Mythic Keystone Dungeons
Mythic Keystone Dungeons Seasonal Activity
Battle for Azeroth Season 2
9
00:28:45
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
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8
00:31:43
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
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5
00:34:08
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
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4
00:26:10
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
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3
00:23:09
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
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2
00:31:14
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
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2
00:25:55
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
View Party
8
00:37:04Over Time By 01:04
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
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7
00:53:57Over Time By 17:57
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
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4
00:40:05Over Time By 04:05
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
View Party