Mythic Keystone Dungeons
Mythic Keystone Dungeons Seasonal Activity
Battle for Azeroth Season 2
15
00:30:24
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
15
00:35:29
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
15
00:30:53
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
14
00:24:14
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
14
00:34:19
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
14
00:38:08
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
14
00:38:13
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
14
00:29:11
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
13
00:28:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party
13
00:35:01
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Reaping
Non-boss enemies are empowered by Bwonsamdi and periodically seek vengeance from beyond the grave.
View Party