Pa'ku Windrider Helm

  • Item Level 340
  • Binds when picked up
  • Mail Head
  • 277 Armour
  • +411 Agility or Intellect
  • +698 Stamina
  • Active Azerite Powers:
  • - Synapse Shock
  • Lightning Bolt and Chain Lightning increase your Intellect by 11 per target hit for 15 sec, stacking up to 5 times.
  • - Elemental Whirl
  • Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by 171 for 10 sec.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 37 22 69

Heart of Azeroth

  • Item Level 323
  • Azerite Power Level 15
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +104 Agility or Strength or Intellect
  • +160 Stamina
  • +184 Critical Strike
  • +184 Haste
  • +184 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Cannoneer's Mantle

  • Mythic
  • Item Level 340
  • Transmogrified to:
    Primal Gladiator's Ringmail Spaulders
  • Binds when picked up
  • Mail Shoulder
  • 256 Armour
  • +308 Agility or Intellect
  • +523 Stamina
  • Active Azerite Powers:
  • - Synapse Shock
  • Lightning Bolt and Chain Lightning increase your Intellect by 15 per target hit for 15 sec, stacking up to 5 times.
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 38 38 22

Turncoat's Cape

  • Mythic Warforged
  • Item Level 350
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 73 Armour
  • +134 Agility or Strength or Intellect
  • +215 Stamina
  • +49 Critical Strike
  • +69 Mastery
  • +50 Leech
    • Prismatic Socket
    • Requires Level 120
    • Sell Price: 37 38 95

Deadwash Hauberk

  • Item Level 325
  • Transmogrified to:
    Merciless Gladiator's Ringmail Armor
  • Binds when picked up
  • Mail Chest
  • 313 Armour
  • +357 Agility or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Synapse Shock
  • Lightning Bolt and Chain Lightning increase your Intellect by 11 per target hit for 15 sec, stacking up to 5 times.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 48 24 43
Shirt (empty slot)
Tabard (empty slot)

Bone Horror's Armsplints

  • Titanforged
  • Item Level 345
  • Transmogrified to:
    Nobundo's Redemption
  • Binds when picked up
  • Mail Wrists
  • 154 Armour
  • +127 Agility or Intellect
  • +204 Stamina
  • +55 Critical Strike
  • +60 Versatility
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 25 30 3

Deadwash Gauntlets

  • Item Level 330
  • Binds when picked up
  • Mail Hands
  • 201 Armour
  • +148 Agility or Intellect
  • +232 Stamina
  • +75 Critical Strike
  • +68 Haste
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 24 44 68

Bilewing Belt

  • Titanforged
  • Item Level 345
  • Transmogrified to:
    Veteran's Ringmail Girdle
  • Binds when picked up
  • Mail Waist
  • 198 Armour
  • +170 Agility or Intellect
  • +272 Stamina
  • +90 Critical Strike
  • +64 Mastery
    • Durability 55 / 55
    • Requires Level 120
    • Sell Price: 24 53 52

Dreadmire Legguards

  • Warforged
  • Item Level 350
  • Transmogrified to:
    Merciless Gladiator's Ringmail Leggings
  • Binds when picked up
  • Mail Legs
  • 317 Armour
  • +237 Agility or Intellect
  • +383 Stamina
  • +100 Critical Strike
  • +110 Versatility
    • Prismatic Socket
    • Durability 120 / 120
    • Requires Level 120
    • Sell Price: 51 40 27

Gayeong's Gentle Step

  • Warforged
  • Item Level 355
  • Transmogrified to:
    Ferocious Gladiator's Ringmail Boots
  • Binds when equipped
  • Mail Feet
  • 257 Armour
  • +186 Agility or Intellect
  • +302 Stamina
  • +84 Critical Strike
  • +77 Versatility
    • Prismatic Socket
    • Durability 80 / 80
    • Requires Level 120
    • Sell Price: 55 9 3

Footbomb Championship Ring

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +158 Haste
  • +168 Mastery
  • +55 Avoidance
    • Requires Level 120
    • Sell Price: 31 76 27

Spearfisher's Band

  • Warforged
  • Item Level 325
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +165 Stamina
  • +149 Critical Strike
  • +177 Mastery
    • Requires Level 120
    • Sell Price: 30 55 86

Conch of Dark Whispers

  • Mythic Warforged
  • Item Level 345
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +215 Intellect
  • Equip: Your spells have a chance to grant you 456 Critical Strike for 15 sec.
    • Requires Level 120
    • Sell Price: 45 27 2

Darkmoon Deck: Tides

  • Item Level 355
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +236 Intellect
  • Equip: Restores a moderate amount of mana when the deck is shuffled. Chance to throw a card to a random party member, healing them and bouncing to other party members. Amount of mana restored and number of bounces depends on the topmost card in the deck.
  • Equip: Periodically shuffle the deck while in combat.
    • Requires Level 120
    • Sell Price: 42 93

G3T-00t

  • Mythic
  • Item Level 340
  • Transmogrified to:
    The Fist of Ra-den
  • Binds when picked up
  • Mace One-Hand
  • Speed 2.60 139 - 180 Damage
  • (61.35 damage per second)
  • +108 Intellect
  • +172 Stamina
  • +43 Critical Strike
  • +57 Mastery
  • "Complete with shock and bludgeoning capabilities."
    • Durability 110 / 110
    • Requires Level 120
    • Sell Price: 75 71 36

Honorable Combatant's Shield of the Quickblade

  • Item Level 300
  • Binds when equipped
  • Shield Off-Hand
  • 1,121 Armour
  • +84 Strength
  • +256 Intellect
  • +125 Stamina
  • +38 Critical Strike
  • +51 Versatility
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 49 14 95
103,160
Health
Health
103,160
100
Maelstrom
Maelstrom
100
5,176
Intellect
Intellect5,176
5,158
Stamina
Stamina5,158
17%
Critical Strike
Critical Strike16.56%
Total Rating:832
6%
Haste
Haste5.57%
Total Rating:379
33%
Mastery
Mastery32.92%
Total Rating:688
3%
Versatility
Versatility3.44%
Total Rating:292
Specialization
Player vs Player Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.8 sec, dealing 221 Fire damage to all enemies within 8 yards.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Earthen Rage
Earthen Rage
(Passive)
Passive

Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing 203 Nature damage to your most recently attacked target.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Specialization
Player vs Player Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 3,213 Nature damage over 3 sec.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 3,614 when the spell ends its duration, is refreshed on the target, or is dispelled.

Specialization
Player vs Player Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 1,292 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 2,677 Nature damage and then jumping to additional nearby enemies. Affects 5 total targets.

Forked Lightning
Forked Lightning
(Passive)
Passive

When you use Stormstrike, you conjure bolts of lightning to up to two furthest enemies within 40 yards dealing 2,677 Nature damage.

Specialization
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.8 sec, dealing 221 Fire damage to all enemies within 8 yards.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Earthen Rage
Earthen Rage
(Passive)
Passive

Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing 203 Nature damage to your most recently attacked target.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.8 sec, dealing 221 Fire damage to all enemies within 8 yards.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Earthen Rage
Earthen Rage
(Passive)
Passive

Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing 203 Nature damage to your most recently attacked target.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

15
Echo of the Elements
Echo of the Elements
(Passive)
Passive

Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.

30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant

Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.

45
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 828 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

60
Liquid Magma Totem
Liquid Magma Totem
(40 yd range, Instant, 1 min cooldown)
40 yd range
Instant
1 min cooldown

Summons a totem at the target location for 15 sec that hurls liquid magma at a random nearby target every 0.8 sec, dealing 221 Fire damage to all enemies within 8 yards.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Earthen Rage
Earthen Rage
(Passive)
Passive

Your damaging spells incite the earth around you to come to your aid for 6 sec, repeatedly dealing 203 Nature damage to your most recently attacked target.

100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown

Charge yourself with lightning, causing your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown

Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.

Swelling Waves
Swelling Waves
(Passive)
Passive

When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.

Earthfury
Earthfury
(Passive)
Passive

Casting Earth Shock when you have at least 100 Maelstrom will stun the target for 2 sec.

Specialization
Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 3,213 Nature damage over 3 sec.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 3,614 when the spell ends its duration, is refreshed on the target, or is dispelled.

Restoration Talents
15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

15
Unleash Life
Unleash Life
(Instant)
200 Mana
Instant

Unleashes elemental forces of Life, healing a friendly target for 2,319 and increasing the effect of the Shaman's next direct heal by 45%.

30
Earth Shield
Earth Shield
(40 yd range, Instant)
400 Mana
40 yd range
Instant

Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 580 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
440 Mana
40 yd range
Instant
1 min cooldown

Summons a totem with 29,220 health for 15 sec. 527 damage from each attack against allies within 10 yards of the totem is redirected to the totem.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
600 Mana
40 yd range
1.5 sec cast
5 sec cooldown

A burst of water at the target location heals up to six injured allies within 12 yards for 2,530. Cooldown increased by 5 sec for each target effectively healed.

100
Ascendance
Ascendance
(Instant, 3 min cooldown)
Instant
3 min cooldown

Transform into a Water Ascendant for 15 sec, causing all healing you deal to be duplicated and distributed evenly among nearby allies.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 3,213 Nature damage over 3 sec.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 3,614 when the spell ends its duration, is refreshed on the target, or is dispelled.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 3,213 Nature damage over 3 sec.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 3,614 when the spell ends its duration, is refreshed on the target, or is dispelled.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown

Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.

63
Electrocute
Electrocute
(Passive)
Passive

When you successfully Purge a beneficial effect, the enemy suffers 3,213 Nature damage over 3 sec.

Rippling Waters
Rippling Waters
(Passive)
Passive

Riptide has 1 additional charge. Riptide Heals for 3,614 when the spell ends its duration, is refreshed on the target, or is dispelled.

Specialization
Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 1,292 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 2,677 Nature damage and then jumping to additional nearby enemies. Affects 5 total targets.

Forked Lightning
Forked Lightning
(Passive)
Passive

When you use Stormstrike, you conjure bolts of lightning to up to two furthest enemies within 40 yards dealing 2,677 Nature damage.

Enhancement Talents
15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 1,292 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.

15
Lightning Shield
Lightning Shield
(Instant)
Instant

Surround yourself with a shield of lightning for 1 hour. Melee attackers have a chance to suffer 89 Nature damage, and add a charge to your shield. When you Stormstrike, it gains 2 charges. At 20 charges, the shield overcharges, causing you to deal 148 Nature damage with each attack and generate 100 Maelstrom over 10 sec.

30
Forceful Winds
Forceful Winds
(Passive)
Passive

Windfury causes each successive Windfury attack within 15 sec to increase the damage of Windfury by 100% and the Maelstrom generated by 1, stacking up to 5 times.

45
Static Charge
Static Charge
(Passive, 1 min cooldown)
Passive
1 min cooldown

Reduces the cooldown of Capacitor Totem by 5 sec for each enemy it stuns, up to a maximum reduction of 20 sec.

60
Searing Assault
Searing Assault
(Passive)
Passive

Flametongue now causes the target to burn for 1,332 Fire damage over 6 sec.

75
Nature's Guardian
Nature's Guardian
(Passive)
Passive

When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.

90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown

Shatters a line of earth in front of you with your main hand weapon, causing 4,620 Flamestrike damage and Incapacitating any enemy hit for 2 sec.

100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown

Summons an Earthen Spike under an enemy, dealing 1,292 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 2,677 Nature damage and then jumping to additional nearby enemies. Affects 5 total targets.

Forked Lightning
Forked Lightning
(Passive)
Passive

When you use Stormstrike, you conjure bolts of lightning to up to two furthest enemies within 40 yards dealing 2,677 Nature damage.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 2,677 Nature damage and then jumping to additional nearby enemies. Affects 5 total targets.

Forked Lightning
Forked Lightning
(Passive)
Passive

When you use Stormstrike, you conjure bolts of lightning to up to two furthest enemies within 40 yards dealing 2,677 Nature damage.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Static Cling
Static Cling
(Passive)
Passive

After you use Stormstrike twice in a row on an enemy you create a coil of lightning binding you to the target, increasing the damage the target receives from your attacks by 15% and increases your movement speed by 15% while the cling holds. If the target moves further than 15 yards from you, the cling will break.

Ride the Lightning
Ride the Lightning
(Passive)
Passive

When you use Stormstrike you also cast a Chain Lightning on the target. Chain Lightning Hurls a lightning bolt at the enemy, dealing 2,677 Nature damage and then jumping to additional nearby enemies. Affects 5 total targets.

Forked Lightning
Forked Lightning
(Passive)
Passive

When you use Stormstrike, you conjure bolts of lightning to up to two furthest enemies within 40 yards dealing 2,677 Nature damage.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 212
Honorable Kills
59,730
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 212
Honorable Kills
59,730
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.