Felforged Helmet

  • Item Level 700
  • Binds when picked up
  • Plate Head
  • 313 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Mastery
    • Durability 85 / 85
    • Sell Price: 24 99 44

Shard of Pirouetting Happiness

  • Item Level 715
  • Binds when picked up
  • Miscellaneous Neck
  • +311 Stamina
  • +493 Haste
  • +197 Versatility
  • Use: Unleash the power of love.
    • Requires Level 100
    • Sell Price: 8 2

Felforged Pauldrons

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Shoulder
  • 298 Armor
  • +264 Strength or Intellect
  • +396 Stamina
  • +176 Haste
  • +176 Mastery
    • Durability 85 / 85
    • Sell Price: 25 17 85

Demon Commander's Drape

  • Item Level 700
  • Binds when picked up
  • Back
  • 72 Armor
  • +180 Agility or Strength or Intellect
  • +271 Stamina
  • +106 Critical Strike
  • +134 Mastery
    • Requires Level 100
    • Sell Price: 24 33 88

Felforged Chestplate

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Chest
  • 397 Armor
  • +352 Strength or Intellect
  • +528 Stamina
  • +234 Critical Strike
  • +234 Haste
    • Durability 140 / 140
    • Sell Price: 33 1 90
Shirt (empty slot)
Tabard (empty slot)

Felforged Vambraces

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Wrists
  • 174 Armor
  • +198 Strength or Intellect
  • +297 Stamina
  • +132 Haste
  • +132 Mastery
    • Durability 50 / 50
    • Sell Price: 17 3 91

Felforged Gauntlets

  • Warforged
  • Item Level 710
  • Binds when picked up
  • Plate Hands
  • 248 Armor
  • +264 Strength or Intellect
  • +396 Stamina
  • +176 Critical Strike
  • +176 Haste
    • Durability 50 / 50
    • Sell Price: 16 66 65

Felforged Waistplate

  • Item Level 700
  • Binds when picked up
  • Plate Waist
  • 217 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 16 72 75

Felforged Legplates

  • Item Level 700
  • Binds when picked up
  • Plate Legs
  • 337 Armor
  • +321 Strength or Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 100 / 100
    • Sell Price: 33 51 41

Felforged Warboots

  • Item Level 700
  • Binds when picked up
  • Plate Feet
  • 265 Armor
  • +241 Strength or Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Haste
    • Durability 65 / 65
    • Sell Price: 25 27 18

Mark of Orgrimmar

  • Item Level 700
  • Binds when picked up
  • Miscellaneous Finger
  • +271 Stamina
  • +206 Critical Strike
  • +206 Haste
  • +206 Mastery
  • "Granted to warriors of the Horde shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 69 24

Nether Twisted Band

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped: Invader Bands (1)
  • Miscellaneous Finger
  • +271 Stamina
  • +412 Critical Strike
  • +189 Mastery
    • Requires Level 100
    • Sell Price: 21 6 60

Token of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Strength
  • +265 Haste
    • Sell Price: 27 57 9

Mo'arg Clan Token

  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +305 Strength
  • +305 Mastery
    • Requires Level 100
    • Sell Price: 29 25 48

Maw of the Damned

  • Item Level 750
  • Binds when picked up
  • Unique
  • Axe Two-Hand
  • Speed 3.60 2,642 - 3,964 Damage
  • (917.36 damage per second)
  • +511 Strength
  • +766 Stamina
  • +346 Critical Strike
  • +332 Mastery
  • Equip: Grants the Consumption ability, which deals massive damage and returns health to the wielder.
  • "The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
    • Sell Price: 232 12 25
Off Hand (empty slot)
757,980
Health
115
Runic Power
7,439
Strength
12,633
Stamina
22%
Critical Strike
19%
Haste
34%
Mastery
1%
Versatility
Talents
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Choose a Specialization
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Anti-Magic Barrier
Anti-Magic Barrier
(Passive)
Passive

Anti-Magic Shell also increases your maximum health by 25% for 10 sec.
60
Red Thirst
Red Thirst
(Passive)
Passive

Spending Runic Power will decrease the remaining cooldown on Vampiric Blood by 1 sec per 6 Runic Power.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive

Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
40
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating