Mask of the Unseen Path

Tideskorn Jarl's Pendant

  • Item Level 785
  • Binds when picked up
  • Miscellaneous Neck
  • +597 Stamina
  • +946 Critical Strike
  • +379 Mastery
  • "The badge of the current Jarl of the Tideskorn."
    • Requires Level 98
    • Sell Price: 12 47 28

Slatecrusher Spaulders

  • Item Level 800
  • Binds when picked up
  • Mail Shoulder
  • 266 Armor
  • +612 Agility or Intellect
  • +917 Stamina
  • +267 Critical Strike
  • +547 Mastery
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 30 30 4

Cloak of the Everliving Keeper

  • Item Level 800
  • Binds when picked up
  • Back
  • 109 Armor
  • +459 Agility or Strength or Intellect
  • +688 Stamina
  • +371 Haste
  • +240 Mastery
    • Sell Price: 29 6 91

Whitewater Chestwrap

  • Item Level 789
  • Binds when picked up
  • Mail Chest
  • 342 Armor
  • +735 Agility or Intellect
  • +1102 Stamina
  • +678 Critical Strike
  • +300 Mastery
    • Durability 140 / 140
    • Sell Price: 32 91 47

Undercity Doublet

Orgrimmar Tabard

Seaspray Bracers

  • Item Level 793
  • Binds when picked up
  • Mail Wrists
  • 152 Armor
  • +429 Agility or Intellect
  • +644 Stamina
  • +224 Critical Strike
  • +347 Haste
    • Durability 50 / 50
    • Sell Price: 14 18 8

Shark-Link Gloves

  • Item Level 789
  • Binds when picked up
  • Mail Hands
  • 214 Armor
  • +551 Agility or Intellect
  • +827 Stamina
  • +508 Critical Strike
  • +225 Mastery
  • "A fisherman friend loaned me an old set of his. For the real biters they will save a finger."
    • Durability 50 / 50
    • Sell Price: 14 76 60

Shokell's Grim Cinch

  • Warforged
  • Item Level 850
  • Binds when equipped
  • Mail Waist
  • 233 Armor
  • +1021 Agility or Intellect
  • +1532 Stamina
  • +382 Haste
  • +646 Mastery
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 26 63 24

Daggerbeak's Nesting Legguards

  • Item Level 785
  • Binds when picked up
  • Mail Legs
  • 296 Armor
  • +708 Agility or Intellect
  • +1062 Stamina
  • +592 Haste
  • +350 Mastery
  • "Twigs and bits of straw are stuck in the ringmail."
    • Durability 100 / 100
    • Requires Level 98
    • Sell Price: 28 88 32

Warpwind Greaves of the Aurora

  • Item Level 780
  • Binds when equipped
  • Mail Feet
  • 229 Armor
  • +507 Agility or Intellect
  • +760 Stamina
  • +434 Haste
  • +241 Versatility
  • +289 Speed
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 19 33 78

Thaon's Grief

  • Item Level 719
  • Binds when picked up
  • Miscellaneous Finger
  • +323 Stamina
  • +431 Critical Strike
  • +287 Haste
    • Sell Price: 16 73 45

Seal of House Farondis

  • Item Level 789
  • Binds when picked up
  • Miscellaneous Finger
  • +620 Stamina
  • +825 Haste
  • +550 Mastery
    • Sell Price: 20 26 7

Stormforged Idol

  • Item Level 780
  • Binds when equipped
  • Unique-Equipped
  • Miscellaneous Trinket
  • +643 Strength
  • +643 Critical Strike
    • Requires Level 101
    • Sell Price: 21 64 66

Shiny Ookin' Bauble

  • Item Level 779
  • Binds when picked up
  • Miscellaneous Trinket
  • +637 Agility
  • Equip: Your harmful abilities have a chance to cause you to summon Ooker Dooker to fight by your side for 15 sec.
    • Sell Price: 22 39 17

Titanstrike

  • Item Level 782
  • Binds when picked up
  • Unique
  • Gun Ranged
  • Speed 3.00 3,710 - 3,711 Damage
  • (1,237 damage per second)
  • +688 Agility
  • +1033 Stamina
  • +466 Critical Strike
  • +447 Mastery
  • Equip: Hati will now fight for you as a companion.
  • "A peerless example of techno-magical engineering, infused with the power of storms."
    • Sell Price: 221 33 29
Off Hand (empty slot)
1,231,620
Health
120
Focus
17,101
Agility
20,527
Stamina
23%
Critical Strike
9%
Haste
43%
Mastery
1%
Versatility
Talents
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Blink Strikes
Blink Strikes
(100 yd range, Passive)
100 yd range
Passive

Your pet's Basic Attack deals 100% increased damage, can now be used from 30 yards away, and will instantly teleport your pet behind its target. Your pet can teleport only once per 20 sec.
75
Intimidation
Intimidation
(Instant, 1 min cooldown)
Instant
1 min cooldown

Commands your pet to intimidate the target, stunning it for 5 sec.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Stampede
Stampede
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Choose a Specialization
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
Talents
View Talent Details
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Blink Strikes
Blink Strikes
(100 yd range, Passive)
100 yd range
Passive

Your pet's Basic Attack deals 100% increased damage, can now be used from 30 yards away, and will instantly teleport your pet behind its target. Your pet can teleport only once per 20 sec.
75
Intimidation
Intimidation
(Instant, 1 min cooldown)
Instant
1 min cooldown

Commands your pet to intimidate the target, stunning it for 5 sec.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Stampede
Stampede
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him in combat.
15
Dire Stable
Dire Stable
(Passive)
Passive

Dire Beast generates 12 additional Focus over its duration.
30
Stomp
Stomp
(Passive)
Passive

When your Dire Beasts charge in, they will stomp the ground, dealing 186,587 Physical damage to all nearby enemies.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Blink Strikes
Blink Strikes
(100 yd range, Passive)
100 yd range
Passive

Your pet's Basic Attack deals 100% increased damage, can now be used from 30 yards away, and will instantly teleport your pet behind its target. Your pet can teleport only once per 20 sec.
75
Intimidation
Intimidation
(Instant, 1 min cooldown)
Instant
1 min cooldown

Commands your pet to intimidate the target, stunning it for 5 sec.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Stampede
Stampede
(30 yd range, Instant, 3 min cooldown)
30 yd range
Instant
3 min cooldown

Summon a herd of stampeding animals from the wilds around you that deal damage to your enemies for 12 sec.
Talents
View Talent Details
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.
15
Careful Aim
Careful Aim
(Passive)
Passive

Aimed Shot, Arcane Shot, Marked Shot, and Multi-Shot have 20% increased critical strike chance against targets above 80% Health, and those critical strikes deal an additional 30% damage over 8 sec.
30
Lock and Load
Lock and Load
(Passive)
Passive

Your ranged auto attacks have a 8% chance to trigger Lock and Load, causing your next two Aimed Shots to cost no Focus and be instant.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Explosive Shot
Explosive Shot
(40 yd range, Instant, 30 sec cooldown)
20 Focus
40 yd range
Instant
30 sec cooldown

Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to 466,817 Fire damage to all enemies within 8 yds, damage based on proximity.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Barrage
Barrage
(40 yd range, Channeled, 20 sec cooldown)
60 Focus
40 yd range
Channeled
20 sec cooldown

Rapidly fires a spray of shots for 2.6 sec, dealing an average of 376,483 Physical damage to all enemies in front of you. Usable while moving.
100
Trick Shot
Trick Shot
(Passive)
Passive

Aimed Shot will now also ricochet and hit all Vulnerable targets for 30% of normal damage.

If there are no other Vulnerable targets, the damage of your next Aimed Shot is increased by 15%.
Talents
View Talent Details
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.
15
Way of the Mok'Nathal
Way of the Mok'Nathal
(Passive)
Passive

Raptor Strike also grants you Mok'Nathal Tactics, increasing your attack power by 3% for 10 sec, stacking up to 4 times.
30
A Murder of Crows
A Murder of Crows
(40 yd range, Instant, 1 min cooldown)
30 Focus
40 yd range
Instant
1 min cooldown

Summons a flock of crows to attack your target over the next 15 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset.
45
Posthaste
Posthaste
(Passive)
Passive

Disengage also frees you from all movement impairing effects and increases your movement speed by 60% for 5 sec.
60
Guerrilla Tactics
Guerrilla Tactics
(Passive)
Passive

Explosive Trap deals 50% more damage, and Waylay's effects are further strengthened:

Freezing Trap will not break due to damage for the first 6 sec.
Tar Trap reduces enemies' movement speed by 90% for the first 4 sec.
75
Camouflage
Camouflage
(Instant, 1 min cooldown)
Instant
1 min cooldown

You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% every 1 secs.
90
Serpent Sting
Serpent Sting
(Passive)
Passive

Targets hit by your Raptor Strike and Carve are also affected by Serpent Sting, dealing 173,615 Nature damage over 15 sec.
100
Expert Trapper
Expert Trapper
(Passive)
Passive

All of your traps are improved in the following ways:

Freezing Trap
When Freezing Trap's incapacitate effect ends, the victim and all nearby enemies' movement speed is reduced by 50% for 4 sec.

Explosive Trap
Increases Explosive Trap's damage to the triggering enemy by 75%.

Tar Trap
Enemies moving through the tar have a chance to be rooted in place for 4 sec.

Steel Trap
Your Steel Trap also deals an immediate 120,566 Bleed damage when triggered.

Caltrops
Increases Caltrops damage by 50%.
Hunter Pets
Bird of Prey
Uncollected
Bird of Prey
Bird of Prey
Uncollected
Bird of Prey
Yogi
Uncollected
Yogi
Zilla
Uncollected
Zilla
Heimie
Uncollected
Heimie
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
607
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating