Shirt (empty slot)
Tabard (empty slot)
452,900
Health
Health
452,900
20,000
Mana
Mana
20,000
12,843
Intellect
Intellect12,843
22,645
Stamina
Stamina22,645
26%
Critical Strike
Critical Strike26.43%
Total Rating:1,543
29%
Haste
Haste28.79%
Total Rating:1,958
29%
Mastery
Mastery28.83%
Total Rating:772
2%
Versatility
Versatility1.54%
Total Rating:131
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Stellar Flare
100
Shooting Stars
Gladiator's Medallion
Crescent Burn
Thorns
Moonkin Aura
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Gladiator's Medallion
Den Mother
Master Shapeshifter
Malorne's Swiftness
Specialization
Player vs Player Talents
15
Prosperity
30
Renewal
45
Guardian Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
Gladiator's Medallion
Thorns
Cyclone
Focused Growth
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Primal Wrath
100
Moment of Clarity
Gladiator's Medallion
Freedom of the Herd
Ferocious Wound
Thorns
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Stellar Flare
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Crescent Burn
Thorns
Moonkin Aura
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Stellar Flare
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Stellar Flare
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Crescent Burn
Thorns
Moonkin Aura
Gladiator's Medallion
Crescent Burn
Thorns
Moonkin Aura
Gladiator's Medallion
Crescent Burn
Thorns
Moonkin Aura
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Master Shapeshifter
Malorne's Swiftness
Guardian Talents
15
Brambles
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Master Shapeshifter
Malorne's Swiftness
Gladiator's Medallion
Den Mother
Master Shapeshifter
Malorne's Swiftness
Gladiator's Medallion
Den Mother
Master Shapeshifter
Malorne's Swiftness
Specialization
Restoration Talents
15
Prosperity
30
Renewal
45
Guardian Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Thorns
Cyclone
Focused Growth
Restoration Talents
15
Prosperity
30
Renewal
45
Guardian Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
15
Prosperity
30
Renewal
45
Guardian Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Thorns
Cyclone
Focused Growth
Gladiator's Medallion
Thorns
Cyclone
Focused Growth
Gladiator's Medallion
Thorns
Cyclone
Focused Growth
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Primal Wrath
100
Moment of Clarity
Player vs Player Talents
Gladiator's Medallion
Freedom of the Herd
Ferocious Wound
Thorns
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Primal Wrath
100
Moment of Clarity
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Primal Wrath
100
Moment of Clarity
Player vs Player Talents
Gladiator's Medallion
Freedom of the Herd
Ferocious Wound
Thorns
Gladiator's Medallion
Freedom of the Herd
Ferocious Wound
Thorns
Gladiator's Medallion
Freedom of the Herd
Ferocious Wound
Thorns
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
14
00:28:42
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:28:31
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:34:19
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:28:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:28:42
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:28:31
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:34:19
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:28:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History