Felbane Greathelm of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Head
  • 308 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +189 Haste
  • +213 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 7 50 27

Studded Choker of the Accursed

  • Item Level 690
  • Binds when picked up
  • Miscellaneous Neck
  • +164 Strength
  • +246 Stamina
  • +94 Critical Strike
  • +62 Haste
  • +62 Versatility
    • Requires Level 100
    • Sell Price: 19 33 46

Felbane Shoulderguard of the Quickblade

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Shoulder
  • 284 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +127 Critical Strike
  • +169 Versatility
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 99 45

Marshwater Cloak of the Fireflash

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Back
  • 70 Armor
  • +172 Strength
  • +258 Stamina
  • +128 Critical Strike
  • +92 Haste
    • Requires Level 100
    • Sell Price: 6 55 37

Felbane Breastplate of the Fireflash

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Chest
  • 379 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +155 Critical Strike
  • +233 Haste
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 9 30 51
Shirt (empty slot)

Renowned Guild Tabard

  • Item Level 1
  • Binds to Battle.net account
  • Miscellaneous Tabard
  • Equip: You champion the causes of your guild. All guild reputation gains are increased by 100%.
    • Sell Price: 62 50

Breach-Scarred Wristplates

  • Item Level 690
  • Binds when picked up
  • Plate Wrists
  • 163 Armor
  • +164 Strength or Intellect
  • +246 Stamina
  • +151 Haste
  • +67 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 59 24

Demonbreaker Gauntlets

Girdle of Demonic Wrath

  • Item Level 690
  • Binds when equipped
  • Plate Waist
  • 210 Armor
  • +219 Strength or Intellect
  • +328 Stamina
  • +114 Haste
  • +177 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 1 35

Felbane Legplates of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Legs
  • 332 Armor
  • +306 Strength or Intellect
  • +459 Stamina
  • +199 Haste
  • +207 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 9 19 79

Felbane Greaves of the Feverflare

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Plate Feet
  • 261 Armor
  • +230 Strength or Intellect
  • +345 Stamina
  • +124 Haste
  • +171 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 9 86

Thorasus, the Stone Heart of Draenor

  • Item Level 741
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +264 Strength
  • +396 Stamina
  • +186 Critical Strike
  • +159 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Seal of Resilient Fortitude

  • Mythic Warforged
  • Item Level 700
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +180 Agility or Strength
  • +271 Stamina
  • +137 Haste
  • +91 Versatility
  • +103 Avoidance
    • Requires Level 100
    • Sell Price: 16 92 73

Fragmented Runestone Etching

  • Warforged
  • Item Level 690
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +277 Strength
  • +277 Mastery
    • Requires Level 100
    • Sell Price: 35 19 72

Saberblade Insignia

  • Empowered Baleful
  • Item Level 695
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +291 Strength
  • +291 Mastery
    • Requires Level 100
    • Sell Price: 8 58 84

Ashbringer

  • Item Level 752
  • Binds when picked up
  • Unique
  • Sword Two-Hand
  • Speed 3.60 2,693 - 4,042 Damage
  • (935.28 damage per second)
  • +521 Strength
  • +781 Stamina
  • +352 Critical Strike
  • +338 Mastery
  • Equip: Grants you the Wake of Ashes ability, which deals massive damage to enemies in an area.
  • "So it was that over the course of time, the man and the weapon seemed as one. Ashbringer became a name of legend, attributed not just to the fearsome blade but also to the relentless knight who wielded it."
    • Sell Price: 215 18 36
Off Hand (empty slot)
405,120
Health
32,000
Mana
6,087
Strength
6,752
Stamina
18%
Critical Strike
16%
Haste
42%
Mastery
3%
Versatility
Talents
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Choose a Specialization
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.
15
Final Verdict
Final Verdict
(Passive)
Passive

Increases the damage done by Templar's Verdict by 20%, and the damage done by Divine Storm by 10%.
30
The Fires of Justice
The Fires of Justice
(Passive)
Passive

Reduces the cooldown of Crusader Strike by 1.0 sec and gives it a 15% chance to reduce the cost of your next damaging or healing Holy Power ability by 1.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Blade of Wrath
Blade of Wrath
(Passive)
Passive

Your auto attacks have a chance to reset the cooldown of Blade of Justice.
75
Word of Glory
Word of Glory
(Instant)
3 Holy Power
Instant

Heal yourself and up to 5 friendly targets within 15 yards for 84,620. Maximum 2 charges.
90
Judgment of Light
Judgment of Light
(Passive)
Passive

Judgment now applies Judgment of Light to the target, causing the next 40 successful attacks against the target to heal the attacker for 1,410.
100
Divine Purpose
Divine Purpose
(Passive)
Passive

Your Holy Power spending abilities have a 20% chance to make your next Holy Power spending ability free.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Holy
Invokes the power of the Light to protect and to heal.
15
Bestow Faith
Bestow Faith
(40 yd range, Instant, 12 sec cooldown)
6% of base mana
40 yd range
Instant
12 sec cooldown

Infuse a friendly target with faith for 5 sec, healing them for 42,309 at the end.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 1,058 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 21,157 Holy damage and radiates 14,103 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 28,206 and radiates 15,866 Holy damage to 5 nearby enemies within 15 yards.
90
Fervent Martyr
Fervent Martyr
(Passive)
Passive

Holy Light and Flash of Light reduces the mana cost and damage taken from your next Light of the Martyr by 25%, stacking.
100
Beacon of Faith
Beacon of Faith
(60 yd range, Instant)
3.12% of base mana
60 yd range
Instant

Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Your heals will now heal both of your Beacons, but at 20% reduced effectiveness.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating