Off Hand (empty slot)
480,800
Health
Health
480,800
20,000
Mana
Mana
20,000
9,018
Agility
Agility9,018
21,332
Stamina
Stamina21,332
20%
Critical Strike
Critical Strike19.99%
Total Rating:719
20%
Haste
Haste20.46%
Total Rating:1,391
13%
Mastery
Mastery12.69%
Total Rating:1,252
18%
Versatility
Versatility17.58%
Total Rating:1,494
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Gladiator's Medallion
Protector of the Pack
Sharpened Claws
Alpha Challenge
Specialization
Player vs Player Talents
15
Prosperity
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
Gladiator's Medallion
Cyclone
Revitalize
Mark of the Wild
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Dying Stars
Cyclone
Moonkin Aura
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Leader of the Pack
Savage Momentum
King of the Jungle
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Protector of the Pack
Sharpened Claws
Alpha Challenge
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Protector of the Pack
Sharpened Claws
Alpha Challenge
Gladiator's Medallion
Protector of the Pack
Sharpened Claws
Alpha Challenge
Gladiator's Medallion
Protector of the Pack
Sharpened Claws
Alpha Challenge
Specialization
Restoration Talents
15
Prosperity
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Cyclone
Revitalize
Mark of the Wild
Restoration Talents
15
Prosperity
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
15
Prosperity
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Cyclone
Revitalize
Mark of the Wild
Gladiator's Medallion
Cyclone
Revitalize
Mark of the Wild
Gladiator's Medallion
Cyclone
Revitalize
Mark of the Wild
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Dying Stars
Cyclone
Moonkin Aura
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Dying Stars
Cyclone
Moonkin Aura
Gladiator's Medallion
Dying Stars
Cyclone
Moonkin Aura
Gladiator's Medallion
Dying Stars
Cyclone
Moonkin Aura
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Savage Momentum
King of the Jungle
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Savage Momentum
King of the Jungle
Gladiator's Medallion
Leader of the Pack
Savage Momentum
King of the Jungle
Gladiator's Medallion
Leader of the Pack
Savage Momentum
King of the Jungle
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
15
00:37:37
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:34:06
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:30:02
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:33:27
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:37:37
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:34:06
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:30:02
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:33:27
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120