Off Hand (empty slot)
473,120
Health
Health
473,120
20,000
Mana
Mana
20,000
11,500
Agility
Agility11,500
23,656
Stamina
Stamina23,656
34%
Critical Strike
Critical Strike33.90%
Total Rating:1,721
10%
Haste
Haste9.78%
Total Rating:665
57%
Mastery
Mastery56.75%
Total Rating:1,467
8%
Versatility
Versatility7.69%
Total Rating:654
Specialization
Player vs Player Talents
15
Sabertooth
30
Renewal
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: Guardian of Ursoc
90
Survival of the Fittest
100
Lunar Beam
Gladiator's Medallion
Overrun
Master Shapeshifter
Den Mother
Specialization
Player vs Player Talents
15
Prosperity
30
Renewal
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Gladiator's Medallion
Thorns
Master Shapeshifter
Cyclone
Specialization
Player vs Player Talents
15
Nature's Balance
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Starlord
90
Stellar Flare
100
Shooting Stars
Gladiator's Medallion
Crescent Burn
Ironfeather Armor
Moonkin Aura
Specialization
Feral Talents
15
Sabertooth
30
Renewal
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Feral Talents
15
Sabertooth
30
Renewal
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Sabertooth
30
Renewal
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Specialization
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: Guardian of Ursoc
90
Survival of the Fittest
100
Lunar Beam
Player vs Player Talents
Gladiator's Medallion
Overrun
Master Shapeshifter
Den Mother
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: Guardian of Ursoc
90
Survival of the Fittest
100
Lunar Beam
15
Blood Frenzy
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Incarnation: Guardian of Ursoc
90
Survival of the Fittest
100
Lunar Beam
Player vs Player Talents
Gladiator's Medallion
Overrun
Master Shapeshifter
Den Mother
Gladiator's Medallion
Overrun
Master Shapeshifter
Den Mother
Gladiator's Medallion
Overrun
Master Shapeshifter
Den Mother
Specialization
Restoration Talents
15
Prosperity
30
Renewal
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Thorns
Master Shapeshifter
Cyclone
Restoration Talents
15
Prosperity
30
Renewal
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
15
Prosperity
30
Renewal
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Thorns
Master Shapeshifter
Cyclone
Gladiator's Medallion
Thorns
Master Shapeshifter
Cyclone
Gladiator's Medallion
Thorns
Master Shapeshifter
Cyclone
Specialization
Balance Talents
15
Nature's Balance
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Starlord
90
Stellar Flare
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Crescent Burn
Ironfeather Armor
Moonkin Aura
Balance Talents
15
Nature's Balance
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Starlord
90
Stellar Flare
100
Shooting Stars
15
Nature's Balance
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Starlord
90
Stellar Flare
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Crescent Burn
Ironfeather Armor
Moonkin Aura
Gladiator's Medallion
Crescent Burn
Ironfeather Armor
Moonkin Aura
Gladiator's Medallion
Crescent Burn
Ironfeather Armor
Moonkin Aura
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
14
00:32:03
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Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:27:46
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:26:03
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:36:34
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:32:03
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:27:46
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:26:03
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:36:34
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History