Bonespeaker Cowl

  • Warforged
  • Item Level 840
  • Transmogrified to:
    Hidden Helm
  • Binds when picked up
  • Cloth Head
  • 204 Armor
  • +1241 Intellect
  • +1861 Stamina
  • +915 Critical Strike
  • +405 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 26 73 13

Radiant String of Scorpid Eyes

  • Warforged
  • Item Level 870
  • Binds when picked up
  • Miscellaneous Neck
  • +1385 Stamina
  • +768 Critical Strike
  • +1677 Haste
    • Requires Level 110
    • Sell Price: 24 76 61

Arcane Singed Mantle

  • Item Level 845
  • Binds when picked up
  • Cloth Shoulder
  • 192 Armor
  • +975 Intellect
  • +1463 Stamina
  • +353 Critical Strike
  • +656 Mastery
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 25 22 93

Imp Mother's Loincloth

  • Item Level 860
  • Binds when picked up
  • Back
  • 135 Armor
  • +841 Agility or Strength or Intellect
  • +1261 Stamina
  • +503 Haste
  • +297 Mastery
    • Durability 0 / 70
    • Requires Level 110
    • Sell Price: 43 32 38

Sheer Felthreaded Robe

  • Warforged
  • Item Level 870
  • Binds when picked up
  • Cloth Chest
  • 279 Armor
  • +1641 Intellect
  • +2461 Stamina
  • +991 Critical Strike
  • +485 Mastery
    • +50 Haste
    • Durability 165 / 165
    • Requires Level 110
    • Sell Price: 57 67 34
Shirt (empty slot)
Tabard (empty slot)

Arcane Singed Wristwraps

  • Titanforged
  • Item Level 850
  • Binds when picked up
  • Cloth Wrists
  • 114 Armor
  • +766 Intellect
  • +1149 Stamina
  • +270 Critical Strike
  • +500 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 95

Ley-Touched Gloves of the Aurora

  • Dauntless
  • Item Level 850
  • Binds when picked up
  • Cloth Hands
  • 163 Armor
  • +1021 Intellect
  • +1532 Stamina
  • +734 Haste
  • +293 Versatility
    • Durability 55 / 55
    • Requires Level 101
    • Sell Price: 3 89 67

Night Dreamer Cord

  • Titanforged
  • Item Level 860
  • Binds when picked up
  • Cloth Waist
  • 152 Armor
  • +1121 Intellect
  • +1681 Stamina
  • +724 Haste
  • +342 Mastery
    • Durability 55 / 55
    • Requires Level 110
    • Sell Price: 17 77 91

Mystic Kilt of the Rune Master

  • Item Level 940
  • Binds when picked up
  • Unique-Equipped: Legion Legendary (1)
  • Cloth Legs
  • 314 Armor
  • +3150 Intellect
  • +4726 Stamina
  • +1234 Haste
  • +685 Mastery
  • Equip: Arcane Barrage grants you 3% of your maximum mana per Arcane Charge spent.
  • "While Northrend's half-giants naturally know little to no magic, the mystic vrykul of Stormheim are masters of rune magic."
    • Durability 145 / 145
    • Classes: Mage
    • Requires Level 101
    • Sell Price: 87 92 21

Shadewalker Footwraps

  • Mythic
  • Item Level 840
  • Binds when picked up
  • Cloth Feet
  • 173 Armor
  • +930 Intellect
  • +1396 Stamina
  • +664 Haste
  • +325 Versatility
    • Durability 80 / 80
    • Requires Level 110
    • Sell Price: 29 61 88

Seal of Saltheril

  • Mythic Titanforged
  • Item Level 875
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1450 Stamina
  • +1584 Haste
  • +936 Mastery
    • Requires Level 110
    • Sell Price: 25 24 72

Ring of Braided Stems

  • Raid Finder Warforged
  • Item Level 865
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +1321 Stamina
  • +1423 Haste
  • +948 Versatility
    • Requires Level 110
    • Sell Price: 36 5 5

Fury of the Burning Sky

  • Raid Finder
  • Item Level 860
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1016 Mastery
  • Equip: Your ranged attacks and spells have a chance to cause a Solar Collapse at your target's location, dealing 212758 Fire damage to nearby enemies after 3 sec.
    • Requires Level 110
    • Sell Price: 48 78 25

Icon of Rot

  • Warforged
  • Item Level 880
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +1095 Critical Strike
    • Prismatic Socket
  • Equip: Your ranged attacks and spells have a chance to unleash a Carrion Swarm to infect all enemies in a line in front of you, dealing 83 Shadow damage over 8 sec.
    • Requires Level 110
    • Sell Price: 48 22 90

Aluneth

  • Item Level 875
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 4,235 - 6,354 Damage
  • (1,471 damage per second)
  • +1719 Intellect
  • +2578 Stamina
  • +754 Haste
  • +754 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
2,399,580
Health
1,406,109
Mana
31,614
Intellect
39,993
Stamina
20%
Critical Strike
25%
Haste
28%
Mastery
3%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Amplification
Amplification
(Passive)
Passive

Arcane Missiles deals an additional 12% damage per Arcane Charge.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2% of base mana
Instant
0.5 sec cooldown

Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Chrono Shift
Chrono Shift
(Passive)
Passive

Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Unstable Magic
Unstable Magic
(Passive)
Passive

Frostbolt has a 25% chance to explode on impact, dealing 50% additional damage to the target and all other enemies within 8 yds.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Living Bomb
Living Bomb
(40 yd range, Instant, 12 sec cooldown)
1.5% of base mana
40 yd range
Instant
12 sec cooldown

The target becomes a Living Bomb, taking 7,439 Fire damage over 3.5 sec, and then exploding to deal an additional 5,954 Fire damage to the target and all other enemies within 10 yards.

Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
5,783
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating