Celestially Aligned Hood

  • Heroic Titanforged
  • Item Level 890
  • Transmogrified to:
    Goblin Rocket Helmet
  • Binds when picked up
  • Cloth Head
  • 244 Armor
  • +1977 Intellect
  • +2965 Stamina
  • +455 Haste
  • +1137 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 41 70 11

Vindictive Combatant's Choker

Slipstream Shoulderpads

  • Mythic 6 Titanforged
  • Item Level 875
  • Transmogrified to:
    Shoulderpads of Twisted Fate
  • Binds when picked up
  • Cloth Shoulder
  • 213 Armor
  • +1289 Intellect
  • +1934 Stamina
  • +733 Haste
  • +394 Mastery
    • Enchanted: Bloodhunter
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 30 41 3

Vindictive Gladiator's Ironskin Cloak of the Quickblade

Belo'vir's Final Stand

  • Item Level 910
  • Transmogrified to:
    Shimmering Armor
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Chest
  • 322 Armor
  • +2382 Intellect
  • +3573 Stamina
  • +980 Critical Strike
  • +735 Haste
  • +588 Mastery
  • Equip: After casting Blink, you gain an absorb shield equal to 20% of your maximum health for 15 sec.
  • "The final act of Belo'vir Salonar, grand magister of Quel'Thalas during the Third War, was to teleport Lady Liadrin to safety as the city fell."
    • Durability 200 / 200
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 89 30 40

Digmaster's Bodysleeve

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt

Tabard of the Protector

  • Item Level 60
  • Transmogrified to:
    Steamwheedle "Preservation" Society Tabard
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Use: Show how heroic you are!
  • "For Heroism at the Battle for the Dark Portal"

Vindictive Gladiator's Silk Bracers of the Aurora

Bonespeaker Gloves

  • Mythic 10 Titanforged
  • Item Level 880
  • Transmogrified to:
    Shimmering Gloves
  • Binds when picked up
  • Cloth Hands
  • 181 Armor
  • +1351 Intellect
  • +2027 Stamina
  • +772 Critical Strike
  • +378 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 30 83

Zann'esu Journey

  • Item Level 910
  • Transmogrified to:
    Shimmering Sash
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Waist
  • 181 Armor
  • +1786 Intellect
  • +2680 Stamina
  • +551 Critical Strike
  • +735 Haste
  • Equip: Flurry increases the damage of your next Blizzard by 35%, stacking up to 5 times.
  • "The Zann'esu mage clan left their home village of Brunnhildar in search of the perfect magic to defeat the Lich King. They never returned."
    • Durability 70 / 70
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 43 71 98

Ragged Horrorweave Leggings

  • Heroic
  • Item Level 865
  • Transmogrified to:
    Shimmering Trousers
  • Binds when picked up
  • Cloth Legs
  • 240 Armor
  • +1566 Intellect
  • +2349 Stamina
  • +818 Haste
  • +631 Mastery
  • +621 Speed
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 57 63 60

Sandals of Frozen Ash

  • Warforged
  • Item Level 865
  • Transmogrified to:
    Acidic Walkers
  • Binds when picked up
  • Cloth Feet
  • 189 Armor
  • +1174 Intellect
  • +1762 Stamina
  • +404 Haste
  • +683 Mastery
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 42 53 32

Ring of Contempt

  • Mythic 10 Titanforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1781 Haste
  • +816 Versatility
    • Enchanted: +200 Critical Strike
    • Requires Level 110
    • Sell Price: 26 10 66

Gnawed Thumb Ring

  • Mythic 10 Titanforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1519 Stamina
  • +1484 Critical Strike
  • +1114 Mastery
    • Enchanted: +200 Critical Strike
  • Use: Have a nibble, increasing your healing and magic damage done by 0% for 12 sec.
    • Requires Level 110
    • Sell Price: 25 71 97

Oakheart's Gnarled Root

  • Mythic 9
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1016 Versatility
  • Equip: Your ranged attacks and spells have a chance to deal an additional 136655 Shadow damage over 6 sec and reduce the target's movement speed by 6%.
    • Requires Level 110
    • Sell Price: 34 42 80

Swarming Plaguehive

  • Heroic Warforged
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1055 Haste
  • Equip: Your damaging spells have a chance for a swarm of carrion insects to engulf your target, dealing 182095 Nature damage over 10 sec.
    • Requires Level 110
    • Sell Price: 49 3 55

Ebonchill

  • Item Level 892
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 4,963 - 7,446 Damage
  • (1,723 damage per second)
  • +2014 Intellect
  • +3021 Stamina
  • +803 Haste
  • +803 Mastery
  • Equip: Grants the Ebonbolt ability, which deals massive Shadowfrost damage to a single target.
  • "Ebonchill contained only a sliver of Alodi's might, but even that was more than most magi could ever hope of wielding."
    • Sell Price: 222 16 64
Off Hand (empty slot)
2,561,280
Health
1,100,000
Mana
34,114
Intellect
42,688
Stamina
16%
Critical Strike
32%
Haste
54%
Mastery
9%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your Arcane spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Arcane Orb
Arcane Orb
(40 yd range, Instant, 20 sec cooldown)
1% of base mana
40 yd range
Instant
20 sec cooldown

Launches an Arcane Orb forward from your position, traveling up to 40 yards, dealing 31,532 Arcane damage to enemies it passes through.

Grants 1 Arcane Charge when cast and every time it deals damage.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Bone Chilling
Bone Chilling
(Passive)
Passive

Whenever you attempt to chill a target, you gain Bone Chilling, increasing all Frost damage you deal by 0.5% for 8 sec, stacking up to 12 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 3
Honor
Level 29
Honorable Kills
96,683
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating