Ley-Touched Hood of the Aurora

  • Dauntless
  • Item Level 850
  • Transmogrified to:
    Firehawk Hood
  • Binds when picked up
  • Cloth Head
  • 211 Armor
  • +1362 Intellect
  • +2042 Stamina
  • +391 Haste
  • +979 Versatility
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 5 88 80

Animus Pendant of the Aurora

  • Dauntless Warforged
  • Item Level 860
  • Binds when picked up
  • Miscellaneous Neck
  • +1261 Stamina
  • +1381 Haste
  • +920 Versatility
    • Requires Level 101
    • Sell Price: 3 48 54

Sunfrost Mantle

  • Warforged
  • Item Level 855
  • Transmogrified to:
    Firehawk Mantle
  • Binds when picked up
  • Cloth Shoulder
  • 199 Armor
  • +1070 Intellect
  • +1605 Stamina
  • +366 Critical Strike
  • +680 Haste
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 24 95 94

Nethercaller Cloak

  • Warforged
  • Item Level 855
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 132 Armor
  • +803 Agility or Strength or Intellect
  • +1204 Stamina
  • +269 Critical Strike
  • +516 Haste
    • Requires Level 110
    • Sell Price: 24 98 49

Ley-Touched Robes of the Feverflare

  • Dauntless
  • Item Level 850
  • Transmogrified to:
    Firehawk Robes
  • Binds when picked up
  • Cloth Chest
  • 260 Armor
  • +1362 Intellect
  • +2042 Stamina
  • +783 Haste
  • +587 Mastery
    • Durability 165 / 165
    • Requires Level 101
    • Sell Price: 7 60 32

Yellow Lumberjack Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 10
Tabard (empty slot)

Ley-Touched Bracers of the Feverflare

  • Dauntless Warforged
  • Item Level 860
  • Binds when picked up
  • Cloth Wrists
  • 118 Armor
  • +841 Intellect
  • +1261 Stamina
  • +515 Haste
  • +286 Mastery
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 4 1 42

Ley-Touched Gloves of the Aurora

  • Dauntless
  • Item Level 850
  • Transmogrified to:
    Firehawk Gloves
  • Binds when picked up
  • Cloth Hands
  • 163 Armor
  • +1021 Intellect
  • +1532 Stamina
  • +734 Haste
  • +293 Versatility
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 3 89 67

Ley-Touched Cord of the Quickblade

  • Dauntless
  • Item Level 850
  • Transmogrified to:
    Embereye Belt
  • Binds when picked up
  • Cloth Waist
  • 146 Armor
  • +1021 Intellect
  • +1532 Stamina
  • +441 Critical Strike
  • +587 Versatility
  • +441 Leech
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 3 83 77

Leggings of Echoing Calamity

  • Item Level 900
  • Binds when picked up
  • Cloth Legs
  • 272 Armor
  • +2170 Intellect
  • +3255 Stamina
  • +1074 Critical Strike
  • +578 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 60 58 24

Ley-Touched Sandals of the Quickblade

  • Dauntless
  • Item Level 850
  • Transmogrified to:
    Windshaper Treads
  • Binds when picked up
  • Cloth Feet
  • 179 Armor
  • +1021 Intellect
  • +1532 Stamina
  • +587 Critical Strike
  • +441 Versatility
    • Durability 80 / 80
    • Requires Level 101
    • Sell Price: 5 71 35

Rough-Hammered Silver Ring

  • Warforged
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1097 Stamina
  • +1381 Critical Strike
  • +720 Mastery
  • +360 Avoidance
    • Requires Level 110
    • Sell Price: 21 49 6

Avenging Band of the Harmonious

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1149 Stamina
  • +866 Versatility
  • +1299 Mastery
    • Requires Level 101
    • Sell Price: 4 87 3

Spellbinder's Seal

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1295 Intellect
  • +979 Versatility
    • Requires Level 101
    • Sell Price: 6 79 56

Bleached Skull Talisman

  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1179 Intellect
  • +943 Mastery
    • Requires Level 110
    • Sell Price: 28 55 4

Ebonchill

  • Item Level 809
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 2,289 - 3,436 Damage
  • (795.00 damage per second)
  • +902 Intellect
  • +1354 Stamina
  • +572 Haste
  • +572 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
2,127,900
Health
1,155,000
Mana
27,616
Intellect
35,465
Stamina
15%
Critical Strike
16%
Haste
46%
Mastery
11%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Blazing Soul
Blazing Soul
(Passive)
Passive

Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Slipstream
Slipstream
(Passive)
Passive

Arcane Missiles and Evocation may be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown

Immediately grants 4 Arcane Charges.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Blazing Soul
Blazing Soul
(Passive)
Passive

Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Blazing Soul
Blazing Soul
(Passive)
Passive

Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
4
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating