Pious Cowl

Choker of Forbidden Indulgence

  • Mythic
  • Item Level 735
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Neck
  • +250 Intellect
  • +375 Stamina
  • +230 Haste
  • +102 Mastery
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 19 32 86

Pious Mantle

Cloak of Hideous Unity

  • Mythic Warforged
  • Item Level 746
  • Upgrade Level: 2/2
  • Binds when picked up
  • Back
  • 99 Armor
  • +277 Intellect
  • +416 Stamina
  • +105 Critical Strike
  • +264 Haste
    • Enchanted: +100 Mastery & +2% Speed
    • +75 Mastery
    • Requires Level 100
    • Sell Price: 32 51 56

Pious Raiment

Shirt (empty slot)

Argent Crusader's Tabard

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard
  • Use: Teleports the caster to the Argent Tournament Grounds.

Contemptuous Wristguards

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Wrists
  • 86 Armor
  • +262 Intellect
  • +393 Stamina
  • +204 Critical Strike
  • +144 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 9 83

Pious Handwraps

Sash of Unending Anguish

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Waist
  • 110 Armor
  • +349 Intellect
  • +524 Stamina
  • +173 Haste
  • +292 Mastery
  • Indestructible
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 68 27

Leggings of the Iron Summoner

  • Mythic
  • Item Level 740
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Legs
  • 171 Armor
  • +465 Intellect
  • +698 Stamina
  • +257 Critical Strike
  • +363 Haste
  • +266 Leech
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 61 8

Pedal-Pushing Sandals

  • Mythic
  • Item Level 730
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Feet
  • 124 Armor
  • +318 Intellect
  • +477 Stamina
  • +293 Critical Strike
  • +130 Haste
  • +182 Leech
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 33 62 29

Nithramus, the All-Seer

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +437 Intellect
  • +656 Stamina
  • +228 Versatility
  • +328 Mastery
    • Enchanted: +50 Critical Strike
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Seal of the Traitorous Councilor

  • Mythic
  • Item Level 735
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Finger
  • +250 Intellect
  • +375 Stamina
  • +131 Critical Strike
  • +202 Haste
    • Enchanted: +50 Critical Strike
    • Requires Level 100
    • Sell Price: 28 96 6

Unblinking Gaze of Sethe

  • Mythic Warforged
  • Item Level 741
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +415 Intellect
    • +75 Critical Strike
  • Equip: Your damaging spells have a chance to fire a beam of blacklight in the target's direction, dealing 8992 Shadow damage to all targets that it passes through. (Approximately 5.73 procs per minute)

Repudiation of War

  • Mythic
  • Item Level 745
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Your Shadow Mend, Plea, Power Word: Radiance, and Penance also grant Naaru's Discipline to allies, reducing damage taken by 5% for 10 sec.
  • Equip: Increases the healing done by your Heal and Flash Heal by 18%.
  • Equip: Mind Flay damage applies Mental Fatigue to the target, increasing damage taken from Mind spells by 0.01% for 10 sec, stacking up to 5 times.
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 39 8 72

Gavel of the Eredar

  • Mythic
  • Item Level 745
  • Upgrade Level: 2/2
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.30 547 - 1,017 Damage
  • (340.00 damage per second)
  • +209 Intellect
  • +313 Stamina
  • +187 Haste
  • +91 Mastery
  • +119 Leech
    • Enchanted: Mark of Bleeding Hollow
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 66 60 37

Thumping Demonheart Fetish

  • Mythic Warforged
  • Item Level 746
  • Upgrade Level: 2/2
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +277 Intellect
  • +416 Stamina
  • +113 Haste
  • +256 Mastery
  • +158 Avoidance
    • +75 Haste
    • Requires Level 100
    • Sell Price: 39 36 83
475,980
Health
0
Insanity
6,631
Intellect
7,933
Stamina
17%
Critical Strike
37%
Haste
67%
Mastery
2%
Versatility
Talents
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Choose a Specialization
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
Void Ray
Void Ray
(Passive)
Passive

Each time your Mind Flay or Mind Sear deals damage, you gain 10% increased Mind Flay and Mind Sear damage for 6 sec, stacking up to 4 times.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Legacy of the Void
Legacy of the Void
(Passive)
Passive

Void Eruption may be cast anytime your Insanity level is 65 or higher, and Voidform increases Shadow damage dealt by an additional 5%.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Legion Raid Progression
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Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
33,350
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating