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Starcaller
Curfuffle
13385
440 ilvl
120 Goblin Arcane Mage
❮Possibly AFK❯
Area 52
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Stormlurker's Cowl
435
68
Heart of Azeroth
469
Fathom-Feeder's Mantle
435
Drape of the Hatcher
435
Loa Betrayer's Vestments
435
Sea Sculptor's Cuffs
430
Captain's Dustfinders
455
Sailcloth Waistband
430
Rowdy Reveler's Legwraps
430
Eelskin Flippers
450
Thornwoven Band
Enchanted: +60 Critical Strike
435
Band of the Ancient Dredger
Enchanted: +60 Critical Strike
440
Shiver Venom Relic
445
Leviathan's Lure
445
Fang of the Behemoth
Enchanted: Torrent of Elements
430
Tidebinder's Driftglobe
445
Shirt (empty slot)
Tabard (empty slot)
Export character image
327,000
Health
Health
327,000
Back
Health
327,000
119,550
Mana
Mana
119,550
Back
Mana
119,550
10,935
Intellect
Intellect
10,935
Back
Intellect
10,935
16,350
Stamina
Stamina
16,350
Back
Stamina
16,350
26%
Critical Strike
Critical Strike
26.25%
Total Rating:
1,530
Back
Critical Strike
26.25%
Total Rating:
1,530
20%
Haste
Haste
19.54%
Total Rating:
1,248
Back
Haste
19.54%
Total Rating:
1,248
20%
Mastery
Mastery
19.55%
Total Rating:
597
Back
Mastery
19.55%
Total Rating:
597
7%
Versatility
Versatility
6.94%
Total Rating:
590
Back
Versatility
6.94%
Total Rating:
590
Specialization
View Talent Details
Player vs Player Talents
Arcane
Frost
Fire
15
Rule of Threes
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown
Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Overpowered
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Rewind Time
Rewind Time
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Increases the duration of Displacement by 14 sec.
Master of Escape
Master of Escape
(Passive)
Passive
Reduces the cooldown of Greater Invisibility by 45 sec.
Specialization
View Talent Details
Player vs Player Talents
Arcane
Frost
Fire
15
Lonely Winter
Lonely Winter
(Passive)
Passive
You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.
75
Frigid Winds
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
90
Splitting Ice
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Deep Shatter
Deep Shatter
(Passive)
Passive
Your Frostbolt deals 150% additional damage to Frozen targets.
Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown
Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.
Chilled to the Bone
Chilled to the Bone
(Passive)
Passive
Your Frost Nova and your Water Elemental's Freeze deals 11,694 Frost damage when the effect ends. Damage is doubled if Frost Nova or Freeze are dispelled.
Specialization
View Talent Details
Player vs Player Talents
Arcane
Frost
Fire
15
Searing Touch
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Conflagration
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown
Envelops you in a temporal shield for 4 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Specialization
View Talent Details
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown
Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Overpowered
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Rewind Time
Rewind Time
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Increases the duration of Displacement by 14 sec.
Master of Escape
Master of Escape
(Passive)
Passive
Reduces the cooldown of Greater Invisibility by 45 sec.
Arcane Talents
15
Rule of Threes
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown
Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Overpowered
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
15
Rule of Threes
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Charged Up
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown
Immediately grants 4 Arcane Charges.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Overpowered
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Rewind Time
Rewind Time
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Increases the duration of Displacement by 14 sec.
Master of Escape
Master of Escape
(Passive)
Passive
Reduces the cooldown of Greater Invisibility by 45 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Rewind Time
Rewind Time
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Increases the duration of Displacement by 14 sec.
Master of Escape
Master of Escape
(Passive)
Passive
Reduces the cooldown of Greater Invisibility by 45 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Rewind Time
Rewind Time
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Increases the duration of Displacement by 14 sec.
Master of Escape
Master of Escape
(Passive)
Passive
Reduces the cooldown of Greater Invisibility by 45 sec.
Specialization
View Talent Details
Frost Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive
You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.
75
Frigid Winds
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
90
Splitting Ice
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Deep Shatter
Deep Shatter
(Passive)
Passive
Your Frostbolt deals 150% additional damage to Frozen targets.
Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown
Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.
Chilled to the Bone
Chilled to the Bone
(Passive)
Passive
Your Frost Nova and your Water Elemental's Freeze deals 11,694 Frost damage when the effect ends. Damage is doubled if Frost Nova or Freeze are dispelled.
Frost Talents
15
Lonely Winter
Lonely Winter
(Passive)
Passive
You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.
75
Frigid Winds
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
90
Splitting Ice
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
15
Lonely Winter
Lonely Winter
(Passive)
Passive
You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Frozen Touch
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.
75
Frigid Winds
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
90
Splitting Ice
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Deep Shatter
Deep Shatter
(Passive)
Passive
Your Frostbolt deals 150% additional damage to Frozen targets.
Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown
Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.
Chilled to the Bone
Chilled to the Bone
(Passive)
Passive
Your Frost Nova and your Water Elemental's Freeze deals 11,694 Frost damage when the effect ends. Damage is doubled if Frost Nova or Freeze are dispelled.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Deep Shatter
Deep Shatter
(Passive)
Passive
Your Frostbolt deals 150% additional damage to Frozen targets.
Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown
Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.
Chilled to the Bone
Chilled to the Bone
(Passive)
Passive
Your Frost Nova and your Water Elemental's Freeze deals 11,694 Frost damage when the effect ends. Damage is doubled if Frost Nova or Freeze are dispelled.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Deep Shatter
Deep Shatter
(Passive)
Passive
Your Frostbolt deals 150% additional damage to Frozen targets.
Ice Form
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown
Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.
Chilled to the Bone
Chilled to the Bone
(Passive)
Passive
Your Frost Nova and your Water Elemental's Freeze deals 11,694 Frost damage when the effect ends. Damage is doubled if Frost Nova or Freeze are dispelled.
Specialization
View Talent Details
Fire Talents
15
Searing Touch
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Conflagration
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown
Envelops you in a temporal shield for 4 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Fire Talents
15
Searing Touch
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Conflagration
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
15
Searing Touch
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Conflagration
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown
Envelops you in a temporal shield for 4 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown
Envelops you in a temporal shield for 4 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Temporal Shield
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown
Envelops you in a temporal shield for 4 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.
Firestarter
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Back
Rule of Threes
(Passive)
Passive
When you gain your third Arcane Charge, the cost of your next Arcane Blast or Arcane Missiles is reduced by 100%.
Back
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Charged Up
(Instant, 40 sec cooldown)
Instant
40 sec cooldown
Immediately grants 4 Arcane Charges.
Back
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
Back
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
Back
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Back
Rewind Time
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Increases the duration of Displacement by 14 sec.
Back
Master of Escape
(Passive)
Passive
Reduces the cooldown of Greater Invisibility by 45 sec.
Back
Lonely Winter
(Passive)
Passive
You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, and Flurry deal 25% increased damage.
Back
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Frozen Touch
(Passive, 30 sec cooldown)
Passive
30 sec cooldown
Frostbolt grants you Fingers of Frost and Brain Freeze 20% more often.
Back
Frigid Winds
(Passive)
Passive
All of your chilling effects reduce the target's movement speed by an additional 15%.
Back
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
Back
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Deep Shatter
(Passive)
Passive
Your Frostbolt deals 150% additional damage to Frozen targets.
Back
Ice Form
(Instant, 1 min cooldown)
Instant
1 min cooldown
Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.
Back
Chilled to the Bone
(Passive)
Passive
Your Frost Nova and your Water Elemental's Freeze deals 11,694 Frost damage when the effect ends. Damage is doubled if Frost Nova or Freeze are dispelled.
Back
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
Back
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Back
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
Back
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
Back
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
Back
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
Back
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Back
Temporal Shield
(Instant, 45 sec cooldown)
3,000 Mana
Instant
45 sec cooldown
Envelops you in a temporal shield for 4 sec. 100% of all damage taken while shielded will be instantly restored when the shield ends.
Back
Firestarter
(Passive)
Passive
Your Fireball reduces the cooldown of your Combustion by 5 sec.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
13
The MOTHERLODE!!
00:32:27
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
The MOTHERLODE!!
00:32:27
Scourgéd
Bubbliebutt
Curfuffle
Ilidum
Tetracain
12
Freehold
00:32:13
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Freehold
00:32:13
Scourgéd
Nynaieve
Curfuffle
Restoséxual
Chaosadin
11
Atal'Dazar
00:29:01
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
Atal'Dazar
00:29:01
Ampz
Bubbliebutt
Curfuffle
Lightakain
Guenièvre
11
Temple of Sethraliss
00:34:58
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
Temple of Sethraliss
00:34:58
Scourgéd
Tetracain
Stkzz
Curfuffle
Faljin
13
The MOTHERLODE!!
00:32:27
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
The MOTHERLODE!!
00:32:27
Scourgéd
Bubbliebutt
Curfuffle
Ilidum
Tetracain
12
Freehold
00:32:13
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Freehold
00:32:13
Scourgéd
Nynaieve
Curfuffle
Restoséxual
Chaosadin
11
Atal'Dazar
00:29:01
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
Atal'Dazar
00:29:01
Ampz
Bubbliebutt
Curfuffle
Lightakain
Guenièvre
11
Temple of Sethraliss
00:34:58
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
Temple of Sethraliss
00:34:58
Scourgéd
Tetracain
Stkzz
Curfuffle
Faljin
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
3/8
38%
Normal
8/8
100%
Heroic
5/8
63%
Mythic
0/8
0%
Back
Uldir
LFR
3/8
38%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
3/8
38%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
2 x
Mythrax
2 x
G'huun
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
2 x
Mythrax
2 x
G'huun
Back
Uldir
Heroic
5/8
63%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
5/8
63%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
9/9
100%
Normal
0/9
0%
Heroic
9/9
100%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
9/9
100%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
2 x
King Rastakhan
2 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
9/9
100%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
2 x
King Rastakhan
2 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
8/8
100%
Normal
0/8
0%
Heroic
8/8
100%
Mythic
3/8
38%
Back
The Eternal Palace
LFR
8/8
100%
4 x
Abyssal Commander Sivara
5 x
Blackwater Behemoth
5 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
3 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
LFR
8/8
100%
4 x
Abyssal Commander Sivara
5 x
Blackwater Behemoth
5 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
3 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
7 x
Orgozoa
7 x
The Queen's Court
7 x
Za'qul
5 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
7 x
Orgozoa
7 x
The Queen's Court
7 x
Za'qul
5 x
Queen Azshara
Back
The Eternal Palace
Mythic
3/8
38%
6 x
Abyssal Commander Sivara
5 x
Blackwater Behemoth
3 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
3/8
38%
6 x
Abyssal Commander Sivara
5 x
Blackwater Behemoth
3 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
3/8
38%
Normal
8/8
100%
Heroic
5/8
63%
Mythic
0/8
0%
Back
Uldir
LFR
3/8
38%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
3/8
38%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
2 x
Mythrax
2 x
G'huun
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
2 x
Mythrax
2 x
G'huun
Back
Uldir
Heroic
5/8
63%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
5/8
63%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
9/9
100%
Normal
0/9
0%
Heroic
9/9
100%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
9/9
100%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
2 x
King Rastakhan
2 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
9/9
100%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
2 x
King Rastakhan
2 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore