Mythic Keystone Dungeons
Mythic Keystone Dungeons Seasonal Activity
Battle for Azeroth Season 2
6
00:34:50
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Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
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5
00:31:15
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
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10
01:00:22Over Time By 21:22
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
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10
00:49:23Over Time By 13:23
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Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
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9
00:58:37Over Time By 22:37
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
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7
00:48:08Over Time By 18:08
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
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3
01:06:03Over Time By 24:03
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
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No activity to display.
No activity to display.
No activity to display.