Hood of the Savage Hunt

Choker of the Great Betrayer

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +180 Agility
  • +271 Stamina
  • +94 Critical Strike
  • +146 Haste
    • Enchanted: +75 Critical Strike
    • Requires Level 100
    • Sell Price: 18 82 28

Pauldrons of the Savage Hunt

Nimble Burnished Cloak of the Peerless

  • Stage 6 of 6
  • Item Level 725
  • Upgrade Level: 2/2
  • Transmogrified to:
    Wild Gladiator's Drape of Meditation
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Back
  • 87 Armor
  • +228 Agility
  • +342 Stamina
  • +173 Critical Strike
  • +115 Mastery
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 91
    • Sell Price: 28 71 18

Hauberk of the Savage Hunt

Shirt (empty slot)
Tabard (empty slot)

Chain Wristguards of the Stricken

  • Heroic
  • Item Level 720
  • Upgrade Level: 2/2
  • Binds when picked up
  • Mail Wrists
  • 118 Armor
  • +217 Agility or Intellect
  • +326 Stamina
  • +176 Critical Strike
  • +114 Mastery
    • +75 Critical Strike
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 26 50

Eredar Fel-Chain Gloves

  • Heroic
  • Item Level 730
  • Upgrade Level: 2/2
  • Transmogrified to:
    Rift Stalker Gauntlets
  • Binds when picked up
  • Mail Hands
  • 176 Armor
  • +318 Agility or Intellect
  • +477 Stamina
  • +284 Critical Strike
  • +139 Haste
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 76 38

Wayfaring Belt of the Peerless

  • Stage 6 of 6
  • Item Level 725
  • Upgrade Level: 2/2
  • Transmogrified to:
    Industrial Lifting Belt
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Mail Waist
  • 155 Armor
  • +304 Agility or Intellect
  • +456 Stamina
  • +193 Critical Strike
  • +209 Mastery
    • Durability 55 / 55
    • Requires Level 91
    • Sell Price: 19 28 36

Leggings of the Savage Hunt

Unhallowed Voidlink Boots

  • Mythic
  • Item Level 735
  • Upgrade Level: 2/2
  • Transmogrified to:
    Star-Strider Boots
  • Binds when equipped
  • Mail Feet
  • 198 Armor
  • +333 Agility or Intellect
  • +500 Stamina
  • +260 Haste
  • +184 Mastery
    • +75 Critical Strike
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 66 37

Maalus, the Blood Drinker

  • Item Level 744
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +272 Agility
  • +408 Stamina
  • +189 Critical Strike
  • +168 Versatility
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Pit-Extracted Stone Signet

  • Heroic
  • Item Level 715
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Finger
  • +207 Agility
  • +311 Stamina
  • +102 Haste
  • +173 Mastery
    • Requires Level 100
    • Sell Price: 29 36 68

Mirror of the Blademaster

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +284 Agility
  • Use: Summons 0 Mirror Images to attack your target and nearby enemies for 20 sec.

Malicious Censer

  • Item Level 700
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +284 Critical Strike
  • Equip: Your attacks have a chance to grant 780 Agility for 20 sec. (Approximately 1.00 procs per minute)

Cursed Demonbone Longbow

  • Heroic
  • Item Level 725
  • Upgrade Level: 2/2
  • Transmogrified to:
    Nesingwary 4000
  • Binds when picked up
  • Bow Ranged
  • Speed 3.00 1,527 - 2,838 Damage
  • (727.33 damage per second)
  • +405 Agility
  • +607 Stamina
  • +166 Critical Strike
  • +373 Mastery
    • Enchanted: Megawatt Filament
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 76 67 56
Off Hand (empty slot)
405,360
Health
150
Focus
5,748
Agility
6,756
Stamina
43%
Critical Strike
11%
Haste
15%
Mastery
1%
Versatility
Talents
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target, dealing 1,306,832 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Steel Trap
Steel Trap
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 361,695 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.

Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Choose a Specialization
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target, dealing 1,306,832 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Lone Wolf
Lone Wolf
(Passive)
Passive

Increases your damage by 18%, but you can no longer use Call Pet.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Patient Sniper
Patient Sniper
(Passive)
Passive

Gain the patience of a veteran sniper, increasing the damage bonus of Vulnerable by 10% every 1 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target, dealing 1,306,832 Physical damage over 15 sec. When a target dies while affected by this ability, its cooldown will reset.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Steel Trap
Steel Trap
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 361,695 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.

Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Farstrider
Farstrider
(Passive)
Passive

Your ability critical strikes have a 15% chance to reset the remaining cooldown on Disengage.
60
Steel Trap
Steel Trap
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Hurls a Steel Trap to the target location that immobilizes the first enemy that approaches for 30 sec and deals 361,695 bleed damage over 30 sec. Other damage may break the immobilization effect. Limit 1. Trap will exist for 1 min.

Waylay: Fully arms after 2 sec, dealing 500% increased damage if triggered by an enemy that is not in combat.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Hunter Pets
Hans
Uncollected
Hans
Byakko
Uncollected
Byakko
kamu
Uncollected
kamu
Hawk
Uncollected
Hawk
Clefthoof
Uncollected
Clefthoof
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
28,888
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating