Non-boss enemies have 20% more health and inflict up to 30% increased damage.
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Enemies pay far less attention to threat generated by tanks.
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.