Greystone Helm

  • Item Level 820
  • Binds when picked up
  • Plate Head
  • 519 Armor
  • +1022 Strength or Intellect
  • +1533 Stamina
  • +503 Critical Strike
  • +712 Haste
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 25 62 14

Depleted Mana Crystal Pendant

  • Titanforged
  • Item Level 820
  • Binds when picked up
  • Miscellaneous Neck
  • +862 Stamina
  • +563 Critical Strike
  • +1229 Mastery
    • Requires Level 110
    • Sell Price: 14 38 30

Wardbreaker Pauldrons

  • Item Level 810
  • Binds when picked up
  • Plate Shoulder
  • 469 Armor
  • +685 Strength or Intellect
  • +1027 Stamina
  • +559 Versatility
  • +301 Mastery
  • Indestructible
    • Durability 85 / 85
    • Requires Level 110
    • Sell Price: 25 60 10

Stormsky Greatcloak

  • Item Level 805
  • Binds when picked up
  • Back
  • 111 Armor
  • +485 Agility or Strength or Intellect
  • +727 Stamina
  • +381 Critical Strike
  • +247 Mastery
    • Requires Level 110
    • Sell Price: 24 74 81

Wracksoul Chestplate

  • Item Level 815
  • Binds when picked up
  • Plate Chest
  • 632 Armor
  • +966 Strength or Intellect
  • +1448 Stamina
  • +844 Critical Strike
  • +337 Haste
  • +506 Leech
    • Durability 140 / 140
    • Requires Level 110
    • Sell Price: 32 37 35
Shirt (empty slot)
Tabard (empty slot)

Ley-Scarred Vambraces

  • Titanforged
  • Item Level 830
  • Binds when picked up
  • Plate Wrists
  • 286 Armor
  • +635 Strength or Intellect
  • +953 Stamina
  • +230 Critical Strike
  • +485 Mastery
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 16 81 28

Greystone Gauntlets

  • Item Level 815
  • Binds when picked up
  • Plate Hands
  • 395 Armor
  • +724 Strength or Intellect
  • +1086 Stamina
  • +252 Critical Strike
  • +633 Haste
    • Prismatic Socket
    • Durability 50 / 50
    • Requires Level 110
    • Sell Price: 17 8 64

Girdle of the Silver Hand

Greystone Legplates

  • Warforged
  • Item Level 815
  • Binds when picked up
  • Plate Legs
  • 553 Armor
  • +966 Strength or Intellect
  • +1448 Stamina
  • +413 Critical Strike
  • +767 Haste
    • Prismatic Socket
    • Durability 100 / 100
    • Requires Level 110
    • Sell Price: 34 35 29

Nightsfall Sabatons

  • Titanforged
  • Item Level 820
  • Binds when picked up
  • Plate Feet
  • 439 Armor
  • +766 Strength or Intellect
  • +1149 Stamina
  • +553 Haste
  • +358 Mastery
    • Prismatic Socket
    • Durability 65 / 65
    • Requires Level 110
    • Sell Price: 25 42 2

Syndrelle's Favorite Ring

  • Item Level 795
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +656 Stamina
  • +457 Critical Strike
  • +997 Haste
    • Requires Level 98
    • Sell Price: 19 5 95

Coral-Edge Band

  • Item Level 800
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Finger
  • +688 Stamina
  • +436 Haste
  • +1090 Mastery
    • Enchanted: +150 Critical Strike
    • Requires Level 110
    • Sell Price: 24 12 79

Ember of Nullification

  • Item Level 805
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +697 Agility or Strength
  • +677 Versatility
  • Equip: Taking magic damage has a chance to apply Choking Flames to the attacker, silencing them for 2 sec. This may only occur once every 20 sec.
    • Requires Level 110
    • Sell Price: 36 80 2

Nightmare Bark

  • Item Level 815
  • Binds when picked up
  • Unique-Equipped
  • Miscellaneous Trinket
  • +918 Strength
  • +844 Haste
    • Requires Level 110
    • Sell Price: 29 69 89

Oathseeker

  • Item Level 806
  • Binds when picked up
  • Unique
  • Sword Main-Hand
  • Speed 2.60 2,187 - 4,063 Damage
  • (1,202 damage per second)
  • +374 Strength
  • +561 Stamina
  • +244 Critical Strike
  • +234 Mastery
  • "Killing for the sake of killing... conquering for the sake of conquest... there is no honor in such things. There is only shame and regret."
    • Sell Price: 181 4 88

Truthguard

  • Item Level 806
  • Binds when picked up
  • Unique
  • Shield Off-Hand
  • 890 Armor
  • +491 Strength
  • +736 Stamina
  • +321 Critical Strike
  • +308 Mastery
  • Equip: Grants the Eye of Tyr ability, which unleashes a burst of light from your shield, weakening nearby enemies.
  • "With the first hammer fall, rivers of magma spilled from the icy mountains. With the second, the sky howled and lightning set the heavens aflame. With the third, a single ray of sunlight pierced the storm clouds and whispered over Truthguard's surface."
    • Sell Price: 113 5 31
2,089,402
Health
220,000
Mana
19,891
Strength
33,484
Stamina
16%
Critical Strike
15%
Haste
20%
Mastery
1%
Versatility
Talents
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Choose a Specialization
Protection
Uses Holy magic to shield herself and defend allies from attackers.
Holy
Invokes the power of the Light to protect and to heal.
Talents
View Talent Details
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Protection
Uses Holy magic to shield herself and defend allies from attackers.
15
Consecrated Hammer
Consecrated Hammer
(Passive)
Passive

Hammer of the Righteous has no cooldown.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive

Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Retribution Aura
Retribution Aura
(Passive)
Passive

Protects yourself and all party or raid members within 60 yards with an aura that deals 1,085 Holy damage when melee attacked.
75
Final Stand
Final Stand
(Passive)
Passive

When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive

Up to 6 allies standing within your Consecration receive 499 healing every 0.9 sec, and enemies within your Consecration have 50% reduced movement speed.
100
Seraphim
Seraphim
(Instant, 30 sec cooldown)
Instant
30 sec cooldown

The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 5,500.

Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Talents
View Talent Details
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Holy
Invokes the power of the Light to protect and to heal.
15
Crusader's Might
Crusader's Might
(Passive)
Passive

Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown

Increase the range of your heals by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive

Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Aura of Mercy
Aura of Mercy
(Passive, 3 min cooldown)
Passive
3 min cooldown

Restores 901 health to 3 injured allies within 10 yds every 1 sec.

While Aura Mastery is active, heals all allies in the aura instead of 3 and healing is increased by 100%.
75
Holy Prism
Holy Prism
(40 yd range, Instant, 20 sec cooldown)
17% of base mana
40 yd range
Instant
20 sec cooldown

A beam of light turns the target into a Holy Prism.

An enemy target takes 18,921 Holy damage and radiates 12,012 healing to 5 nearby allies within 15 yards.

A friendly target is healed for 24,024 and radiates 14,189 Holy damage to 5 nearby enemies within 15 yards.
90
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
10% of base mana
40 yd range
Instant
15 sec cooldown

Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec.

Your heals will heal all of them for 40% of the amount healed.
Legion Raid Progression
View Raid History
Player vs Player
View More PvP Stats
Prestige
Level 0
Honor
Level 1
Honorable Kills
3,619
0
2v2
Rating
0
3v3
Rating
0
Battlegrounds
Rating