Hood of the Blind Executioner

  • Mythic 12 Titanforged
  • Item Level 885
  • Transmogrified to:
    Opportunist's Leather Helm
  • Binds when picked up
  • Leather Head
  • 300 Armor
  • +1886 Agility or Intellect
  • +2830 Stamina
  • +1049 Critical Strike
  • +513 Mastery
    • +150 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 29 95 89

Krakentooth Necklace

  • Warforged
  • Item Level 865
  • Binds when picked up
  • Miscellaneous Neck
  • +1321 Stamina
  • +745 Versatility
  • +1626 Mastery
    • Enchanted: Mark of the Trained Soldier
    • Requires Level 110
    • Sell Price: 25 91 18

Mantle of the Torn Sky

  • Item Level 875
  • Transmogrified to:
    Opportunist's Leather Spaulders
  • Binds when picked up
  • Leather Shoulder
  • 268 Armor
  • +1289 Agility or Intellect
  • +1934 Stamina
  • +492 Critical Strike
  • +636 Mastery
    • Enchanted: Salvager
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 44 23 81

Mainsail Cloak

  • Mythic 11 Warforged
  • Item Level 880
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 145 Armor
  • +1013 Agility or Strength or Intellect
  • +1519 Stamina
  • +554 Versatility
  • +308 Mastery
    • Enchanted: +200 Agility
    • Requires Level 110
    • Sell Price: 29 83 52

Tunic of the Pitiless Monstrosity

  • Mythic 12
  • Item Level 870
  • Transmogrified to:
    Opportunist's Leather Tunic
  • Binds when picked up
  • Leather Chest
  • 352 Armor
  • +1641 Agility or Intellect
  • +2461 Stamina
  • +422 Critical Strike
  • +1055 Mastery
    • +150 Mastery
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 42 76 42

Dark Silk Shirt

  • Item Level 1
  • Binds when equipped
  • Miscellaneous Shirt
    • Sell Price: 12
Tabard (empty slot)

Thermal Bindings

  • Mythic 13 Titanforged
  • Item Level 890
  • Transmogrified to:
    Wild Gladiator's Bindings of Cruelty
  • Binds when picked up
  • Leather Wrists
  • 164 Armor
  • +1112 Agility or Intellect
  • +1668 Stamina
  • +294 Critical Strike
  • +601 Mastery
  • +383 Avoidance
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 21 73 6

Frostcarver Grips

  • Mythic 12 Titanforged
  • Item Level 885
  • Transmogrified to:
    Nightslayer Gloves
  • Binds when picked up
  • Leather Hands
  • 231 Armor
  • +1415 Agility or Intellect
  • +2123 Stamina
  • +736 Critical Strike
  • +435 Versatility
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 19 95 89

Biornskin Belt

  • Mythic 11 Titanforged
  • Item Level 890
  • Transmogrified to:
    B.O.O.M. Operative's Belt
  • Binds when picked up
  • Leather Waist
  • 211 Armor
  • +1483 Agility or Intellect
  • +2224 Stamina
  • +699 Critical Strike
  • +495 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 16 43 66

Repulsive Leathery Pants

  • Heroic
  • Item Level 865
  • Transmogrified to:
    Opportunist's Leather Legguards
  • Binds when picked up
  • Leather Legs
  • 303 Armor
  • +1566 Agility or Intellect
  • +2349 Stamina
  • +569 Haste
  • +880 Mastery
  • +621 Leech
    • Durability 120 / 120
    • Requires Level 110
    • Sell Price: 54 65 20

Duskwalker's Footpads

  • Item Level 940
  • Transmogrified to:
    Lightdrinker Boots
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Leather Feet
  • 305 Armor
  • +2362 Agility
  • +3544 Stamina
  • +822 Haste
  • +617 Mastery
  • Equip: The remaining cooldown on Vendetta is reduced by 1 sec for every 65 Energy you expend.
  • "If an SI:7 agent like Caelvana has you in her sights, you'd better run. You better run far, and you better do it quickly."
    • Durability 95 / 95
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 69 16 60

Insignia of Ravenholdt

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +2658 Stamina
  • +2404 Critical Strike
  • +1335 Haste
    • +150 Mastery
  • Equip: Your single-target combo-point generating attacks deal 15% additional damage as Shadow to all targets within 15 yards in front of you.
  • "An insignia only given to those who have demonstrated mastery of the shadows, and killed in service to Ravenholdt."
    • Classes: Rogue
    • Requires Level 101
    • Sell Price: 57 85 97

Ring of Minute Mirrors

  • Mythic 12
  • Item Level 870
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1385 Stamina
  • +978 Versatility
  • +1467 Mastery
    • Requires Level 110
    • Sell Price: 25 34 33

Ethereal Urn

  • Mythic Warforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1712 Agility or Strength or Intellect
  • +1095 Mastery
  • Use: Instantly remove all Fear effects.
    • Requires Level 110
    • Sell Price: 51 78 14

Convergence of Fates

  • Warforged
  • Item Level 885
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1794 Agility or Strength
  • Equip: Your attacks have a chance to reduce the remaining cooldown on Trueshot by 0 sec.
    • Requires Level 110
    • Sell Price: 49 70 83

Fangs of the Devourer

  • Gorefang
  • Item Level 894
  • Transmogrified to:
    Tarnished Gutgore Ripper
  • Binds when picked up
  • Unique
  • Dagger Main-Hand
  • Speed 1.80 3,437 - 6,384 Damage
  • (2,728 damage per second)
  • +879 Agility
  • +1319 Stamina
  • +352 Critical Strike
  • +337 Mastery
  • Equip: Grants the Goremaw's Bite ability, dealing massive damage and snaring the target.
  • "The hound's bite lingers, even long after its death. A surprisingly effective and subtle tool for something so crude."
    • Sell Price: 186 41 88

Fangs of the Devourer

  • Akaari's Will
  • Item Level 894
  • Transmogrified to:
    Tarnished Gutgore Ripper
  • Binds when picked up
  • Unique
  • Dagger Off-Hand
  • Speed 1.80 3,437 - 6,384 Damage
  • (2,728 damage per second)
  • +879 Agility
  • +1319 Stamina
  • +352 Critical Strike
  • +337 Mastery
  • "Azhir manari kirel. Akim manari galar!"
    • Sell Price: 188 40 11
2,856,840
Health
100
Energy
29,779
Agility
47,614
Stamina
28%
Critical Strike
7%
Haste
102%
Mastery
6%
Versatility
Talents
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Choose a Specialization
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
Talents
View Talent Details
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Subtlety
A dark stalker who leaps from the shadows to ambush his unsuspecting prey.
15
Weaponmaster
Weaponmaster
(Passive)
Passive

Your abilities have a 6% chance to hit the target twice each time they deal damage.
30
Subterfuge
Subterfuge
(Passive)
Passive

Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks.

Also causes Garrote to deal 125% increased damage and have no cooldown when used from Stealth or 3 sec after Stealth breaks.
45
Deeper Stratagem
Deeper Stratagem
(Passive)
Passive

You may have a maximum of 6 combo points, your finishing moves consume up to 6 combo points, and your finishing moves deal 5% increased damage.
60
Elusiveness
Elusiveness
(Passive)
Passive

Feint also reduces all damage you take from non-area-of-effect attacks by 30% for 5 sec.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive

Enemies disabled with your Kidney Shot, Cheap Shot, or Sap take 10% increased damage from all sources.
90
Premeditation
Premeditation
(Passive)
Passive

Cheap Shot and Shadowstrike generate 1 additional combo point.
100
Master of Shadows
Master of Shadows
(Passive)
Passive

You immediately gain 25 Energy when you enter Stealth or activate Shadow Dance.
Talents
View Talent Details
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.
15
Master Poisoner
Master Poisoner
(Passive)
Passive

Increases the damage done by your poisons by 30% and their non-damaging effects by 20%.
30
Nightstalker
Nightstalker
(Passive)
Passive

While Stealth is active, you move 20% faster and your abilities deal 50% more damage.
45
Vigor
Vigor
(Passive)
Passive

Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive

Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Thuggee
Thuggee
(Passive)
Passive

Resets the remaining cooldown on Garrote when a target dies with your Garrote active.
90
Agonizing Poison
Agonizing Poison
(1.5 sec cast)
1.5 sec cast

Coats your weapons with a Lethal Poison that lasts for 1 hour. Each strike has a 30% chance to poison the enemy for 12 sec, increasing all damage taken from your abilities by 4.0%, stacking up to 5 times.

Damage bonus increased by Mastery: Potent Poisons.
100
Venom Rush
Venom Rush
(Passive)
Passive

Venomous Wounds grants 3 additional Energy each time it grants Energy.
Legion Raid Progression
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Player vs Player
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Prestige
Level 1
Honor
Level 2
Honorable Kills
185,715
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating