Hexweave Cowl of the Peerless

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Cloth Head
  • 77 Armor
  • +184 Intellect
  • +275 Stamina
  • +139 Critical Strike
  • +93 Mastery
    • Durability 100 / 100
    • Requires Level 91
    • Sell Price: 27 16 36

Dreamsleep Locket of the Harmonious

  • Item Level 645
  • Binds when picked up
  • Miscellaneous Neck
  • +108 Intellect
  • +162 Stamina
  • +68 Versatility
  • +74 Mastery
    • Requires Level 100
    • Sell Price: 16 72 47

Mantle of Volatile Ice of the Harmonious

  • Item Level 645
  • Binds when picked up
  • Cloth Shoulder
  • 73 Armor
  • +144 Intellect
  • +216 Stamina
  • +80 Versatility
  • +106 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 28 26 25

Rinnila's Regal Cloak

  • Item Level 665
  • Binds when equipped
  • Back
  • 56 Armor
  • +130 Intellect
  • +196 Stamina
  • +87 Critical Strike
  • +87 Mastery
    • Requires Level 100
    • Sell Price: 31 27 56

Robes of the Arcane Ultimatum

  • Item Level 655
  • Binds when picked up
  • Cloth Chest
  • 105 Armor
  • +211 Intellect
  • +316 Stamina
  • +143 Critical Strike
  • +137 Haste
    • +50 Mastery
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 37 78 42

Precious' Ribbon

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
  • Equip: A ribbon of affection.
    • Sell Price: 62 50
Tabard (empty slot)

Bracers of Volatile Ice of the Decimator

  • Warforged
  • Item Level 651
  • Binds when picked up
  • Cloth Wrists
  • 45 Armor
  • +114 Intellect
  • +171 Stamina
  • +152 Critical Strike
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 18 70 90

Communal Gloves

  • Item Level 610
  • Binds when picked up
  • Cloth Hands
  • 48 Armor
  • +104 Intellect
  • +156 Stamina
  • +74 Critical Strike
  • +61 Mastery
    • Durability 50 / 50
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 5

Communal Sash

  • Item Level 610
  • Binds when picked up
  • Cloth Waist
  • 43 Armor
  • +104 Intellect
  • +156 Stamina
  • +61 Haste
  • +74 Mastery
    • Durability 50 / 50
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 5

Communal Pants

  • Item Level 610
  • Binds when picked up
  • Cloth Legs
  • 68 Armor
  • +139 Intellect
  • +208 Stamina
  • +93 Critical Strike
  • +93 Mastery
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 100
    • Sell Price: 5

Destablized Sandals

  • Item Level 655
  • Binds when picked up
  • Cloth Feet
  • 72 Armor
  • +158 Intellect
  • +237 Stamina
  • +116 Haste
  • +88 Mastery
    • +50 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 29 36 8

Whispering Taladite Ring of the Feverflare

  • Stage 1 of 6
  • Item Level 640
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Finger
  • +103 Intellect
  • +155 Stamina
  • +59 Haste
  • +75 Mastery
    • Requires Level 91
    • Sell Price: 23 75 56

Talon Guard Bloodsworn Seal

  • Item Level 602
  • Binds when picked up
  • Miscellaneous Finger
  • +73 Intellect
  • +109 Stamina
  • +55 Versatility
  • +38 Mastery
    • Sell Price: 14 23 47

Stone of Fire

  • Stage 4 of 6
  • Item Level 685
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +265 Versatility
  • Equip: When you heal or deal damage you have a chance to increase your Strength, Agility, or Intellect by 1414 for 15 sec. Your highest stat is always chosen.
  • Equip: Increases the effect that healing and mana potions have on the wearer by 40%. This effect does not stack.
  • "Can be used for transmutations in place of a Philosopher's Stone."
    • Requires Level 91
    • Sell Price: 19 80 85

Grandiose Prescience

  • Item Level 645
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +183 Haste
  • +183 Versatility
    • Requires Level 100
    • Sell Price: 36 76 14

Grandiose Spire of the Aurora

  • Item Level 645
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 455 - 683 Damage
  • (172.42 damage per second)
  • +1239 Intellect
  • +288 Stamina
  • +103 Haste
  • +143 Versatility
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 70 42 60
Off Hand (empty slot)
212,100
Health
160,000
Mana
2,944
Intellect
3,535
Stamina
10%
Critical Strike
6%
Haste
25%
Mastery
4%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Mindbender
Mindbender
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a Mindbender to attack the target for 12 sec. You regenerate 0.50% of maximum mana each time the Mindbender attacks.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divine Star
Divine Star
(30 yd range, Instant, 15 sec cooldown)
2.5% of base mana
30 yd range
Instant
15 sec cooldown

Throw a Divine Star forward 24 yds, healing allies in its path for 5,406 and dealing 9,145 Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again.
100
Grace
Grace
(Passive)
Passive

Increases your non-Atonement healing and absorption by 30% on targets with Atonement.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
Masochism
Masochism
(Passive)
Passive

When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
5,016
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating