Demon Prince's Ascendant Crown

  • Heroic Warforged
  • Item Level 725
  • Binds when picked up
  • Cloth Head
  • 141 Armor
  • +405 Intellect
  • +607 Stamina
  • +166 Critical Strike
  • +373 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 33 11 26

Vial of Immiscible Liquid

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Miscellaneous Neck
  • +207 Intellect
  • +311 Stamina
  • +91 Critical Strike
  • +185 Mastery
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 18 69 9

Mantle of the Arcanic Conclave

Sparkburnt Welder's Cloak

  • Heroic
  • Item Level 705
  • Binds when picked up
  • Back
  • 75 Armor
  • +189 Intellect
  • +283 Stamina
  • +169 Critical Strike
  • +83 Haste
    • Prismatic Socket
    • Requires Level 100
    • Sell Price: 32 70 5

Raiment of Divine Clarity

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Cloth Chest
  • 155 Armor
  • +352 Intellect
  • +528 Stamina
  • +284 Critical Strike
  • +184 Haste
    • Prismatic Socket
    • Durability 165 / 165
    • Requires Level 100
    • Sell Price: 45 91 44

Ooze-Soaked Shirt

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt

Aldor Tabard

  • Item Level 20
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
    • Requires The Aldor - Exalted
    • Sell Price: 25

Contemptuous Wristguards

  • Heroic Warforged
  • Item Level 721
  • Binds when picked up
  • Cloth Wrists
  • 74 Armor
  • +219 Intellect
  • +329 Stamina
  • +171 Critical Strike
  • +121 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 23 9 83

Gloves of the Arcanic Conclave

Sash of Unending Anguish

  • Heroic Warforged
  • Item Level 721
  • Binds when picked up
  • Cloth Waist
  • 95 Armor
  • +292 Intellect
  • +439 Stamina
  • +145 Haste
  • +245 Mastery
    • Durability 55 / 55
    • Requires Level 100
    • Sell Price: 22 68 27

Leggings of the Iron Summoner

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Cloth Legs
  • 141 Armor
  • +369 Intellect
  • +553 Stamina
  • +203 Critical Strike
  • +287 Haste
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 45 61 8

Pedal-Pushing Sandals

  • Heroic
  • Item Level 705
  • Binds when picked up
  • Cloth Feet
  • 103 Armor
  • +252 Intellect
  • +378 Stamina
  • +232 Critical Strike
  • +103 Haste
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 33 62 29

Loathful Encrusted Band

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Miscellaneous Finger
  • +207 Intellect
  • +311 Stamina
  • +114 Critical Strike
  • +162 Mastery
    • Requires Level 100
    • Sell Price: 29 49 40

Nithramus, the All-Seer

  • Item Level 783
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +391 Intellect
  • +586 Stamina
  • +204 Versatility
  • +294 Mastery
  • Use: Awakens the powers of all the Savage Hallows worn by you and your allies, increasing damage dealt by 0% for 15 sec. When this effect ends, each empowered player unleashes a blast of light that strikes all enemies within 20 yards of the initiating player's location, inflicting damage equal to 0% of all damage they dealt while empowered. (2 min shared cooldown)
  • "One of the three Savage Hallows created by Archmage Khadgar."
    • Requires Level 100
    • Sell Price: 50

Prophecy of Fear

  • Heroic
  • Item Level 715
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +326 Intellect
  • Equip: Your direct spell damage has a chance to apply Mark of Doom for 10 sec. Direct spell damage you do against the Marked target triggers an explosion for 5966 Shadow damage. (Approximately 1.50 procs per minute)

Sandman's Pouch

  • Stage 6 of 6
  • Item Level 715
  • Binds when equipped
  • Unique-Equipped: Warlords Crafted (3)
  • Miscellaneous Trinket
  • +351 Intellect
  • Equip: Each time your attacks hit, you have a chance to gain 1396 critical strike for 20 sec. (15% chance, 115 sec cooldown)
    • Requires Level 91
    • Sell Price: 1

Spur of the Great Devourer

  • Heroic
  • Item Level 710
  • Binds when picked up
  • Staff Two-Hand
  • Speed 2.90 733 - 1,101 Damage
  • (316.03 damage per second)
  • +352 Intellect
  • +528 Stamina
  • +184 Critical Strike
  • +284 Mastery
    • Durability 120 / 120
    • Requires Level 100
    • Sell Price: 75 24 91
Off Hand (empty slot)
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Words of Power
Words of Power
(Passive)
Passive

Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,412 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 3,174 Fire damage to nearby enemies.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Cinderstorm
Cinderstorm
(40 yd range, 1.5 sec cast, 9 sec cooldown)
1% of base mana
40 yd range
1.5 sec cast
9 sec cooldown

Throws a spread of 6 cinders that travel in an arc, each dealing 5,409 Fire damage to enemies it hits. Damage increased by 30% if the target is affected by your Ignite.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Words of Power
Words of Power
(Passive)
Passive

Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Words of Power
Words of Power
(Passive)
Passive

Grants 1% increased chance to trigger Arcane Missiles per 20% of your mana you have unspent.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 14,505 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Erosion
Erosion
(40 yd range, Passive, 1 min cooldown)
40 yd range
Passive
1 min cooldown

Your attacks erode the target's resistances, increasing all damage the target takes from your spells by 1%, stacking up to 8 times. After 3 sec of not taking damage from your spells, this effect decreases by 1% every 1 sec.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Legion Raid Progression
View Raid History