
16 x
Chronomatic Anomaly
16 x
Trilliax
18 x
Spellblade Aluriel
20 x
Tichondrius
19 x
Krosus
16 x
High Botanist Tel'arn
18 x
Star Augur Etraeus
16 x
Grand Magistrix Elisande
14 x
Gul'dan
The Nighthold
Mythic
9/10
90%
11 x
Skorpyron
9 x
Chronomatic Anomaly
9 x
Trilliax
3 x
Spellblade Aluriel
3 x
Tichondrius
5 x
Krosus
2 x
High Botanist Tel'arn
1 x
Star Augur Etraeus
1 x
Grand Magistrix Elisande
0 x
Gul'dan
LFR
8/9
89%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
3/9
33%
Tomb of Sargeras
LFR
8/9
89%
5 x
Goroth
2 x
Demonic Inquisition
5 x
Harjatan
2 x
Sisters of the Moon
5 x
Mistress Sassz'ine
3 x
The Desolate Host
1 x
Maiden of Vigilance
1 x
Fallen Avatar
0 x
Kil'jaeden
Tomb of Sargeras
Normal
9/9
100%
5 x
Goroth
5 x
Demonic Inquisition
6 x
Harjatan
5 x
Sisters of the Moon
5 x
Mistress Sassz'ine
5 x
The Desolate Host
6 x
Maiden of Vigilance
5 x
Fallen Avatar
4 x
Kil'jaeden
Tomb of Sargeras
Heroic
9/9
100%
7 x
Goroth
7 x
Demonic Inquisition
7 x
Harjatan
7 x
Sisters of the Moon
7 x
Mistress Sassz'ine
7 x
The Desolate Host
9 x
Maiden of Vigilance
8 x
Fallen Avatar
6 x
Kil'jaeden
Tomb of Sargeras
Mythic
3/9
33%
6 x
Goroth
2 x
Demonic Inquisition
4 x
Harjatan
0 x
Sisters of the Moon
0 x
Mistress Sassz'ine
0 x
The Desolate Host
0 x
Maiden of Vigilance
0 x
Fallen Avatar
0 x
Kil'jaeden
Player vs Player
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Prestige
Level 0
Honor
Level 16
Honorable Kills
221,196
96
2v2
Rating
96
3v3
Rating
0
Battlegrounds
Rating