Shirt (empty slot)
Off Hand (empty slot)
423,860
Health
Health
423,860
20,000
Mana
Mana
20,000
11,743
Intellect
Intellect11,743
21,193
Stamina
Stamina21,193
24%
Critical Strike
Critical Strike24.19%
Total Rating:1,382
29%
Haste
Haste28.51%
Total Rating:1,939
35%
Mastery
Mastery34.61%
Total Rating:1,042
4%
Versatility
Versatility4.35%
Total Rating:370
Specialization
Player vs Player Talents
15
Cenarion Ward
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Gladiator's Medallion
Master Shapeshifter
Cyclone
Focused Growth
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Faerie Swarm
Cyclone
Moonkin Aura
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Survival of the Fittest
100
Rend and Tear
Relentless
Sharpened Claws
Alpha Challenge
Raging Frenzy
Specialization
Player vs Player Talents
15
Predator
30
Tiger Dash
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
Gladiator's Medallion
Fresh Wound
Savage Momentum
Ferocious Wound
Specialization
Restoration Talents
15
Cenarion Ward
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Master Shapeshifter
Cyclone
Focused Growth
Restoration Talents
15
Cenarion Ward
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
15
Cenarion Ward
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Master Shapeshifter
Cyclone
Focused Growth
Gladiator's Medallion
Master Shapeshifter
Cyclone
Focused Growth
Gladiator's Medallion
Master Shapeshifter
Cyclone
Focused Growth
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Faerie Swarm
Cyclone
Moonkin Aura
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Faerie Swarm
Cyclone
Moonkin Aura
Gladiator's Medallion
Faerie Swarm
Cyclone
Moonkin Aura
Gladiator's Medallion
Faerie Swarm
Cyclone
Moonkin Aura
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Relentless
Sharpened Claws
Alpha Challenge
Raging Frenzy
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Survival of the Fittest
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Relentless
Sharpened Claws
Alpha Challenge
Raging Frenzy
Relentless
Sharpened Claws
Alpha Challenge
Raging Frenzy
Relentless
Sharpened Claws
Alpha Challenge
Raging Frenzy
Specialization
Feral Talents
15
Predator
30
Tiger Dash
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
Player vs Player Talents
Gladiator's Medallion
Fresh Wound
Savage Momentum
Ferocious Wound
Feral Talents
15
Predator
30
Tiger Dash
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
15
Predator
30
Tiger Dash
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
Player vs Player Talents
Gladiator's Medallion
Fresh Wound
Savage Momentum
Ferocious Wound
Gladiator's Medallion
Fresh Wound
Savage Momentum
Ferocious Wound
Gladiator's Medallion
Fresh Wound
Savage Momentum
Ferocious Wound
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
14
00:30:11
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:25:52
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:32:26
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:37:17
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:30:11
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:25:52
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:32:26
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:37:17
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History