Helm of the Champion

  • Item Level 280
  • Binds when picked up
  • Mail Head
  • 175 Armour
  • +235 Agility or Intellect
  • +376 Stamina
  • Active Azerite Powers:
  • - Surging Tides
  • If the target of your Riptide is below 1% of their maximum health, Riptide causes them to absorb up to 6842 damage for 8 sec.
  • - Resounding Protection
  • Every 30 sec, gain an absorb shield for 1862 for 30 sec.
    • Durability 85 / 85
    • Requires Level 101
    • Sell Price: 37 23 82

Heart of Azeroth

  • Item Level 282
  • Azerite Power Level 2
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +71 Agility or Strength or Intellect
  • +107 Stamina
  • +133 Critical Strike
  • +133 Haste
  • +133 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Demonic Gladiator's Ringmail Spaulders of the Feverflare

Demonic Gladiator's Totemic Cloak of the Harmonious

Demonic Gladiator's Ringmail Armor of the Aurora

Shirt (empty slot)

Cruel Gladiator's Tabard

Demonic Gladiator's Ringmail Armband of the Harmonious

Demonic Gladiator's Ringmail Gauntlets of the Quickblade

Dominant Gladiator's Ringmail Clasp of the Aurora

Demonic Gladiator's Ringmail Leggings of the Quickblade

Dominant Gladiator's Ringmail Boots of the Quickblade

Dominant Gladiator's Ring

Sephuz's Secret

  • Item Level 265
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +91 Stamina
  • +138 Critical Strike
  • +55 Haste
    • Prismatic Socket
  • Equip: Gain 10% increased movement speed and 2% Haste. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target increases this effect to 70% increased movement speed and 25% Haste for 10 sec. This increase may occur once every 30 sec.
  • "Intangibility is a curious concept. The word suggests some magical ability, but in the physical world, it simply means the power to be here or there, now or later."
    • Requires Level 101
    • Sell Price: 55 17 82

Demonic Gladiator's Badge of Dominance

Demonic Gladiator's Insignia of Dominance

Sharas'dal, Scepter of Tides

  • Item Level 250
  • Transmogrified to:
    The Essence Focuser
  • Binds when picked up
  • Unique
  • Mace Main-Hand
  • Speed 2.60 60 - 78 Damage
  • (26.54 damage per second)
  • +47 Intellect
  • +70 Stamina
  • +23 Critical Strike
  • +21 Mastery
  • Equip: Grants the Gift of the Queen ability, healing allies for massive amounts and increasing their maximum health.
  • "They drifted into the abyss, but Azshara and her Highborne remained unbroken. The darkness around them was absolute, and so the queen willed Sharas'dal to bring them light..."
    • Classes: Shaman
    • Sell Price: 189 15 82

Shield of the Sea Queen

  • Item Level 250
  • Transmogrified to:
    Netherwing Defender's Shield
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 469 Armour
  • +53 Strength
  • +161 Intellect
  • +79 Stamina
  • +26 Critical Strike
  • +24 Mastery
  • "As the ocean crushed the life from their bodies, ancient creatures stirred in the darkness. Their whispers flowed through the currents. Their powers wrapped tight around the queen and her servants."
    • Classes: Shaman
    • Sell Price: 110 73 35
41,660
Health
Health
41,660
35,985
Mana
Mana
35,985
1,985
Intellect
Intellect1,985
2,083
Stamina
Stamina2,083
28%
Critical Strike
Critical Strike28.16%
Total Rating:468
19%
Haste
Haste19.11%
Total Rating:320
61%
Mastery
Mastery61.12%
Total Rating:250
17%
Versatility
Versatility17.23%
Total Rating:411
Specialization
Player vs Player Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 2,199 when the spell ends its duration, is refreshed on the target, or is dispelled.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,395 Nature damage over 3 sec.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
425 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Specialization
Player vs Player Talents
15
Not Selected
Not Selected
30
Not Selected
Not Selected
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Specialization
Player vs Player Talents
Specialization
Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 2,199 when the spell ends its duration, is refreshed on the target, or is dispelled.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,395 Nature damage over 3 sec.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
425 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 2,199 when the spell ends its duration, is refreshed on the target, or is dispelled.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,395 Nature damage over 3 sec.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
425 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 2,199 when the spell ends its duration, is refreshed on the target, or is dispelled.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,395 Nature damage over 3 sec.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
425 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 2,199 when the spell ends its duration, is refreshed on the target, or is dispelled.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 1,395 Nature damage over 3 sec.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
425 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

Specialization
Elemental Talents
15
Not Selected
Not Selected
30
Not Selected
Not Selected
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Elemental Talents
15
Not Selected
Not Selected
30
Not Selected
Not Selected
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

15
Not Selected
Not Selected
30
Not Selected
Not Selected
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive

While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.

60
High Voltage
High Voltage
(Passive)
Passive

Lightning Bolt and Chain Lightning have a 50% of normal chance to cause a second Elemental Overload.

75
Wind Rush Totem
Wind Rush Totem
(40 yd range, Instant, 2 min cooldown)
40 yd range
Instant
2 min cooldown

Summons a totem at the target location for 15 sec, continually granting all allies who pass within 10 yards 60% increased movement speed for 5 sec.

90
Icefury
Icefury
(40 yd range, 2 sec cast, 30 sec cooldown)
40 yd range
2 sec cast
30 sec cooldown

Hurls frigid ice at the target, dealing 812 Frost damage and causing your next 4 Frost Shocks to deal 100% increased damage. Generates 15 Maelstom.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Specialization
Enhancement Talents
Player vs Player Talents
Enhancement Talents
Player vs Player Talents
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
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