Cruel Gladiator's Leather Helm of the Quickblade

Chain of the Green Flight

  • Mythic 8
  • Item Level 885
  • Binds when picked up
  • Miscellaneous Neck
  • +1592 Stamina
  • +841 Critical Strike
  • +1837 Mastery
    • Enchanted: Mark of the Hidden Satyr
    • Requires Level 110
    • Sell Price: 18 88

Fel-Treated Spaulders of the Harmonious

  • Relinquished Warforged
  • Item Level 890
  • Transmogrified to:
    Shoulderpads of the Monolith
  • Binds when picked up
  • Leather Shoulder
  • 282 Armor
  • +1483 Agility or Intellect
  • +2224 Stamina
  • +767 Versatility
  • +426 Mastery
    • Enchanted: Bloodhunter
    • Durability 100 / 100
    • Requires Level 101
    • Sell Price: 5 64 76

Gossamer-Spun Greatcloak

  • Heroic Titanforged
  • Item Level 895
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 153 Armor
  • +1165 Agility or Strength or Intellect
  • +1747 Stamina
  • +377 Critical Strike
  • +534 Mastery
    • Enchanted: +200 Agility
    • +150 Mastery
    • Requires Level 110
    • Sell Price: 44 38 75

Lunarblight Chestpiece

  • Relinquished Titanforged
  • Item Level 895
  • Transmogrified to:
    Embrace of the Gladiator
  • Binds when picked up
  • Leather Chest
  • 382 Armor
  • +2071 Agility or Intellect
  • +3107 Stamina
  • +509 Haste
  • +1112 Versatility
  • +695 Speed
    • Durability 165 / 165
    • Requires Level 101
    • Sell Price: 34 60

Stylish Black Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 15

Tabard of the Arcane

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Cruel Gladiator's Leather Wristguards of the Harmonious

Feaster Hide Gloves

  • Relinquished Titanforged
  • Item Level 895
  • Transmogrified to:
    Gloves of the Stonereaper
  • Binds when picked up
  • Leather Hands
  • 239 Armor
  • +1553 Agility or Intellect
  • +2330 Stamina
  • +347 Critical Strike
  • +869 Versatility
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 19 99

Cinidaria, the Symbiote

  • Item Level 940
  • Transmogrified to:
    Waistguard of the Creator
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Waist
  • 250 Armor
  • +2362 Agility or Intellect
  • +3544 Stamina
  • +925 Critical Strike
  • +514 Mastery
  • Equip: Your attacks cause an additional 30% damage to enemies above 90% health and heal you for 100% of the damage done.
  • "This demonic symbiote adapted to draw power from the thrill of combat, sometimes mimicking the actions of its host."

Cruel Gladiator's Leather Legguards of the Quickblade

Doom-Herald's Footpads

  • Item Level 900
  • Transmogrified to:
    Flamestalker Boots
  • Binds when picked up
  • Leather Feet
  • 267 Armor
  • +1628 Agility or Intellect
  • +2442 Stamina
  • +407 Critical Strike
  • +832 Haste
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 46 33 33

Coral Band of the Abyss

  • Item Level 900
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1831 Stamina
  • +1928 Critical Strike
  • +1006 Mastery
    • Enchanted: +200 Mastery
    • Requires Level 110
    • Sell Price: 37 37 87

Insignia of Ravenholdt

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2404 Critical Strike
  • +1335 Haste
    • Enchanted: +200 Mastery
    • +200 Agility
  • Equip: Your single-target combo-point generating attacks deal 15% additional damage as Shadow to all targets within 15 yards in front of you.
  • "An insignia only given to those who have demonstrated mastery of the shadows, and killed in service to Ravenholdt."
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 57 85 97

Nightmare Thorn

  • Relinquished Titanforged
  • Item Level 900
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +2063 Agility
  • +1180 Versatility
    • Requires Level 101
    • Sell Price: 30 1 67

Mark of Dargrul

  • Relinquished Titanforged
  • Item Level 895
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1158 Critical Strike
  • Equip: Your melee attacks have a chance to trigger a Landslide, dealing 44209 Physical damage to all enemies directly in front of you.
    • Requires Level 101
    • Sell Price: 36 78 95

Fangs of the Devourer

  • Gorefang
  • Item Level 906
  • Transmogrified to:
    Soul Eater
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,844 - 7,140 Damage
  • (3,051 damage per second)
  • +983 Agility
  • +1475 Stamina
  • +368 Critical Strike
  • +353 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 906
  • Transmogrified to:
    Soul Eater
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,844 - 7,140 Damage
  • (3,051 damage per second)
  • +983 Agility
  • +1475 Stamina
  • +368 Critical Strike
  • +353 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
3,612,900
Health
150
Energy
30,268
Agility
60,215
Stamina
38%
Critical Strike
39%
Haste
64%
Mastery
12%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Master of Subtlety
Master of Subtlety
(Passive)
Passive

Attacks made while stealthed and for 5 seconds after breaking stealth cause an additional 10% damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Outlaw
A ruthless fugitive who uses agility and guile to stand toe-to-toe with enemies.
15
Quick Draw
Quick Draw
(Passive)
Passive

Free uses of Pistol Shot granted by Sabre Slash now generate 1 additional combo point, and deal 50% increased damage.
30
Grappling Hook
Grappling Hook
(40 yd range, Instant, 30 sec cooldown)
40 yd range
Instant
30 sec cooldown

Launch a grappling hook and pull yourself to the target location.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Dirty Tricks
Dirty Tricks
(Passive)
Passive

Gouge, Blind, Cheap Shot, and Sap no longer cost Energy.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown

Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Internal Bleeding
Internal Bleeding
(Passive)
Passive

Kidney Shot also deals 34,722 Bleed damage per combo point over 12 sec.
90
Alacrity
Alacrity
(Passive)
Passive

Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 10 times.
100
Death from Above
Death from Above
(15 yd range, Instant, 20 sec cooldown)
25 Energy
15 yd range
Instant
20 sec cooldown

Finishing move that empowers your weapons with shadow energy and performs a devastating two-part attack.

You whirl around, dealing up to 106,099 damage to all enemies within 8 yds, then leap into the air and Eviscerate your target on the way back down, with such force that it has a 50% stronger effect.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 13
Honor
Level 50
Honorable Kills
302,643
0
2v2
Rating
0
3v3
Rating
192
Battlegrounds
Rating