Fel-Infused Helm

  • Item Level 700
  • Transmogrified to:
    Hydromancer's Headwrap
  • Binds when picked up
  • Cloth Head
  • 117 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Critical Strike
  • +214 Haste
    • Durability 85 / 85
    • Sell Price: 23 96 81

Vexed Pendant of the Harmonious

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Binds when picked up
  • Miscellaneous Neck
  • +113 Intellect
  • +170 Stamina
  • +68 Versatility
  • +80 Mastery
    • Enchanted: +75 Haste
    • Requires Level 100
    • Sell Price: 3 54 55

Felcast Mantle of the Peerless

  • Baleful Warforged
  • Item Level 675
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Shoulder
  • Binds when picked up
  • Cloth Shoulder
  • 90 Armor
  • +190 Intellect
  • +286 Stamina
  • +118 Critical Strike
  • +133 Mastery
    • Durability 100 / 100
    • Requires Level 100
    • Sell Price: 6 91 49

Spellcloak of Suramar

  • Warforged
  • Item Level 711
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Cloak
  • Binds when picked up
  • Back
  • 78 Armor
  • +200 Intellect
  • +300 Stamina
  • +76 Critical Strike
  • +76 Versatility
  • +114 Mastery
    • Enchanted: +100 Haste & +2% Speed
    • Requires Level 100
    • Sell Price: 32 89 9

Fel-Infused Hauberk

  • Item Level 700
  • Transmogrified to:
    Charged Robes
  • Binds when picked up
  • Cloth Chest
  • 144 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 140 / 140
    • Sell Price: 32 39 24
Shirt (empty slot)
Tabard (empty slot)

Fel-Infused Bracers

  • Item Level 700
  • Transmogrified to:
    Felcast Bracers
  • Binds when picked up
  • Cloth Wrists
  • 63 Armor
  • +180 Intellect
  • +271 Stamina
  • +120 Critical Strike
  • +120 Haste
    • Durability 50 / 50
    • Sell Price: 17 61

Fel-Infused Grips

  • Item Level 700
  • Transmogrified to:
    Tempest's Touch
  • Binds when picked up
  • Cloth Hands
  • 90 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Haste
  • +160 Mastery
    • Durability 50 / 50
    • Sell Price: 17 67 27

Felcast Cord of the Feverflare

  • Baleful
  • Item Level 650
  • Upgrade Level: 0/2
  • Transmogrified to:
    Hidden Belt
  • Binds when picked up
  • Cloth Waist
  • 57 Armor
  • +151 Intellect
  • +226 Stamina
  • +88 Haste
  • +108 Mastery
    • Durability 50 / 50
    • Requires Level 100
    • Sell Price: 4 71 41

Fel-Infused Leggings

  • Item Level 700
  • Transmogrified to:
    Leggings of the Elemental Triad
  • Binds when picked up
  • Cloth Legs
  • 126 Armor
  • +321 Intellect
  • +481 Stamina
  • +214 Haste
  • +214 Mastery
    • Durability 100 / 100
    • Sell Price: 32 14 31

Felcast Sandals of the Feverflare

  • Baleful Warforged
  • Item Level 685
  • Upgrade Level: 0/2
  • Transmogrified to:
    Boots of Attrition
  • Binds when picked up
  • Cloth Feet
  • 89 Armor
  • +209 Intellect
  • +314 Stamina
  • +142 Haste
  • +136 Mastery
    • Durability 80 / 80
    • Requires Level 100
    • Sell Price: 7 1 90

Arduous Hoop of the Feverflare

  • Baleful Warforged
  • Item Level 680
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +150 Intellect
  • +225 Stamina
  • +114 Haste
  • +76 Mastery
    • Requires Level 100
    • Sell Price: 5 50 36

Mark of Orgrimmar

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Finger
  • +235 Stamina
  • +179 Critical Strike
  • +179 Haste
  • +179 Mastery
  • "Granted to warriors of the Horde shipping out to the battle of the Broken Shore."
    • Requires Level 98
    • Sell Price: 19 69 24

Accolade of the Banshee Queen

  • Item Level 685
  • Binds when picked up
  • Miscellaneous Trinket
  • +265 Intellect
  • +265 Haste
    • Sell Price: 27 67 30

Saberblade Talisman

  • Baleful Warforged
  • Item Level 665
  • Upgrade Level: 0/2
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +220 Intellect
  • +220 Critical Strike
    • Requires Level 100
    • Sell Price: 8 52 80

Felo'melorn

  • Item Level 750
  • Transmogrified to:
    Spellfire Longsword
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 648 - 1,206 Damage
  • (356.35 damage per second)
  • +3003 Intellect
  • +328 Stamina
  • +146 Haste
  • +146 Mastery
  • Equip: Grants the Phoenix's Flames ability, which hurls destructive fire at all enemies near your target.
  • "...not elven weapons. Not when they are reforged with magic, and hatred, and a burning need for revenge. No, Arthas. Felo'melorn is stronger than ever-as am I. - Kael'thas Sunstrider"
    • Sell Price: 171 67 83

Heart of the Phoenix

  • Item Level 750
  • Transmogrified to:
    Deep Core Lantern
  • Binds when picked up
  • Miscellaneous Held in Off-Hand
  • +287 Intellect
  • +431 Stamina
  • +117 Critical Strike
  • +265 Haste
  • "When the fighting was done, Dath'Remar stood painted in demon blood. As night fell, we knew that more battles remained, and yet, with this elf and this blade among us, we held out hope that victory did not lie beyond our grasp."
    • Sell Price: 106 30 47
346,080
Health
160,000
Mana
7,573
Intellect
5,768
Stamina
15%
Critical Strike
23%
Haste
17%
Mastery
1%
Versatility
Talents
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Blazing Soul
Blazing Soul
(Passive)
Passive

Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Choose a Specialization
Fire
Ignite enemies with balls of fire and combustive flames.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Blazing Soul
Blazing Soul
(Passive)
Passive

Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Blazing Soul
Blazing Soul
(Passive)
Passive

Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive

Casting Scorch increases your movement speed by 30% for 3 sec.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Ray of Frost
Ray of Frost
(40 yd range, Channeled, 1 min cooldown)
40 yd range
Channeled
1 min cooldown

For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing 14,504 Frost damage every 0.9 sec. Each time Ray of Frost deals damage, its damage increases by 20%.
30
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown

Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds. Max 2 charges.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown

Increases your chance to generate Fingers of Frost charges by 40%.
75
Frigid Winds
Frigid Winds
(Passive)
Passive

All of your chilling effects reduces the target's movement speed by an additional 15%.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
3,448
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating