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Acebite
Savior of Azeroth
7780
439 ilvl
120 Night Elf Unholy Death Knight
❮Alone❯
Aerie Peak
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Greathelm of the Putrid Path
450
67
Heart of Azeroth
467
Lockjaw Shoulderplate
450
Void-Drenched Cape
440
Breastplate of Arterial Protection
450
Tabard of the Waveblade Ankoan
120
Concealed Fencing Plates
440
Grips of the Everlasting Guardian
Enchanted: Kul Tiran Herbalism
440
Belt of the Unrelenting Gale
430
Legplates of Profane Sacrifice
445
Gunpowder-Scoured Sabatons
435
Seal of Questionable Loyalties
Enchanted: +60 Critical Strike
430
Thornwoven Band
Enchanted: +60 Critical Strike
430
Ashvane's Razor Coral
430
Azshara's Font of Power
430
Electro-Arm Bludgeoner
Enchanted: Rune of the Fallen Crusader
430
Shirt (empty slot)
Off Hand (empty slot)
Export character image
382,420
Health
Health
382,420
Back
Health
382,420
100
Runic Power
Runic Power
100
Back
Runic Power
100
8,775
Strength
Strength
8,775
Back
Strength
8,775
19,121
Stamina
Stamina
19,121
Back
Stamina
19,121
25%
Critical Strike
Critical Strike
24.97%
Total Rating:
1,438
Back
Critical Strike
24.97%
Total Rating:
1,438
21%
Haste
Haste
20.81%
Total Rating:
1,415
Back
Haste
20.81%
Total Rating:
1,415
43%
Mastery
Mastery
42.88%
Total Rating:
796
Back
Mastery
42.88%
Total Rating:
796
7%
Versatility
Versatility
6.89%
Total Rating:
586
Back
Versatility
6.89%
Total Rating:
586
Specialization
View Talent Details
Player vs Player Talents
Unholy
Blood
Frost
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 5,054 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Blood
Frost
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Blood
Frost
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 11,437 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Specialization
View Talent Details
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 5,054 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 5,054 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 5,054 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 5,054 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Specialization
View Talent Details
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Specialization
View Talent Details
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 11,437 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 11,437 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 11,437 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 11,437 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Back
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
Back
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
Back
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
Back
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
Back
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Back
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 5,054 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Back
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
Back
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
Back
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
Back
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
Back
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Back
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Back
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 11,437 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
16
Atal'Dazar
00:27:15
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Atal'Dazar
00:27:15
Simplepath
Tuzzy
Acebite
Därkmethod
Ftramza
15
The MOTHERLODE!!
00:34:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
The MOTHERLODE!!
00:34:58
Amnoon
Rakaz
Acebite
Smokeytombs
Donnieez
15
Temple of Sethraliss
00:33:27
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Temple of Sethraliss
00:33:27
Rèmì
Playytoy
Acebite
Deephunter
Wyndcog
15
The Underrot
00:29:38
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
The Underrot
00:29:38
Shimada
Ivory
Acebite
Elyrina
Mjaye
16
Atal'Dazar
00:27:15
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Atal'Dazar
00:27:15
Simplepath
Tuzzy
Acebite
Därkmethod
Ftramza
15
The MOTHERLODE!!
00:34:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
The MOTHERLODE!!
00:34:58
Amnoon
Rakaz
Acebite
Smokeytombs
Donnieez
15
Temple of Sethraliss
00:33:27
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Temple of Sethraliss
00:33:27
Rèmì
Playytoy
Acebite
Deephunter
Wyndcog
15
The Underrot
00:29:38
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
The Underrot
00:29:38
Shimada
Ivory
Acebite
Elyrina
Mjaye
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
2/8
25%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
6 x
Taloc
6 x
MOTHER
6 x
Fetid Devourer
5 x
Zek'voz
6 x
Vectis
6 x
Zul
4 x
Mythrax
3 x
G'huun
Uldir
Normal
8/8
100%
6 x
Taloc
6 x
MOTHER
6 x
Fetid Devourer
5 x
Zek'voz
6 x
Vectis
6 x
Zul
4 x
Mythrax
3 x
G'huun
Back
Uldir
Heroic
8/8
100%
9 x
Taloc
10 x
MOTHER
10 x
Fetid Devourer
8 x
Zek'voz
9 x
Vectis
6 x
Zul
5 x
Mythrax
2 x
G'huun
Uldir
Heroic
8/8
100%
9 x
Taloc
10 x
MOTHER
10 x
Fetid Devourer
8 x
Zek'voz
9 x
Vectis
6 x
Zul
5 x
Mythrax
2 x
G'huun
Back
Uldir
Mythic
2/8
25%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
2/8
25%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
2/9
22%
Normal
8/9
89%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
2/9
22%
1 x
Champion of the Light
1 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
2/9
22%
1 x
Champion of the Light
1 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
8/9
89%
2 x
Champion of the Light
2 x
Jadefire Masters
2 x
Grong the Revenant
2 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
8/9
89%
2 x
Champion of the Light
2 x
Jadefire Masters
2 x
Grong the Revenant
2 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
1/8
13%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
4 x
Orgozoa
5 x
The Queen's Court
3 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
4 x
Orgozoa
5 x
The Queen's Court
3 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
6 x
Blackwater Behemoth
7 x
Radiance of Azshara
5 x
Lady Ashvane
5 x
Orgozoa
4 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
6 x
Blackwater Behemoth
7 x
Radiance of Azshara
5 x
Lady Ashvane
5 x
Orgozoa
4 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Mythic
1/8
13%
1 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
1/8
13%
1 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
2/8
25%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
6 x
Taloc
6 x
MOTHER
6 x
Fetid Devourer
5 x
Zek'voz
6 x
Vectis
6 x
Zul
4 x
Mythrax
3 x
G'huun
Uldir
Normal
8/8
100%
6 x
Taloc
6 x
MOTHER
6 x
Fetid Devourer
5 x
Zek'voz
6 x
Vectis
6 x
Zul
4 x
Mythrax
3 x
G'huun
Back
Uldir
Heroic
8/8
100%
9 x
Taloc
10 x
MOTHER
10 x
Fetid Devourer
8 x
Zek'voz
9 x
Vectis
6 x
Zul
5 x
Mythrax
2 x
G'huun
Uldir
Heroic
8/8
100%
9 x
Taloc
10 x
MOTHER
10 x
Fetid Devourer
8 x
Zek'voz
9 x
Vectis
6 x
Zul
5 x
Mythrax
2 x
G'huun
Back
Uldir
Mythic
2/8
25%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
2/8
25%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
2/9
22%
Normal
8/9
89%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
2/9
22%
1 x
Champion of the Light
1 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
2/9
22%
1 x
Champion of the Light
1 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
8/9
89%
2 x
Champion of the Light
2 x
Jadefire Masters
2 x
Grong the Revenant
2 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
8/9
89%