Felbane Greathelm of the Harmonious

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Head
  • 270 Armor
  • +201 Strength or Intellect
  • +302 Stamina
  • +136 Versatility
  • +131 Mastery
    • Durability 85 / 85
    • Requires Level 100
    • Sell Price: 7 50 27

Shard of Pirouetting Happiness

  • Item Level 670
  • Binds when picked up
  • Miscellaneous Neck
  • +204 Stamina
  • +324 Haste
  • +130 Versatility
  • Use: Unleash the power of love.
    • Requires Level 100
    • Sell Price: 8 2

Felbane Shoulderguard of the Peerless

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Shoulder
  • 268 Armor
  • +190 Strength or Intellect
  • +286 Stamina
  • +140 Critical Strike
  • +105 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Eye-Blinder Greatcloak

  • Heroic
  • Item Level 670
  • Binds when equipped
  • Back
  • 58 Armor
  • +136 Agility or Strength
  • +204 Stamina
  • +84 Haste
  • +95 Versatility
    • Enchanted: +100 Mastery & +2% Speed
    • Requires Level 100
    • Sell Price: 31 77 16

Felbane Breastplate of the Harmonious

  • Empowered Baleful
  • Item Level 695
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Chest
  • 379 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +210 Versatility
  • +194 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51
Shirt (empty slot)
Tabard (empty slot)

Bracers of Cursed Cries

  • Item Level 640
  • Binds when picked up
  • Plate Wrists
  • 141 Armor
  • +103 Strength or Intellect
  • +155 Stamina
  • +75 Critical Strike
  • +59 Haste
    • +120 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 19 27 98

Felbane Gauntlets of the Fireflash

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Hands
  • 208 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +96 Critical Strike
  • +104 Haste
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 83 99

Felbane Girdle of the Feverflare

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Waist
  • 187 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +108 Haste
  • +88 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 76 80

Felbane Legplates of the Decimator

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Legs
  • 291 Armor
  • +201 Strength or Intellect
  • +302 Stamina
  • +269 Critical Strike
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 9 19 79

Felbane Greaves of the Feverflare

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Plate Feet
  • 228 Armor
  • +151 Strength or Intellect
  • +226 Stamina
  • +105 Haste
  • +93 Mastery
    • Durability 65 / 65
    • Requires Level 100
    • Sell Price: 7 9 86

Luminous Relic Ring

  • Item Level 650
  • Binds when picked up
  • Miscellaneous Finger
  • +113 Agility or Strength
  • +170 Stamina
  • +75 Haste
  • +75 Versatility
    • Enchanted: +50 Haste
  • "The power of this ring is familiar somehow."
    • Requires Level 100
    • Sell Price: 17 74 76

Talon-Link Loop

  • Item Level 675
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +143 Agility or Strength
  • +215 Stamina
  • +63 Haste
  • +128 Versatility
    • Enchanted: +50 Haste
    • Requires Level 100
    • Sell Price: 27 24 41

Chipped Soul Prism

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +248 Agility or Strength or Intellect
  • +248 Critical Strike
  • +248 Haste
  • +248 Versatility
  • +248 Mastery
    • Requires Level 100
    • Sell Price: 39 94 66

Splendid Skettis Sapphire

  • Item Level 660
  • Binds when picked up
  • Miscellaneous Trinket
  • +249 Stamina
  • +210 Versatility
    • Requires Level 100
    • Sell Price: 24 65 70

Axe of the Stone Geyser

  • Item Level 655
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 1,091 - 1,638 Damage
  • (378.89 damage per second)
  • +211 Strength
  • +316 Stamina
  • +153 Critical Strike
  • +120 Haste
    • Enchanted: Rune of the Stoneskin Gargoyle
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 66 98 45
Off Hand (empty slot)
341,580
Health
100
Runic Power
3,842
Strength
5,693
Stamina
9%
Critical Strike
22%
Haste
43%
Mastery
2%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
20 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies every 1 sec, dealing 27,947 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Spectral Deflection
Spectral Deflection
(Passive)
Passive

Attacks that deal more than 25% of your maximum health will consume an additional Bone Shield charge to further reduce the damage.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Rune Tap
Rune Tap
(Instant, 1.5 sec cooldown)
60 Runic Power
Instant
1.5 sec cooldown

Consume a Rune to reduce all damage taken by 40% for 3 sec.
100
Purgatory
Purgatory
(Passive)
Passive

An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec.

If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
227
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating