Dreadhide Hood

  • Relinquished
  • Item Level 880
  • Binds when picked up
  • Leather Head
  • 295 Armor
  • +1801 Agility or Intellect
  • +2702 Stamina
  • +898 Critical Strike
  • +635 Haste
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 24 22 88

Chain of a Hundred Maws

  • Mythic 6 Warforged
  • Item Level 890
  • Binds when picked up
  • Miscellaneous Neck
  • +1668 Stamina
  • +1972 Haste
  • +788 Mastery
    • Requires Level 110
    • Sell Price: 17 1 75

Mantle of the Dark Sea

  • Mythic 5 Titanforged
  • Item Level 890
  • Binds when picked up
  • Leather Shoulder
  • 282 Armor
  • +1483 Agility or Intellect
  • +2224 Stamina
  • +801 Critical Strike
  • +392 Mastery
    • Enchanted: Gemfinding
    • +100 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 31 56 68

Vault Watcher's Cloak

  • Titanforged
  • Item Level 890
  • Binds when picked up
  • Back
  • 150 Armor
  • +1112 Agility or Strength or Intellect
  • +1668 Stamina
  • +639 Versatility
  • +255 Mastery
    • Requires Level 110
    • Sell Price: 26 8 72

Netherfiend Chestpiece

  • Titanforged
  • Item Level 880
  • Binds when picked up
  • Leather Chest
  • 364 Armor
  • +1801 Agility or Intellect
  • +2702 Stamina
  • +570 Critical Strike
  • +964 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 34 25 8

Footpad's Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 1

Tabard of the Explorer

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Lunarblight Armbands

  • Relinquished Warforged
  • Item Level 885
  • Binds when picked up
  • Leather Wrists
  • 162 Armor
  • +1061 Agility or Intellect
  • +1592 Stamina
  • +263 Haste
  • +615 Versatility
    • +100 Mastery
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 16 78 54

Temporally Displaced Gloves

  • Heroic
  • Item Level 885
  • Binds when picked up
  • Leather Hands
  • 231 Armor
  • +1415 Agility or Intellect
  • +2123 Stamina
  • +435 Haste
  • +736 Mastery
  • +502 Speed
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 29 60 79

Sinister Ashfall Cord

  • Mythic 6 Titanforged
  • Item Level 900
  • Binds when picked up
  • Leather Waist
  • 219 Armor
  • +1628 Agility or Intellect
  • +2442 Stamina
  • +885 Critical Strike
  • +354 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 27 37

Will of Valeera

  • Item Level 940
  • Transmogrified to:
    Splotched Bloodfur Leggings
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Legs
  • 388 Armor
  • +3150 Agility
  • +4726 Stamina
  • +1097 Critical Strike
  • +822 Haste
  • +658 Mastery
  • Equip: Feint heals you for 20% of your maximum health over 5 sec.
  • "At a young age, Valeera survived the death of her parents, imprisonment, and slavery. Her enemies have always underestimated her will to survive."
    • Durability 145 / 145
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 94 45 65

Calliard's Galoshes

  • Mythic 4 Warforged
  • Item Level 885
  • Binds when picked up
  • Leather Feet
  • 254 Armor
  • +1415 Agility or Intellect
  • +2123 Stamina
  • +761 Critical Strike
  • +410 Mastery
    • +100 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 42 12 68

Nightmare Loop

  • Relinquished Titanforged
  • Item Level 905
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1918 Stamina
  • +2073 Critical Strike
  • +950 Haste
    • Requires Level 101
    • Sell Price: 21 85 83

Sephuz's Secret

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2671 Critical Strike
  • +1068 Haste
    • +100 Mastery
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 47 82

Unstable Arcanocrystal

  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +847 Critical Strike
  • +847 Haste
  • +847 Versatility
  • +847 Mastery
    • +100 Mastery
    • Requires Level 110
    • Sell Price: 48 50 43

Toe Knee's Promise

  • Mythic
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1036 Haste
  • +466 Leech
  • Use: Create a Flame Gale at an enemy's location, dealing 78 Fire damage over 8 sec. If Flame Gale strikes an enemy affected by Thunder Ritual, Flame Gale's damage is increased by 8%, and its radius by 14%.
  • "Marked with a raven silhouette."
    • Requires Level 110
    • Sell Price: 50 25 35

The Kingslayers

  • Anguish
  • Item Level 902
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,703 - 6,879 Damage
  • (2,939 damage per second)
  • +947 Agility
  • +1421 Stamina
  • +362 Critical Strike
  • +348 Mastery
  • Equip: Grants you the Kingsbane ability, which injects your target with a poison of unrivaled potency.
  • "Countless voices hushed, and countless leaders toppled... all at the whim of his foul command. There would be no redemption for these acts, only solitude and sorrow."
    • Sell Price: 183 3 10

The Kingslayers

  • Sorrow
  • Item Level 902
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,703 - 6,879 Damage
  • (2,939 damage per second)
  • +947 Agility
  • +1421 Stamina
  • +362 Critical Strike
  • +348 Mastery
  • "It was not a pleasant death. But it was fast, quiet, and efficient. When the orc took his last breath, the wound that killed him became irregular. Nobody would be able to tell whether he had died to a knife, an axe, or a spear."
    • Sell Price: 182 36 43
3,472,440
Health
120
Energy
27,417
Agility
57,874
Stamina
39%
Critical Strike
24%
Haste
91%
Mastery
6%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Cannonball Barrage
Cannonball Barrage
(35 yd range, Instant, 1 min cooldown)
35 yd range
Instant
1 min cooldown

Command a ghost ship crew to barrage the target area with cannonballs doing 217,026 Physical damage over 2 sec and slowing enemies by 50% for 1.5 sec.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Enveloping Shadows
Enveloping Shadows
(Instant)
30 Energy
Instant

Finishing move that generates 1 combo point every 3 sec. Lasts longer per combo point spent.
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Cannonball Barrage
Cannonball Barrage
(35 yd range, Instant, 1 min cooldown)
35 yd range
Instant
1 min cooldown

Command a ghost ship crew to barrage the target area with cannonballs doing 217,026 Physical damage over 2 sec and slowing enemies by 50% for 1.5 sec.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Iron Stomach
Iron Stomach
(Passive)
Passive

Increases the healing you receive from Crimson Vial, healing potions, and healthstones by 30%.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Cannonball Barrage
Cannonball Barrage
(35 yd range, Instant, 1 min cooldown)
35 yd range
Instant
1 min cooldown

Command a ghost ship crew to barrage the target area with cannonballs doing 217,026 Physical damage over 2 sec and slowing enemies by 50% for 1.5 sec.
100
Slice and Dice
Slice and Dice
(Instant)
25 Energy
Instant

Finishing move that consumes combo points to increase attack speed by 100% and Energy regeneration rate by 15%. Lasts longer per combo point.
1 point : 12 seconds
2 points: 18 seconds
3 points: 24 seconds
4 points: 30 seconds
5 points: 36 seconds
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Enveloping Shadows
Enveloping Shadows
(Instant)
30 Energy
Instant

Finishing move that generates 1 combo point every 3 sec. Lasts longer per combo point spent.
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Enveloping Shadows
Enveloping Shadows
(Instant)
30 Energy
Instant

Finishing move that generates 1 combo point every 3 sec. Lasts longer per combo point spent.
1 point : 6 seconds
2 points: 12 seconds
3 points: 18 seconds
4 points: 24 seconds
5 points: 30 seconds
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 4
Honorable Kills
590
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating