Pious Cowl

Insightful Void-Link Chain

  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +189 Intellect
  • +283 Stamina
  • +108 Haste
  • +72 Versatility
  • +72 Mastery
    • Enchanted: +75 Mastery
    • Requires Level 100
    • Sell Price: 19 19

Pious Mantle

Sparkburnt Welder's Cloak

  • Heroic
  • Item Level 705
  • Upgrade Level: 0/2
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Intellect
  • +283 Stamina
  • +169 Critical Strike
  • +83 Haste
    • Enchanted: +100 Critical Strike & +2% Speed
    • Requires Level 100
    • Sell Price: 32 70 5

Pious Raiment

Red Linen Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 25
Tabard (empty slot)

Contemptuous Wristguards

  • Heroic
  • Item Level 715
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Wrists
  • 71 Armor
  • +207 Intellect
  • +311 Stamina
  • +162 Critical Strike
  • +114 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 9 83

Pious Handwraps

Demonbuckle Sash of Argus

  • Heroic
  • Item Level 720
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Waist
  • 94 Armor
  • +290 Intellect
  • +435 Stamina
  • +160 Haste
  • +226 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 92 88

Leggings of the Iron Summoner

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Cloth Legs
  • 117 Armor
  • +292 Intellect
  • +438 Stamina
  • +161 Critical Strike
  • +228 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 61 8

Inferno Breath Sandals

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Cloth Feet
  • 99 Armor
  • +241 Intellect
  • +361 Stamina
  • +141 Critical Strike
  • +172 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 31 97 2

Loathful Encrusted Band

  • Item Level 690
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Finger
  • +164 Intellect
  • +246 Stamina
  • +90 Critical Strike
  • +128 Mastery
    • Enchanted: +50 Critical Strike
    • Requires Level 100
    • Sell Price: 29 49 40

Nithramus, the All-Seer

  • Item Level 744
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +272 Intellect
  • +408 Stamina
  • +142 Versatility
  • +204 Mastery
    • Enchanted: +50 Critical Strike
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Blackiron Micro Crucible

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +342 Intellect
    • +35 Critical Strike
  • Equip: Your spells have a chance to trigger Molten Metal for 10 sec. While Molten Metal is active, you gain 105 Mastery every 0.5 sec, stacking up to 20 times. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 87 63

Goren Soul Repository

  • Mythic
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +288 Intellect
    • +35 Critical Strike
  • Equip: Your attacks have a chance to grant 1603 Critical Strike for 10 sec. (Approximately 0.92 procs per minute)
    • Requires Level 100
    • Sell Price: 36 76 26

Deceiver's Felbeak Wand

  • Heroic
  • Item Level 710
  • Upgrade Level: 0/2
  • Binds when picked up
  • Wand Ranged
  • Speed 1.80 442 - 442 Damage
  • (245.56 damage per second)
  • +151 Intellect
  • +226 Stamina
  • +70 Critical Strike
  • +131 Haste
    • Enchanted: Mark of the Thunderlord
    • Durability 110 / 110
    • Requires Level 100
    • Sell Price: 80 25 15

Gibbering Madness

  • Heroic
  • Item Level 710
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +198 Intellect
  • +297 Stamina
  • +81 Critical Strike
  • +182 Mastery
  • +113 Speed
    • Requires Level 100
    • Sell Price: 38 64 97
355,860
Health
0
Insanity
5,479
Intellect
5,931
Stamina
18%
Critical Strike
17%
Haste
54%
Mastery
2%
Versatility
Talents
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Choose a Specialization
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
Talents
View Talent Details
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.
15
Enlightenment
Enlightenment
(Passive)
Passive

You regenerate mana 10% faster.
30
45
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
90
Divinity
Divinity
(Passive)
Passive

When you heal with a Holy Word spell, your healing is increased by 15% for 6 sec.
100
Purge the Wicked
Purge the Wicked
(40 yd range, Instant)
2% of base mana
40 yd range
Instant

Cleanses the target with fire, causing 6,306 Fire damage and an additional 34,693 Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Talents
View Talent Details
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.
15
Castigation
Castigation
(Passive)
Passive

Penance fires one additional bolt of holy light over its duration.
30
45
Dominant Mind
Dominant Mind
(Passive)
Passive

You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
60
Shield Discipline
Shield Discipline
(Passive)
Passive

When your Power Word: Shield is completely absorbed you instantly regenerate 1% of your maximum mana.
75
Surge of Light
Surge of Light
(Passive)
Passive

Your healing spells and Smite have a 8% chance to make your next Flash Heal instant and cost no mana. Maximum 2 charges.
90
Power Infusion
Power Infusion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Infuses you with power for 20 sec, increasing haste by 25% and reducing the mana cost of all spells by 20%.
100
Circle of Healing
Circle of Healing
(40 yd range, Instant, 15 sec cooldown)
5% of base mana
40 yd range
Instant
15 sec cooldown

Heals up to 5 injured allies within 30 yards of the target for 15,616.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 0
Honorable Kills
10,984
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating