Peacebreaker's Armored Helm

  • Item Level 372
  • Binds when picked up
  • Plate Head
  • 66 Armor
  • +28 Strength
  • +43 Stamina
  • +19 Critical Strike
  • +19 Mastery
    • Durability 70 / 70
    • Sell Price: 8 40 48

Faded Forest Pendant

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Neck
  • +16 Strength
  • +24 Stamina
  • +11 Versatility
  • +11 Mastery
    • Requires Level 85
    • Sell Price: 8 46 27

Faded Forest Heavy Shoulders

  • Item Level 372
  • Binds when picked up
  • Plate Shoulder
  • 61 Armor
  • +22 Strength
  • +32 Stamina
  • +11 Critical Strike
  • +16 Mastery
    • Enchanted: +20 Stamina and +5 Dodge
    • Durability 70 / 70
    • Requires Level 85
    • Sell Price: 8 53 61

Wikket Surcoat

  • Item Level 384
  • Binds when picked up
  • Back
  • 10 Armor
  • +16 Strength
  • +24 Stamina
  • +11 Critical Strike
  • +11 Haste
    • Sell Price: 8 88 51

Armored Chestpiece of Eminent Domain

  • Item Level 372
  • Binds when picked up
  • Plate Chest
  • 81 Armor
  • +28 Strength
  • +43 Stamina
  • +21 Critical Strike
  • +15 Mastery
    • Durability 115 / 115
    • Sell Price: 11 92 60
Shirt (empty slot)

Tabard of the Guardians of Hyjal

  • Item Level 85
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Equip: You champion the cause of the Guardians of Hyjal. All reputation gains while in level 85 Cataclysm dungeons will be applied to your standing with them.
    • Requires Guardians of Hyjal - Friendly
    • Sell Price: 25

Eversight Armplates

  • Item Level 400
  • Binds when picked up
  • Plate Wrists
  • 36 Armor
  • +18 Strength
  • +27 Stamina
  • +11 Critical Strike
  • +12 Haste
    • Durability 50 / 50
    • Sell Price: 7 71 20

Handguards of Sturdy Constitution

  • Item Level 410
  • Binds when picked up
  • Plate Hands
  • 51 Armor
  • +24 Strength
  • +36 Stamina
  • +17 Critical Strike
  • +14 Mastery
    • Durability 50 / 50
    • Sell Price: 7 57 7

Faded Forest Heavy Girdle

  • Item Level 372
  • Binds when picked up
  • Plate Waist
  • 45 Armor
  • +22 Strength
  • +32 Stamina
  • +13 Critical Strike
  • +15 Mastery
    • Durability 40 / 40
    • Requires Level 85
    • Sell Price: 5 64 59

Legplates of Pure Purpose

  • Item Level 400
  • Binds when picked up
  • Plate Legs
  • 72 Armor
  • +32 Strength
  • +48 Stamina
  • +19 Critical Strike
  • +23 Haste
    • Durability 100 / 100
    • Sell Price: 15 56 11

Landfall Warboots

  • Item Level 372
  • Binds when picked up
  • Plate Feet
  • 56 Armor
  • +22 Strength
  • +32 Stamina
  • +16 Critical Strike
  • +11 Haste
    • Durability 55 / 55
    • Sell Price: 8 86 13

Faded Forest Signet

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +11 Versatility
  • +10 Mastery
    • Requires Level 85
    • Sell Price: 6 45 85

Band of Finding

  • Item Level 384
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +16 Strength
  • +24 Stamina
  • +11 Critical Strike
  • +11 Mastery
    • Sell Price: 8 32 57

Coren's Chilled Chromium Coaster

  • Item Level 365
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +31 Critical Strike
  • Equip: Chance on melee and ranged critical strike to increase your attack power by 172 for 10 sec.
  • "Enchanted to fit perfectly beneath any mug, with a frosty finish."
    • Requires Level 85

Faded Forest Insignia

  • Item Level 372
  • Binds when picked up
  • Miscellaneous Trinket
  • +27 Versatility
  • Equip: Your melee attacks have a chance to grant 93 mastery for 20 sec.
    • Requires Level 85
    • Sell Price: 12 16 35

Ook's Hozen Slicer

  • Item Level 410
  • Binds when picked up
  • Sword One-Hand
  • Speed 2.60 81 - 152 Damage
  • (44.81 damage per second)
  • +14 Strength
  • +21 Stamina
  • +10 Critical Strike
  • +8 Mastery
    • Durability 90 / 90
    • Requires Level 85
    • Sell Price: 22 56 33

Hozen-Thunking Mace

  • Item Level 372
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 73 - 136 Damage
  • (40.19 damage per second)
  • +12 Strength
  • +18 Stamina
  • +7 Haste
  • +9 Mastery
    • Durability 75 / 75
    • Sell Price: 17 10 10
40,608
Health
100
Runic Power
717
Strength
846
Stamina
14%
Critical Strike
9%
Haste
34%
Mastery
0%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Talents
View Talent Details
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Unholy
A master of death and decay, spreading infection and controlling undead minions to do her bidding.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Soulgorge
Soulgorge
(Instant)
Instant

Consume your Blood Plagues within 30 yards, dealing 24,427 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.

Passive: Blood Boil no longer applies Blood Plague.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
100
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 0
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating