Leywalker Aurora

  • Item Level 745
  • Binds when picked up
  • Cloth Head
  • 161 Armor
  • +488 Intellect
  • +731 Stamina
  • +436 Critical Strike
  • +213 Mastery
    • Durability 85 / 85
    • Sell Price: 22 1

Chain of the Green Flight

  • Item Level 720
  • Binds when picked up
  • Miscellaneous Neck
  • +326 Stamina
  • +227 Critical Strike
  • +496 Mastery
    • Requires Level 101
    • Sell Price: 18 88

Nightfallen Mantle

  • Item Level 735
  • Binds when picked up
  • Cloth Shoulder
  • 141 Armor
  • +333 Intellect
  • +500 Stamina
  • +184 Versatility
  • +260 Mastery
    • Durability 85 / 85
    • Sell Price: 20 9 61

Cape of Azure Fury

  • Item Level 725
  • Binds when picked up
  • Back
  • 87 Armor
  • +228 Agility or Strength or Intellect
  • +342 Stamina
  • +217 Critical Strike
  • +87 Haste
    • Sell Price: 19 37 15

Shaladrassil Vestments

  • Item Level 800
  • Transmogrified to:
    Satin Robe of Eminent Domain
  • Binds when picked up
  • Cloth Chest
  • 218 Armor
  • +816 Intellect
  • +1224 Stamina
  • +450 Critical Strike
  • +636 Versatility
    • Durability 140 / 140
    • Sell Price: 38 72 80
Shirt (empty slot)
Tabard (empty slot)

Leywalker Wristwraps

  • Item Level 739
  • Binds when picked up
  • Cloth Wrists
  • 85 Armor
  • +259 Intellect
  • +389 Stamina
  • +106 Haste
  • +239 Mastery
    • Durability 50 / 50
    • Sell Price: 17 48 40

Gloves of the Mountain Conquest

  • Item Level 750
  • Binds when picked up
  • Cloth Hands
  • 124 Armor
  • +383 Intellect
  • +574 Stamina
  • +320 Haste
  • +189 Mastery
    • Durability 50 / 50
    • Requires Level 101
    • Sell Price: 21 66

Nightvale Waistwrap

  • Item Level 719
  • Transmogrified to:
    Pillarbind Waistguard
  • Binds when picked up
  • Cloth Waist
  • 94 Armor
  • +287 Intellect
  • +431 Stamina
  • +273 Critical Strike
  • +109 Versatility
    • Durability 40 / 40
    • Sell Price: 13 85 64

Soul-Stealer's Leggings

  • Item Level 715
  • Binds when picked up
  • Cloth Legs
  • 141 Armor
  • +369 Intellect
  • +553 Stamina
  • +151 Critical Strike
  • +340 Mastery
    • Durability 85 / 85
    • Sell Price: 25 22 27

Fel-Infused Boots

  • Item Level 700
  • Transmogrified to:
    Water-Drill Treads
  • Binds when picked up
  • Cloth Feet
  • 99 Armor
  • +241 Intellect
  • +361 Stamina
  • +160 Critical Strike
  • +160 Mastery
    • Durability 65 / 65
    • Sell Price: 26 40 15

Band of Demonic Guile

  • Item Level 739
  • Binds when picked up
  • Miscellaneous Finger
  • +389 Stamina
  • +296 Critical Strike
  • +567 Mastery
    • Sell Price: 17 5 67

Band of Sablehide

  • Item Level 719
  • Binds when picked up
  • Miscellaneous Finger
  • +323 Stamina
  • +328 Critical Strike
  • +390 Mastery
    • Sell Price: 16 81 25

Eye of Skovald

  • Item Level 710
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +335 Critical Strike
  • Equip: Your ranged attacks and spells have a chance to call down a Fel Meteor on your target, dealing 32537 Fire damage to them and nearby enemies.
    • Requires Level 101
    • Sell Price: 34 93 78

Temple Priestess' Charm

  • Item Level 699
  • Binds when picked up
  • Miscellaneous Trinket
  • +302 Intellect
  • Equip: Your spells have a chance to grant you Wrath of Elune, causing your damaging spells to inflict 2657 additional Holy damage for 15 sec.
    • Sell Price: 23 15 27

Aluneth

  • Item Level 772
  • Binds when picked up
  • Unique
  • Staff Two-Hand
  • Speed 3.60 1,621 - 2,434 Damage
  • (563.06 damage per second)
  • +627 Intellect
  • +940 Stamina
  • +418 Haste
  • +418 Mastery
  • Equip: Grants the Mark of Aluneth ability, which places a rune on the ground that explodes for massive damage after a short delay.
  • "After many setbacks, Aegwynn finally bound the entity to an enchanted greatstaff. The task of containing Aluneth was done, but it would take the Guardian years to truly harness its power."
    • Sell Price: 232 10
Off Hand (empty slot)
737,220
Health
905,850
Mana
13,011
Intellect
12,287
Stamina
19%
Critical Strike
5%
Haste
29%
Mastery
4%
Versatility
Talents
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Mana Shield
Mana Shield
(Passive)
Passive

Prismatic Barrier has no cooldown, but your mana is drained by 20% of the damage it absorbs.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Arctic Gale
Arctic Gale
(Passive)
Passive

Increases Blizzard's damage by 30% and its area of effect by 20%.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Blazing Soul
Blazing Soul
(Passive)
Passive

Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Choose a Specialization
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
Fire
Ignite enemies with balls of fire and combustive flames.
Talents
View Talent Details
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Mana Shield
Mana Shield
(Passive)
Passive

Prismatic Barrier has no cooldown, but your mana is drained by 20% of the damage it absorbs.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Arcane
Manipulate the arcane, destroying enemies with overwhelming power.
15
Arcane Familiar
Arcane Familiar
(Instant, 10 sec cooldown)
Instant
10 sec cooldown

Summon a Familiar that attacks your enemies and increases your maximum mana by 10%. Lasts 1 hour.
30
Mana Shield
Mana Shield
(Passive)
Passive

Prismatic Barrier has no cooldown, but your mana is drained by 20% of the damage it absorbs.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Supernova
Supernova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Pulses arcane energy around the target enemy or ally, dealing 10,721 Arcane damage to all enemies within 8 yards, and knocking them upward. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Nether Tempest
Nether Tempest
(40 yd range, Instant)
1.5% of base mana
40 yd range
Instant

Places a Nether Tempest on the target which deals 4,082 Arcane damage over 12 sec to the target and 4,082 to all enemies within 10 yards. Limit 1 target.

Damage increased by 60% per Arcane Charge.
100
Temporal Flux
Temporal Flux
(Passive)
Passive

Arcane Blast's cast time is reduced by 5% for each Arcane Charge.
Talents
View Talent Details
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Arctic Gale
Arctic Gale
(Passive)
Passive

Increases Blizzard's damage by 30% and its area of effect by 20%.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Frost
Freezes enemies in their tracks and shatters them with Frost magic.
15
Lonely Winter
Lonely Winter
(Passive)
Passive

You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% increased damage.
30
Glacial Insulation
Glacial Insulation
(Passive)
Passive

Ice Barrier increases your armor by 100% while active, and Ice Block applies Ice Barrier to you when it fades.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ice Nova
Ice Nova
(40 yd range, Instant, 25 sec cooldown)
40 yd range
Instant
25 sec cooldown

Causes a whirl of icy wind around the target enemy or ally, dealing 28,379 Frost damage to all enemies within 8 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Arctic Gale
Arctic Gale
(Passive)
Passive

Increases Blizzard's damage by 30% and its area of effect by 20%.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1% of base mana
40 yd range
3 sec cast

Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 63,063 damage plus the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect.

Requires 5 Icicles to cast.

Passive:
Ice Lance no longer launches Icicles.
Talents
View Talent Details
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Blazing Soul
Blazing Soul
(Passive)
Passive

Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Fire
Ignite enemies with balls of fire and combustive flames.
15
Conflagration
Conflagration
(Passive)
Passive

Fireball also applies Conflagration to the target, dealing an additional 1,260 Fire damage over 8 sec.

Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 2,839 Fire damage to nearby enemies.
30
Blazing Soul
Blazing Soul
(Passive)
Passive

Dealing Fire damage to targets within 8 yards of you refills your Blazing Barrier for 40% of the damage dealt.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive

Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Flame On
Flame On
(Passive)
Passive

Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Ice Ward
Ice Ward
(Passive)
Passive

Frost Nova now has 2 charges.
90
Flame Patch
Flame Patch
(Passive)
Passive

Flamestrike leaves behind a patch of flames which burns enemies within it for 14,888 Fire damage over 8 sec.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1% of base mana
40 yd range
Instant
45 sec cooldown

Calls down a meteor which lands at the target location after 3 sec, dealing 81,857 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 20,840 Fire damage over 8 sec to all enemies in the area.
Legion Raid Progression
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Player vs Player
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Prestige
Level 0
Honor
Level 1
Honorable Kills
0
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating