Soulspun Casque

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Head
  • 381 Armour
  • +357 Strength or Intellect
  • +594 Stamina
  • Active Azerite Powers:
  • - Rezan's Fury
  • Your damaging abilities have a chance to call a Child of Rezan to viciously rend your target, dealing 467 Physical damage and causing them to bleed for 2 damage over 12 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 36 80 69

Heart of Azeroth

  • Item Level 323
  • Azerite Power Level 15
  • Binds when picked up
  • Unique
  • Miscellaneous Neck
  • +104 Agility or Strength or Intellect
  • +160 Stamina
  • +184 Critical Strike
  • +184 Haste
  • +184 Mastery
  • Equip: Harnesses the energy of raw Azerite, awakening exceptional pieces of armor that possess latent powers.
  • "A living symbol of hope, borne by the champions of a dying planet. The fate of Azeroth will be shared by all her children."
    • Requires Level 110

Pauldrons of the Horned Horror

  • Item Level 310
  • Transmogrified to:
    Lockjaw Shoulderplate
  • Binds when picked up
  • Plate Shoulder
  • 312 Armour
  • +233 Strength or Intellect
  • +380 Stamina
  • Active Azerite Powers:
  • - Ruinous Bolt
  • Your spells and abilities have a chance to draw a Wandering Soul from Thros to serve you for 14 sec. The Soul blasts a nearby enemy every 2 sec, dealing 591 Shadow damage.
  • - Impassive Visage
  • When you take damage, heal for 413. Cannot occur more than once every 6 sec.
    • Durability 85 / 85
    • Requires Level 120
    • Sell Price: 39 66 24

Cloak of Questionable Intent

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Back
  • 63 Armour
  • +106 Agility or Strength or Intellect
  • +165 Stamina
  • +43 Critical Strike
  • +60 Haste
    • Requires Level 120
    • Sell Price: 36 54 63

Ashvane Warden's Cuirass

  • Item Level 310
  • Binds when picked up
  • Plate Chest
  • 416 Armour
  • +311 Strength or Intellect
  • +507 Stamina
  • Active Azerite Powers:
  • - Meticulous Scheming
  • Your spells and abilities have a chance to grant you Meticulous Scheming for 8 sec, which transforms into Seize the Moment! after you cast 0 different spells, granting you 0.7207 Haste for 20 sec.
  • - Bulwark of the Masses
  • When you are surrounded by 0 or more enemies, gain a shield that absorbs 2482 damage. Cannot occur more than once every 15 sec.
    • Durability 140 / 140
    • Requires Level 120
    • Sell Price: 48 80 60

Paper Shirt

  • Item Level 1
  • Transmogrified to:
    Precious' Ribbon
  • Binds when picked up
  • Unique
  • Miscellaneous Shirt

Theramore Tabard

  • Item Level 1
  • Binds when picked up
  • Unique
  • Miscellaneous Tabard
  • Use: Plant your Theramore banner.
  • "Remember Theramore!"

Shoalbreach Bracers

  • Item Level 305
  • Binds when picked up
  • Plate Wrists
  • 170 Armour
  • +88 Strength or Intellect
  • +133 Stamina
  • +38 Critical Strike
  • +54 Haste
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 120
    • Sell Price: 26 41 38

Sea Raider's Handguards

  • Item Level 286
  • Binds when picked up
  • Plate Hands
  • 213 Armour
  • +98 Strength or Intellect
  • +147 Stamina
  • +32 Critical Strike
  • +65 Haste
    • Durability 40 / 40
    • Sell Price: 17 89 73

Waycrest Militia Cinch

  • Item Level 290
  • Binds when picked up
  • Plate Waist
  • 198 Armour
  • +101 Strength or Intellect
  • +152 Stamina
  • +69 Critical Strike
  • +33 Haste
    • Durability 40 / 40
    • Sell Price: 18 90 77

Legplates of Profane Sacrifice

  • Heroic
  • Item Level 325
  • Binds when picked up
  • Plate Legs
  • 411 Armour
  • +188 Strength or Intellect
  • +293 Stamina
  • +81 Critical Strike
  • +104 Haste
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 50 72 61

Stormsurger's Sabatons

  • Item Level 310
  • Binds when picked up
  • Plate Feet
  • 286 Armour
  • +123 Strength or Intellect
  • +187 Stamina
  • +47 Haste
  • +80 Versatility
    • Durability 65 / 65
    • Requires Level 120
    • Sell Price: 36 53 86

Lieutenant Fernn's Ring

  • Item Level 281
  • Binds when picked up
  • Miscellaneous Finger
  • +105 Stamina
  • +118 Haste
  • +111 Versatility
    • Enchanted: +27 Haste
    • Sell Price: 23 62 32

Seal of Questionable Loyalties

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +140 Stamina
  • +94 Critical Strike
  • +206 Haste
    • Enchanted: +27 Haste
    • Requires Level 120
    • Sell Price: 31 15 12

Plunderbeard's Flask

  • Item Level 315
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +125 Haste
    • +30 Haste
  • Use: Increase your primary stat by 341 for 10 sec.
    • Requires Level 120
    • Sell Price: 42 14 42

Rezan's Gleaming Eye

  • Item Level 310
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +155 Strength
    • +30 Haste
  • Equip: Your attacks have a chance to grant you 456 Haste for 15 sec.
    • Requires Level 120
    • Sell Price: 43 46 64

Whisperfen Hewer

  • Item Level 300
  • Binds when picked up
  • Axe Two-Hand
  • Speed 3.60 262 - 544 Damage
  • (111.94 damage per second)
  • +149 Strength
  • +223 Stamina
  • +91 Haste
  • +68 Mastery
  • +68 Speed
    • Enchanted: Rune of the Fallen Crusader
    • Durability 100 / 100
    • Requires Level 120
    • Sell Price: 90 14 8
Off Hand (empty slot)
139,360
Health
Health
139,360
1,250
Runic Power
Runic Power
1,250
3,458
Strength
Strength3,458
6,968
Stamina
Stamina6,968
12%
Critical Strike
Critical Strike12.08%
Total Rating:510
17%
Haste
Haste17.21%
Total Rating:1,170
22%
Mastery
Mastery22.14%
Total Rating:221
2%
Versatility
Versatility2.25%
Total Rating:191
Specialization
Player vs Player Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 1,505 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Specialization
Player vs Player Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Heartstop Aura
Heartstop Aura
(Passive)
Passive

Decreases the cooldown recovery rate of abilities by 20% to all enemies within 8 yards.

Delirium
Delirium
(Passive)
Passive

Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 8 sec.

Specialization
Player vs Player Talents
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant

A vicious strike that deals 771 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing the next 6,879 healing received by the target.

Specialization
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 1,505 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown

Drains 5,408 health from the target over 2.5 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.

57
Hemostasis
Hemostasis
(Passive)
Passive

Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.

58
Ossuary
Ossuary
(Passive)
Passive

While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.

60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive

Damage taken below 35% Health is reduced by 35%.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Bloodworms
Bloodworms
(Passive)
Passive

Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.

100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown

A whirl of bone and gore batters nearby enemies, dealing 466 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 1,505 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 1,505 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Last Dance
Last Dance
(Passive)
Passive

Reduces the cooldown of your Dancing Rune Weapon by 50%.

Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown

Chains 3 enemies together, dealing 1,505 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Specialization
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Heartstop Aura
Heartstop Aura
(Passive)
Passive

Decreases the cooldown recovery rate of abilities by 20% to all enemies within 8 yards.

Delirium
Delirium
(Passive)
Passive

Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 8 sec.

Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

56
Icy Talons
Icy Talons
(Passive)
Passive

Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.

57
Runic Attenuation
Runic Attenuation
(Passive)
Passive

Auto attacks have a chance to generate 3 Runic Power.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Frozen Pulse
Frozen Pulse
(Passive)
Passive

While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 142 Frost damage on all nearby enemies.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Gathering Storm
Gathering Storm
(Passive)
Passive

Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.

100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
15 Runic Power per sec
Instant
2 min cooldown

Continuously deal 1,836 Frost damage every 1 sec to enemies in a cone in front of you. Deals reduced damage to secondary targets. You will continue breathing until your Runic Power is exhausted or you cancel the effect.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Heartstop Aura
Heartstop Aura
(Passive)
Passive

Decreases the cooldown recovery rate of abilities by 20% to all enemies within 8 yards.

Delirium
Delirium
(Passive)
Passive

Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 8 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Heartstop Aura
Heartstop Aura
(Passive)
Passive

Decreases the cooldown recovery rate of abilities by 20% to all enemies within 8 yards.

Delirium
Delirium
(Passive)
Passive

Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 8 sec.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Decomposing Aura
Decomposing Aura
(Passive)
Passive

All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.

Heartstop Aura
Heartstop Aura
(Passive)
Passive

Decreases the cooldown recovery rate of abilities by 20% to all enemies within 8 yards.

Delirium
Delirium
(Passive)
Passive

Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 8 sec.

Specialization
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant

A vicious strike that deals 771 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing the next 6,879 healing received by the target.

Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

56
All Will Serve
All Will Serve
(Passive)
Passive

Your Raise Dead spell summons an additional skeletal minion.

57
Bursting Sores
Bursting Sores
(Passive)
Passive

Festering Wounds deal 25% more damage when burst, and all enemies within 8 yds of a burst Festering Wound suffer 616 Shadow damage.

58
Death's Reach
Death's Reach
(Passive)
Passive

Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.

60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive

Sudden Doom triggers 15% more often and can accumulate up to 2 charges.

75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown

Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.

90
Defile
Defile
(30 yd range, Instant, 20 sec cooldown)
1 Rune
30 yd range
Instant
20 sec cooldown

Defile the targeted ground, dealing 1,694 Shadow damage to all enemies over 10 sec. While you remain within your Defile, your Scourge Strike will hit all enemies near the target. If any enemies are standing in the Defile, it grows in size every sec.

100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown

Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.

Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant

A vicious strike that deals 771 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing the next 6,879 healing received by the target.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant

A vicious strike that deals 771 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing the next 6,879 healing received by the target.

Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown

Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.

Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant

A vicious strike that deals 771 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing the next 6,879 healing received by the target.

Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Player vs Player
View More PvP Stats
Honor
Level 17
Honorable Kills
16,675
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 17
Honorable Kills
16,675
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.