Cowl of the Exorcist

  • Item Level 530
  • Upgrade Level: 2/2
  • Transmogrified to:
    Vicious Gladiator's Mooncloth Helm
  • Binds when picked up
  • Cloth Head
  • 25 Armor
  • +54 Intellect
  • +99 Stamina
  • +40 Critical Strike
  • +34 Mastery
    • +20 Intellect and chance on beneficial spell to make your spells cost no mana for 4 sec.
    • +5 Intellect and +10 Critical Strike
    • Socket Bonus: +11 Critical Strike
    • Durability 100 / 100
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 25 91 41

Necklace of the Terra-Cotta Mender

  • Thunderforged
  • Item Level 528
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • -43 Intellect
  • +54 Stamina
  • -13 Versatility
  • -17 Mastery
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Bo He Me's Deathwind Mantle

  • Heroic Warforged
  • Item Level 567
  • Upgrade Level: 2/4
  • Binds when picked up
  • Cloth Shoulder
  • 36 Armor
  • +62 Intellect
  • +105 Stamina
  • +47 Critical Strike
  • +35 Haste
    • Enchanted: +15 Intellect and +5 Critical Strike
    • +10 Intellect
    • +20 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 100 / 100
    • Requires Level 90
    • Sell Price: 27 64 74

Jina-Kang, Kindness of Chi-Ji

  • Item Level 608
  • Upgrade Level: 2/4
  • Binds when picked up
  • Back
  • 38 Armor
  • -8 Intellect
  • +115 Stamina
  • +14 Haste
  • +14 Versatility
  • +14 Mastery
    • +10 Intellect
    • Socket Bonus: +4 Intellect
  • Equip: Your helpful spells have a chance to grant you Spirit of Chi-Ji, increasing all healing done by 5% and causing all overhealing on players to be redistributed to up to 5 nearby injured friends, for 10 sec. (Approximately 0.58 procs per minute)
    • Requires Level 90

Robes of the Exorcist

  • Item Level 530
  • Upgrade Level: 2/2
  • Transmogrified to:
    Black Chitinguard Boots
  • Binds when picked up
  • Cloth Chest
  • 30 Armor
  • -178 Intellect
  • +99 Stamina
  • -78 Critical Strike
  • -78 Haste
    • Enchanted: +25 Versatility
    • +5 Intellect and +10 Versatility
    • +5 Intellect and +10 Critical Strike
    • +20 Versatility
    • Socket Bonus: +11 Intellect
    • Durability 165 / 165
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 34 61 81
Shirt (empty slot)
Tabard (empty slot)

Bracers of Shielding Thought

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 12 Armor
  • +34 Intellect
  • +51 Stamina
  • +21 Critical Strike
  • +24 Mastery
    • Enchanted: +16 Intellect
    • Durability 55 / 55
    • Requires Level 90
    • Requires Shado-Pan Assault - Friendly
    • Sell Price: 16 81 26

Handwraps of the Exorcist

  • Item Level 530
  • Upgrade Level: 2/2
  • Transmogrified to:
    Monster - Offhand_1h_PandariaTradeskill_C_03 - Blue
  • Binds when picked up
  • Cloth Hands
  • 19 Armor
  • +45 Intellect
  • +74 Stamina
  • +33 Critical Strike
  • +29 Haste
    • Enchanted: +25 Mastery
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +4 Intellect
    • Durability 55 / 55
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 17 40 79

Quet'zal's Crackling Cord

  • Item Level 530
  • Upgrade Level: 2/2
  • Transmogrified to:
    Art Template Cloth Hands - Robe_Common_A_03 - Blue
  • Binds when picked up
  • Cloth Waist
  • 17 Armor
  • +41 Intellect
  • +74 Stamina
  • +30 Critical Strike
  • +27 Mastery
    • +20 Versatility
    • +20 Versatility
    • +20 Versatility
    • Socket Bonus: +8 Critical Strike
    • Durability 55 / 55
    • Requires Level 90
    • Sell Price: 17 1 97

Legwraps of the Exorcist

  • Heroic
  • Item Level 543
  • Upgrade Level: 2/2
  • Binds when picked up
  • Cloth Legs
  • 31 Armor
  • +66 Intellect
  • +111 Stamina
  • +45 Haste
  • +45 Mastery
    • Enchanted: +19 Intellect and +11 Versatility
    • +10 Versatility and +10 Critical Strike
    • +20 Versatility
    • Socket Bonus: +8 Intellect
    • Durability 120 / 120
    • Classes: Priest
    • Requires Level 90
    • Sell Price: 35 46 16

Mar'li's Bloodstained Sandals

  • Item Level 522
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Feet
  • 19 Armor
  • +42 Intellect
  • +69 Stamina
  • +25 Critical Strike
  • +31 Mastery
    • Enchanted: +10 Mastery & Minor Speed Increase
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +4 Critical Strike
    • Durability 80 / 80
    • Requires Level 90
    • Sell Price: 25 14 19

Jin'rokh's Dreamshard

  • Heroic Thunderforged
  • Item Level 549
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Jin'rokh's Dreamshard (1)
  • Miscellaneous Finger
  • +44 Intellect
  • +66 Stamina
  • +31 Critical Strike
  • +27 Haste
    • Requires Level 90
    • Sell Price: 17 9 30

Durumu's Captive Eyeball

  • Thunderforged
  • Item Level 528
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped: Durumu's Captive Eyeball (1)
  • Miscellaneous Finger
  • -43 Intellect
  • +54 Stamina
  • +3 Critical Strike
  • -36 Versatility
    • +5 Intellect and +10 Versatility
    • Socket Bonus: +4 Critical Strike
    • Requires Level 90
    • Sell Price: 16 85 73

Lightning-Imbued Chalice

  • Item Level 530
  • Upgrade Level: 2/2
  • Binds when picked up
  • Unique-Equipped: Lightning-Imbued Chalice (1)
  • Miscellaneous Trinket
  • +63 Intellect
  • Equip: Your healing spells have a chance to grant you Infinite Power. Once you have accumulated 6 Infinite Power, you will instantly heal the most injured nearby party member for 2280. (Approximately 6.62 procs per minute)
    • Requires Level 90
    • Sell Price: 25 39 83

Prismatic Prison of Pride

  • Raid Finder
  • Item Level 528
  • Upgrade Level: 0/4
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • Equip: Amplifies your Critical Strike damage and healing, Haste, Mastery, and Versatility by 6%. Reduced effectiveness at level 91 and higher.
  • Equip: Each time your spells heal you have a chance to gain 492 Intellect for 20 sec. (15% chance, 115 sec cooldown). Effective for healer specializations only.
    • Requires Level 90
    • Sell Price: 25 39 83

Giorgio's Caduceus of Pure Moods

  • Heroic
  • Item Level 543
  • Upgrade Level: 2/2
  • Transmogrified to:
    Blackfooted Greatboots
  • Binds when picked up
  • Staff Two-Hand
  • Speed 3.30 175 - 264 Damage
  • (66.52 damage per second)
  • +70 Intellect
  • +111 Stamina
  • +51 Critical Strike
  • +41 Haste
    • Enchanted: Jade Spirit
    • +5 Intellect and +10 Versatility
    • +10 Intellect
    • Socket Bonus: +4 Intellect
    • Durability 120 / 120
    • Requires Level 90
    • Sell Price: 47 23 57
Off Hand (empty slot)
65,268
Health
37,000
Mana
1,245
Intellect
1,332
Stamina
24%
Critical Strike
15%
Haste
32%
Mastery
0%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
75
90
100
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Power Word: Solace
Power Word: Solace
(40 yd range, Instant, 12 sec cooldown)
40 yd range
Instant
12 sec cooldown

Strikes an enemy with heavenly power, dealing 18,919 Holy damage and restoring 1.00% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Halo
Halo
(30 yd range, 1.5 sec cast, 40 sec cooldown)
3.59% of base mana
30 yd range
1.5 sec cast
40 sec cooldown

Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 17,261 and dealing 27,186 Holy damage to enemies.
100
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
75
90
100
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Trail of Light
Trail of Light
(Passive)
Passive

When you cast Flash Heal, 40% of the healing is replicated to the previous target you healed with Flash Heal.
30
45
60
75
90
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
7,662
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating