Manacrystal-Adorned Helmet

  • Item Level 860
  • Binds when picked up
  • Plate Head
  • 567 Armor
  • +1495 Strength or Intellect
  • +2242 Stamina
  • +1016 Critical Strike
  • +406 Haste
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 41 89 38

Nightmare Pendant

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Miscellaneous Neck
  • +1047 Stamina
  • +1223 Critical Strike
  • +815 Haste
    • Requires Level 110
    • Sell Price: 14 30 29

Shoulderplates of Oversized Sorcery

  • Item Level 860
  • Binds when picked up
  • Plate Shoulder
  • 523 Armor
  • +1121 Strength or Intellect
  • +1681 Stamina
  • +304 Critical Strike
  • +762 Haste
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 43 1 28

Windwhipped Greatcloak

  • Item Level 860
  • Binds when picked up
  • Back
  • 135 Armor
  • +841 Agility or Strength or Intellect
  • +1261 Stamina
  • +228 Critical Strike
  • +572 Haste
    • Durability 0 / 70
    • Requires Level 110
    • Sell Price: 43 33 25

Breastplate of Preservation

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Plate Chest
  • 668 Armor
  • +1241 Strength or Intellect
  • +1861 Stamina
  • +915 Critical Strike
  • +405 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 40 1 32

Master Builder's Shirt

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Shirt
    • Sell Price: 71 37

Tabard of the Lightbringer

  • Item Level 80
  • Binds when equipped
  • Unique
  • Miscellaneous Tabard
  • Use: Suffuses the wearer with the Light.
  • "May you always bring light into dark places."
    • Requires Level 80

Nightsfall Vambraces

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Plate Wrists
  • 299 Armor
  • +766 Strength or Intellect
  • +1149 Stamina
  • +523 Haste
  • +248 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 59 27

Arcane Defender's Gauntlets

  • Warforged
  • Item Level 840
  • Binds when picked up
  • Plate Hands
  • 417 Armor
  • +930 Strength or Intellect
  • +1396 Stamina
  • +367 Haste
  • +622 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 44 73

Roaring Shellbreaker Greatbelt

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Plate Waist
  • 376 Armor
  • +930 Strength or Intellect
  • +1396 Stamina
  • +622 Haste
  • +367 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 20 35 98

Arcane Defender's Pants

  • Titanforged
  • Item Level 845
  • Binds when picked up
  • Plate Legs
  • 591 Armor
  • +1299 Strength or Intellect
  • +1949 Stamina
  • +384 Haste
  • +961 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 35 7 39

Rook Footman's Warboots

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Plate Feet
  • 459 Armor
  • +930 Strength or Intellect
  • +1396 Stamina
  • +325 Critical Strike
  • +664 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 30 20 32

Nightmare Loop

  • Titanforged
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1204 Stamina
  • +1531 Critical Strike
  • +701 Haste
    • Requires Level 110
    • Sell Price: 21 85 83

Arch-Druid's Tainted Seal

  • Heroic Titanforged
  • Item Level 840
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1047 Stamina
  • +583 Haste
  • +1456 Mastery
    • Requires Level 110
    • Sell Price: 25 82 10

Mark of Dargrul

  • Heroic Warforged
  • Item Level 835
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +926 Critical Strike
  • Equip: Your melee attacks have a chance to trigger a Landslide, dealing 44209 Physical damage to all enemies directly in front of you.
    • Requires Level 110
    • Sell Price: 36 78 95

Brulstone Idol

  • Warforged
  • Item Level 845
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1236 Strength
  • +961 Mastery
    • Requires Level 110
    • Sell Price: 28 77 77

Ashbringer

  • Item Level 874
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 8,394 - 12,592 Damage
  • (2,915 damage per second)
  • +1703 Strength
  • +2555 Stamina
  • +762 Critical Strike
  • +732 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
1,943,160
Health
220,000
Mana
23,236
Strength
32,386
Stamina
24%
Critical Strike
18%
Haste
33%
Mastery
1%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
Zeal
Zeal
(Melee Range, Instant)
Melee Range
Instant

Strike the target for 94,442 Physical damage. Maximum 2 charges.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Virtue's Blade
Virtue's Blade
(Passive)
Passive

Blade of Justice critical strikes now deal 3 times normal damage.
75
Justicar's Vengeance
Justicar's Vengeance
(Melee Range, Instant)
5 Holy Power
Melee Range
Instant

A weapon strike that deals 192,906 Holy damage and restores health equal to the damage done.

Deals 100% additional damage and healing when used against a stunned target.
90
Divine Intervention
Divine Intervention
(Passive)
Passive

Reduces your Divine Shield cooldown by 20%. In addition, any attack which would kill you instead reduces you to 20% of your maximum health and triggers Divine Shield.

Cannot occur while Divine Shield is on cooldown or Forbearance is active.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Holy Shield
Holy Shield
(Passive)
Passive

Increases your block chance by 15%, allows you to block spells, and your successful blocks deal 18,086 Holy damage to your attacker.
30
Bastion of Light
Bastion of Light
(Instant, 2 min cooldown)
Instant
2 min cooldown

Immediately grants 3 charges of Shield of the Righteous.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive

Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by 3%. This effect has diminishing returns.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 8
Honorable Kills
117,220
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating