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Starcaller
Katerynâ
12350
436 ilvl
120 Draenei Elemental Shaman
❮Big Bada Boom❯
Borean Tundra
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Silivaz's Skullguard
435
64
Heart of Azeroth
461
Abyssal Commander's Mantle
435
Turncoat's Cape
440
Servitor's Heartguard
435
Flint-Linked Wristguards
440
Gauntlets of Eternal Service
440
Chain-Linked Safety Cord
450
Corpuscular Greaves
440
Sabatons of Coruscating Energy
440
Logic Loop of Division
Enchanted: +60 Versatility
415
Overclocking Bit Band
Enchanted: +60 Versatility
430
Pocket-Sized Computation Device
415
Leviathan's Lure
430
Staff of the Lightning Serpent
Enchanted: Quick Navigation
440
Shirt (empty slot)
Tabard (empty slot)
Off Hand (empty slot)
Export character image
316,060
Health
Health
316,060
Back
Health
316,060
100
Maelstrom
Maelstrom
100
Back
Maelstrom
100
10,638
Intellect
Intellect
10,638
Back
Intellect
10,638
15,803
Stamina
Stamina
15,803
Back
Stamina
15,803
23%
Critical Strike
Critical Strike
22.86%
Total Rating:
1,286
Back
Critical Strike
22.86%
Total Rating:
1,286
20%
Haste
Haste
19.84%
Total Rating:
1,349
Back
Haste
19.84%
Total Rating:
1,349
35%
Mastery
Mastery
34.71%
Total Rating:
757
Back
Mastery
34.71%
Total Rating:
757
6%
Versatility
Versatility
6.39%
Total Rating:
543
Back
Versatility
6.39%
Total Rating:
543
Specialization
View Talent Details
Player vs Player Talents
Elemental
Enhancement
Restoration
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 79,225 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Traveling Storms
Traveling Storms
(Passive)
Passive
Thunderstorm now can be cast on allies within 40 yards, and its cooldown is reduced by 15 sec.
Specialization
View Talent Details
Player vs Player Talents
Elemental
Enhancement
Restoration
Specialization
View Talent Details
Player vs Player Talents
Elemental
Enhancement
Restoration
15
Undulation
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
75
Graceful Spirit
Graceful Spirit
(Passive)
Passive
Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.
90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Swelling Waves
Swelling Waves
(Passive)
Passive
When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Specialization
View Talent Details
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 79,225 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Traveling Storms
Traveling Storms
(Passive)
Passive
Thunderstorm now can be cast on allies within 40 yards, and its cooldown is reduced by 15 sec.
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 79,225 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Traveling Storms
Traveling Storms
(Passive)
Passive
Thunderstorm now can be cast on allies within 40 yards, and its cooldown is reduced by 15 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 79,225 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Traveling Storms
Traveling Storms
(Passive)
Passive
Thunderstorm now can be cast on allies within 40 yards, and its cooldown is reduced by 15 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 79,225 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Traveling Storms
Traveling Storms
(Passive)
Passive
Thunderstorm now can be cast on allies within 40 yards, and its cooldown is reduced by 15 sec.
Specialization
View Talent Details
Enhancement Talents
Player vs Player Talents
Enhancement Talents
Player vs Player Talents
Specialization
View Talent Details
Restoration Talents
15
Undulation
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
75
Graceful Spirit
Graceful Spirit
(Passive)
Passive
Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.
90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Swelling Waves
Swelling Waves
(Passive)
Passive
When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Restoration Talents
15
Undulation
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
75
Graceful Spirit
Graceful Spirit
(Passive)
Passive
Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.
90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
15
Undulation
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
75
Graceful Spirit
Graceful Spirit
(Passive)
Passive
Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.
90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Swelling Waves
Swelling Waves
(Passive)
Passive
When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Swelling Waves
Swelling Waves
(Passive)
Passive
When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Swelling Waves
Swelling Waves
(Passive)
Passive
When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Back
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
Back
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
Back
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Back
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
Back
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Back
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
Back
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Back
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 79,225 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Back
Traveling Storms
(Passive)
Passive
Thunderstorm now can be cast on allies within 40 yards, and its cooldown is reduced by 15 sec.
Back
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
Back
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
Back
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Back
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
Back
Graceful Spirit
(Passive)
Passive
Reduces the cooldown of Spiritwalker's Grace by 60 sec and increases your movement speed by 20% while it is active.
Back
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
Back
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Swelling Waves
(Passive)
Passive
When you cast Healing Surge on yourself, you are healed for 50% of the amount 3 sec later.
Back
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Back
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
13
Atal'Dazar
00:27:09
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Atal'Dazar
00:27:09
Hakuren
Lightgoat
Katerynâ
Crillian
Jorogumo
11
The MOTHERLODE!!
00:37:01
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
The MOTHERLODE!!
00:37:01
Setah
Katerynâ
Hakuren
Benadrýll
Crillian
11
The Underrot
00:20:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
The Underrot
00:20:22
Hakuren
Lightgoat
Crillian
Jorogumo
Katerynâ
10
Freehold
00:26:14
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
Freehold
00:26:14
Hakuren
Tìckle
Zambodin
Katerynâ
Crillian
13
Atal'Dazar
00:27:09
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Atal'Dazar
00:27:09
Hakuren
Lightgoat
Katerynâ
Crillian
Jorogumo
11
The MOTHERLODE!!
00:37:01
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
The MOTHERLODE!!
00:37:01
Setah
Katerynâ
Hakuren
Benadrýll
Crillian
11
The Underrot
00:20:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
The Underrot
00:20:22
Hakuren
Lightgoat
Crillian
Jorogumo
Katerynâ
10
Freehold
00:26:14
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
Freehold
00:26:14
Hakuren
Tìckle
Zambodin
Katerynâ
Crillian
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
1/8
13%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
5 x
Taloc
5 x
MOTHER
5 x
Fetid Devourer
5 x
Zek'voz
5 x
Vectis
5 x
Zul
4 x
Mythrax
3 x
G'huun
Uldir
Normal
8/8
100%
5 x
Taloc
5 x
MOTHER
5 x
Fetid Devourer
5 x
Zek'voz
5 x
Vectis
5 x
Zul
4 x
Mythrax
3 x
G'huun
Back
Uldir
Heroic
8/8
100%
14 x
Taloc
14 x
MOTHER
14 x
Fetid Devourer
14 x
Zek'voz
13 x
Vectis
10 x
Zul
10 x
Mythrax
5 x
G'huun
Uldir
Heroic
8/8
100%
14 x
Taloc
14 x
MOTHER
14 x
Fetid Devourer
14 x
Zek'voz
13 x
Vectis
10 x
Zul
10 x
Mythrax
5 x
G'huun
Back
Uldir
Mythic
1/8
13%
2 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
1/8
13%
2 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
0/9
0%
Heroic
9/9
100%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
10 x
Champion of the Light
9 x
Jadefire Masters
9 x
Grong the Revenant
8 x
Opulence
5 x
Conclave of the Chosen
6 x
King Rastakhan
3 x
Mekkatorque
3 x
Stormwall Blockade
3 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
10 x
Champion of the Light
9 x
Jadefire Masters
9 x
Grong the Revenant
8 x
Opulence
5 x
Conclave of the Chosen
6 x
King Rastakhan
3 x
Mekkatorque
3 x
Stormwall Blockade
3 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
2/2
100%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
2/2
100%
4 x
The Restless Cabal
2 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
2/2
100%
4 x
The Restless Cabal
2 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
4 x
Orgozoa
4 x
The Queen's Court
3 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
4 x
Orgozoa
4 x
The Queen's Court
3 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
8 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
7 x
Orgozoa
6 x
The Queen's Court
6 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
8 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
7 x
Orgozoa
6 x
The Queen's Court
6 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
1/8
13%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
5 x
Taloc
5 x
MOTHER
5 x
Fetid Devourer
5 x
Zek'voz
5 x
Vectis
5 x
Zul
4 x
Mythrax
3 x
G'huun
Uldir
Normal
8/8
100%
5 x
Taloc
5 x
MOTHER
5 x
Fetid Devourer
5 x
Zek'voz
5 x
Vectis
5 x
Zul
4 x
Mythrax
3 x
G'huun
Back
Uldir
Heroic
8/8
100%
14 x
Taloc
14 x
MOTHER
14 x
Fetid Devourer
14 x
Zek'voz
13 x
Vectis
10 x
Zul
10 x
Mythrax
5 x
G'huun
Uldir
Heroic
8/8
100%
14 x
Taloc
14 x
MOTHER
14 x
Fetid Devourer
14 x
Zek'voz
13 x
Vectis
10 x
Zul
10 x
Mythrax
5 x
G'huun
Back
Uldir
Mythic
1/8
13%
2 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
1/8
13%
2 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
0/9
0%
Heroic
9/9
100%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
10 x
Champion of the Light
9 x
Jadefire Masters
9 x
Grong the Revenant
8 x
Opulence
5 x
Conclave of the Chosen
6 x
King Rastakhan
3 x
Mekkatorque
3 x
Stormwall Blockade
3 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
10 x
Champion of the Light
9 x
Jadefire Masters
9 x
Grong the Revenant
8 x
Opulence
5 x
Conclave of the Chosen
6 x
King Rastakhan
3 x
Mekkatorque
3 x
Stormwall Blockade
3 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
2/2
100%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
2/2
100%
4 x
The Restless Cabal
2 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
2/2
100%
4 x
The Restless Cabal
2 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
4 x
Orgozoa
4 x
The Queen's Court
3 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
4 x
Orgozoa
4 x
The Queen's Court
3 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
8 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
7 x
Orgozoa
6 x
The Queen's Court
6 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
8 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
7 x
Orgozoa
6 x
The Queen's Court
6 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Player vs Player
View More PvP Stats
Honor
Level 1
Honorable Kills
8,084
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 1
Honorable Kills
8,084
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
Back
Seasonal Match History
Games
Wins
Win %
2v2
0
0
-
3v3
0
0
-
10v10
0
0
-
2v2
Games
0
Wins
0
Win %
-
3v3
Games
0
Wins
0
Win %
-
Battlegrounds
Games
0
Wins
0
Win %
-
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