Grounded Headguard

  • Item Level 610
  • Binds when picked up
  • Plate Head
  • 241 Armor
  • +139 Strength or Intellect
  • +208 Stamina
  • +90 Critical Strike
  • +94 Mastery
    • Durability 85 / 85
    • Sell Price: 17 78 86

Eroded Warsong Pendant

  • Item Level 612
  • Binds when picked up
  • Miscellaneous Neck
  • +79 Strength
  • +119 Stamina
  • +49 Haste
  • +55 Mastery
    • Sell Price: 8 37 34

Plainsthunder Shoulders

  • Item Level 591
  • Binds when picked up
  • Plate Shoulder
  • 194 Armor
  • +87 Strength or Intellect
  • +131 Stamina
  • +51 Critical Strike
  • +62 Mastery
    • Durability 70 / 70
    • Sell Price: 14 22 3

Gar'rok's Weathered Cloak

  • Item Level 598
  • Binds when picked up
  • Back
  • 35 Armor
  • +70 Strength
  • +105 Stamina
  • +44 Critical Strike
  • +48 Versatility
    • Sell Price: 14 10 16

Plainsthunder Chestplate

  • Item Level 603
  • Binds when picked up
  • Plate Chest
  • 291 Armor
  • +130 Strength or Intellect
  • +195 Stamina
  • +87 Haste
  • +87 Mastery
    • Durability 140 / 140
    • Sell Price: 23 89 15
Shirt (empty slot)

Tabard of the Explorer

  • Item Level 1
  • Binds when picked up
  • Miscellaneous Tabard

Plainsthunder Bracers

  • Item Level 602
  • Binds when picked up
  • Plate Wrists
  • 127 Armor
  • +73 Strength or Intellect
  • +109 Stamina
  • +50 Critical Strike
  • +46 Versatility
    • Durability 40 / 40
    • Sell Price: 10 15 75

Plainsthunder Handguards

  • Item Level 608
  • Binds when picked up
  • Plate Hands
  • 185 Armor
  • +102 Strength or Intellect
  • +153 Stamina
  • +73 Critical Strike
  • +60 Versatility
    • Durability 50 / 50
    • Sell Price: 12 31 2

Plainsthunder Waistguard

  • Item Level 602
  • Binds when picked up
  • Plate Waist
  • 163 Armor
  • +97 Strength or Intellect
  • +145 Stamina
  • +65 Critical Strike
  • +65 Haste
    • Durability 40 / 40
    • Sell Price: 9 82 58

Plainsthunder Legguards

  • Item Level 587
  • Binds when picked up
  • Plate Legs
  • 216 Armor
  • +112 Strength or Intellect
  • +168 Stamina
  • +76 Haste
  • +73 Versatility
    • Durability 85 / 85
    • Sell Price: 18 25 57

Plainsthunder Warboots

  • Item Level 593
  • Binds when picked up
  • Plate Feet
  • 182 Armor
  • +89 Strength or Intellect
  • +133 Stamina
  • +62 Critical Strike
  • +55 Mastery
    • Durability 55 / 55
    • Sell Price: 14 45 13

Solium Band of Might

  • Item Level 640
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +103 Strength
  • +155 Stamina
  • +73 Critical Strike
  • +62 Mastery
    • Requires Level 98
    • Sell Price: 1

Primal Combatant's Signet of Cruelty

Twisted Elemental Focus

  • Item Level 604
  • Binds when picked up
  • Miscellaneous Trinket
  • +96 Strength
  • Equip: When your attacks hit you have a chance to gain 581 Mastery for 20 sec.
    • Sell Price: 20 65 96

Fires of the Sun

  • Item Level 600
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +120 Strength
  • +120 Critical Strike
    • Requires Level 95
    • Sell Price: 25 62 72

Greataxe of Trials

  • Item Level 610
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 718 - 1,079 Damage
  • (249.44 damage per second)
  • +139 Strength
  • +208 Stamina
  • +94 Critical Strike
  • +90 Mastery
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Sell Price: 43 75 32
Off Hand (empty slot)
205,020
Health
100
Runic Power
3,125
Strength
3,417
Stamina
11%
Critical Strike
41%
Haste
25%
Mastery
3%
Versatility
Talents
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Choose a Specialization
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
Talents
View Talent Details
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Frost
An icy harbinger of doom, channeling runic power and delivering vicious weapon strikes.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
30 yd range
Channeled
30 sec cooldown

Drains 433,915 health from the target over 2.6 sec.

You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Foul Bulwark
Foul Bulwark
(Passive)
Passive

Each charge of Bone Shield increases your maximum health by 2%.
100
Blood Mirror
Blood Mirror
(Melee Range, Instant, 2 min cooldown)
Melee Range
Instant
2 min cooldown

Afflict an enemy with Blood Mirror for 10 sec. While active, 20% of any damage dealt to you is redirected to the target.
Talents
View Talent Details
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Blood
A dark guardian who manipulates and corrupts life energy to sustain herself in the face of an enemy onslaught.
56
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attack critical strikes have a chance to summon a Bloodworm.

Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health.

If you drop below 50% health, your Bloodworms will immediately burst and heal you.
57
Rapid Decomposition
Rapid Decomposition
(Passive)
Passive

Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per sec.
58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power.

Additionally, your maximum Runic Power is increased by 10.
60
75
Tremble Before Me
Tremble Before Me
(Passive)
Passive

Enemies damaged by your Death and Decay have a chance to cower in place for 3 sec, but cannot suffer from this effect more than once per 10 sec. Damage may cancel the effect.
90
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.
100
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
19,973
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating