Cowl of Fright

  • Titanforged
  • Item Level 865
  • Transmogrified to:
    Engineer's Guild Headpiece
  • Binds when picked up
  • Leather Head
  • 281 Armor
  • +1566 Agility or Intellect
  • +2349 Stamina
  • +507 Critical Strike
  • +942 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 41 22 27

Cursed Beartooth Necklace

  • Heroic
  • Item Level 865
  • Binds when picked up
  • Miscellaneous Neck
  • +1321 Stamina
  • +1083 Haste
  • +1287 Mastery
  • +406 Leech
    • +150 Versatility
    • Requires Level 110
    • Sell Price: 23 70 35

Netherfiend Mantle

  • Warforged
  • Item Level 865
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Leather Shoulder
  • 259 Armor
  • +1174 Agility or Intellect
  • +1762 Stamina
  • +357 Critical Strike
  • +730 Versatility
    • Enchanted: Butchery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 73 34

Drape of the Mana-Starved

  • Warforged
  • Item Level 865
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 137 Armor
  • +880 Agility or Strength or Intellect
  • +1321 Stamina
  • +564 Critical Strike
  • +250 Versatility
    • Durability 0 / 70
    • Requires Level 110
    • Sell Price: 43 64 78

Grove Keeper's Robe

  • Heroic Warforged
  • Item Level 870
  • Transmogrified to:
    Scouting Tunic
  • Binds when picked up
  • Leather Chest
  • 352 Armor
  • +1641 Agility or Intellect
  • +2461 Stamina
  • +1023 Critical Strike
  • +454 Haste
    • +150 Versatility
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 57 27

Sleeveless T-Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
  • "On the inside collar it reads, 'Inspected by Earl Z. Moade.'"
    • Sell Price: 3 61

Guild Tabard

  • Item Level 1
  • Transmogrified to:
    Undercity Tabard
  • Binds when picked up
  • Miscellaneous Tabard
    • Sell Price: 25

Zoldyck Family Training Shackles

  • Item Level 910
  • Transmogrified to:
    Warmongering Gladiator's Bindings of Cruelty
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Wrists
  • 176 Armor
  • +1340 Agility
  • +2010 Stamina
  • +276 Haste
  • +689 Mastery
  • Equip: Your Poisons and Bleeds deal 30% increased damage to targets below 30% health.
  • "The Zoldyck family are trained from birth in the art of assassination. In the lower levels of their estate, members learn to resist the effects of and master the use of deadly poisons."
    • Durability 70 / 70
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 44 41 1

Seaweed "Leather" Mitts

  • Warforged
  • Item Level 865
  • Transmogrified to:
    Scouting Gloves
  • Binds when picked up
  • Leather Hands
  • 216 Armor
  • +1174 Agility or Intellect
  • +1762 Stamina
  • +753 Critical Strike
  • +333 Versatility
  • Indestructible
    • +150 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 28 25 27

Cinidaria, the Symbiote

  • Item Level 910
  • Transmogrified to:
    Scouting Belt
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Waist
  • 226 Armor
  • +1786 Agility or Intellect
  • +2680 Stamina
  • +827 Critical Strike
  • +459 Mastery
  • Equip: Your attacks cause an additional 30% damage to enemies above 90% health and heal you for 100% of the damage done.
  • "This demonic symbiote adapted to draw power from the thrill of combat, sometimes mimicking the actions of its host."

Charskin Legguards

  • Mythic 4 Warforged
  • Item Level 860
  • Transmogrified to:
    Scouting Trousers
  • Binds when picked up
  • Leather Legs
  • 298 Armor
  • +1495 Agility or Intellect
  • +2242 Stamina
  • +559 Critical Strike
  • +864 Mastery
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 42 31 39

Boots of Endless Betrayal

  • Heroic Warforged
  • Item Level 875
  • Transmogrified to:
    Scouting Boots
  • Binds when picked up
  • Leather Feet
  • 246 Armor
  • +1289 Agility or Intellect
  • +1934 Stamina
  • +394 Critical Strike
  • +733 Haste
  • +483 Leech
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 44 55 83

Seal of Malicious Deceit

  • Mythic Warforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1385 Stamina
  • +908 Critical Strike
  • +1537 Haste
    • Requires Level 110
    • Sell Price: 26 1 31

Glinting Quartz Ring

  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1204 Stamina
  • +957 Critical Strike
  • +1276 Mastery
  • "It looks more magical than it is."
    • Requires Level 110
    • Sell Price: 21 97 59

Thrice-Accursed Compass

  • Warforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1560 Agility
  • +351 Critical Strike
  • +351 Haste
  • +351 Mastery
    • Requires Level 110
    • Sell Price: 48 89 1

An'she's Token of Guile

  • Titanforged
  • Item Level 855
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1356 Agility
  • +997 Versatility
    • Requires Level 110
    • Sell Price: 29 1 39

Fangs of the Devourer

  • Gorefang
  • Item Level 884
  • Transmogrified to:
    Merciless Gladiator's Shanker
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,131 - 5,817 Damage
  • (2,485 damage per second)
  • +801 Agility
  • +1201 Stamina
  • +339 Critical Strike
  • +326 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 884
  • Transmogrified to:
    Merciless Gladiator's Shanker
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,131 - 5,817 Damage
  • (2,485 damage per second)
  • +801 Agility
  • +1201 Stamina
  • +339 Critical Strike
  • +326 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
2,285,280
Health
150
Energy
27,183
Agility
38,088
Stamina
30%
Critical Strike
12%
Haste
67%
Mastery
6%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Ghostly Strike
Ghostly Strike
(Melee Range, Instant)
30 Energy
Melee Range
Instant

Strikes an enemy with your cursed weapon, dealing 57,257 Physical damage and causing the target to take 10% increased damage from your abilities for 15 sec.

Awards 1 combo point.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 1
Honor
Level 9
Honorable Kills
73,727
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating