Shirt (empty slot)
Off Hand (empty slot)
448,160
Health
Health
448,160
20,000
Mana
Mana
20,000
12,726
Intellect
Intellect12,726
22,408
Stamina
Stamina22,408
22%
Critical Strike
Critical Strike21.74%
Total Rating:1,205
35%
Haste
Haste34.59%
Total Rating:2,352
30%
Mastery
Mastery29.60%
Total Rating:808
9%
Versatility
Versatility9.16%
Total Rating:779
Specialization
Player vs Player Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
Gladiator's Medallion
Thorns
Entangling Bark
Cyclone
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Brutal Slash
100
Bloodtalons
Gladiator's Medallion
Ferocious Wound
Thorns
Leader of the Pack
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Stellar Flare
100
Shooting Stars
Gladiator's Medallion
Crescent Burn
Cyclone
Celestial Guardian
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Earthwarden
100
Pulverize
Relentless
Sharpened Claws
Den Mother
Protector of the Pack
Specialization
Restoration Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Thorns
Entangling Bark
Cyclone
Restoration Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Thorns
Entangling Bark
Cyclone
Gladiator's Medallion
Thorns
Entangling Bark
Cyclone
Gladiator's Medallion
Thorns
Entangling Bark
Cyclone
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Thorns
Leader of the Pack
Feral Talents
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Brutal Slash
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Thorns
Leader of the Pack
Gladiator's Medallion
Ferocious Wound
Thorns
Leader of the Pack
Gladiator's Medallion
Ferocious Wound
Thorns
Leader of the Pack
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Stellar Flare
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Crescent Burn
Cyclone
Celestial Guardian
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Stellar Flare
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Stellar Flare
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Crescent Burn
Cyclone
Celestial Guardian
Gladiator's Medallion
Crescent Burn
Cyclone
Celestial Guardian
Gladiator's Medallion
Crescent Burn
Cyclone
Celestial Guardian
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Earthwarden
100
Pulverize
Player vs Player Talents
Relentless
Sharpened Claws
Den Mother
Protector of the Pack
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Earthwarden
100
Pulverize
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Earthwarden
100
Pulverize
Player vs Player Talents
Relentless
Sharpened Claws
Den Mother
Protector of the Pack
Relentless
Sharpened Claws
Den Mother
Protector of the Pack
Relentless
Sharpened Claws
Den Mother
Protector of the Pack
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
15
00:28:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:32:48
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:37:34
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:38:27
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:28:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:32:48
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:37:34
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:38:27
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun