Cranefeather Hood of the Windstorm

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Head
  • 27 Armor
  • -191 Agility
  • +72 Stamina
  • +27 Critical Strike
  • +27 Mastery
    • Meta Socket
    • +20 Mastery
    • Socket Bonus: +11 Agility
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 24 6 95

Warmsun Choker of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Neck
  • +27 Agility
  • +40 Stamina
  • +26 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Cranefeather Shoulders of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Shoulder
  • 25 Armor
  • +36 Agility
  • +54 Stamina
  • +35 Haste
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 23 88 47

Warmsun Cloak of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Back
  • 10 Armor
  • +27 Agility
  • +40 Stamina
  • +26 Haste
    • Requires Level 90
    • Sell Price: 24 90 77

Cranefeather Jerkin of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Chest
  • 33 Armor
  • -31 Agility
  • +72 Stamina
  • +44 Mastery
    • +20 Critical Strike
    • Socket Bonus: +4 Agility
    • Durability 165 / 165
    • Requires Level 90
    • Sell Price: 33 73 47
Shirt (empty slot)

Illustrious Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 50%.
    • Sell Price: 31 25

Cranefeather Bindings of the Windflurry

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Wrists
  • 15 Armor
  • +27 Agility
  • +40 Stamina
  • +17 Critical Strike
  • +17 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 15 97 67

Cranefeather Gloves of the Windflurry

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Hands
  • 21 Armor
  • +36 Agility
  • +54 Stamina
  • +23 Critical Strike
  • +23 Haste
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 83 95

Cranefeather Waistband of the Decimator

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Waist
  • 19 Armor
  • +36 Agility
  • +54 Stamina
  • +35 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 16 59 28

Cranefeather Britches of the Savant

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Legs
  • 29 Armor
  • -31 Agility
  • +72 Stamina
  • +44 Mastery
    • +10 Agility
    • Socket Bonus: +4 Agility
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 33 24 7

Cranefeather Boots of the Stormblast

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Leather Feet
  • 23 Armor
  • +36 Agility
  • +54 Stamina
  • +23 Haste
  • +23 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 23 60 12

Warmsun Ring of the Zephyr

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Agility
  • +40 Stamina
  • +17 Haste
  • +17 Mastery
    • Requires Level 90
    • Sell Price: 11 98 62

Warmsun Ring of the Impatient

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Miscellaneous Finger
  • +27 Agility
  • +40 Stamina
  • +26 Haste
    • Requires Level 90
    • Sell Price: 11 98 62

Discipline of Xuen

  • Item Level 496
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Agility
  • Equip: When your attacks hit you have a chance to gain 271 Mastery for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 90
    • Sell Price: 25 39 83

Crafted Malevolent Gladiator's Medallion of Tenacity

  • Item Level 476
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +45 Stamina
  • Use: Removes all movement impairing effects and all effects which cause loss of control of your character.
    • Requires Level 90
    • Sell Price: 20 7 51

Mantid Trochanter

  • Heroic
  • Item Level 463
  • Upgrade Level: 0/1
  • Transmogrified to:
    Gloves of the Crackling Storm
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 61 - 115 Damage
  • (48.89 damage per second)
  • +15 Agility
  • +23 Stamina
  • +10 Critical Strike
  • +10 Haste
    • Durability 65 / 65
    • Requires Level 90
    • Sell Price: 23 48 5

Mantid Trochanter

  • Item Level 450
  • Transmogrified to:
    Gloves of the Crackling Storm
  • Binds when picked up
  • Dagger One-Hand
  • Speed 1.80 60 - 112 Damage
  • (47.78 damage per second)
  • +15 Agility
  • +22 Stamina
  • +10 Critical Strike
  • +10 Haste
    • Enchanted: Windsong
    • Durability 65 / 65
    • Requires Level 87
    • Sell Price: 22 87 61
47,628
Health
120
Energy
899
Agility
972
Stamina
22%
Critical Strike
16%
Haste
56%
Mastery
1%
Versatility
Talents
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Choose a Specialization
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive

Increases the range on all your melee attacks by 3 yards.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Hit and Run
Hit and Run
(Passive)
Passive

Increases your movement speed at all times by 15%.
45
Anticipation
Anticipation
(Passive)
Passive

You may have a maximum of 10 combo points. Finishers still consume a maximum of 5 combo points.
60
75
Parley
Parley
(30 yd range, Instant, 20 sec cooldown)
30 yd range
Instant
20 sec cooldown

Pacifies a target not in combat, who is forced to negotiate instead of fighting for 5 min. Only works on Humanoids, Demons, and Dragonkin. Damage caused will break the peace. Limit 1.
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
2,449
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating