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Metrohaha
9215
447 ilvl
120 Orc Blood Death Knight
❮ONE❯
Firetree
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Warhelm of Dread Waters
450
70
Heart of Azeroth
473
Skyscorcher Pauldrons
450
Cloak of Questionable Intent
455
Breastplate of Arterial Protection
450
Dark Silk Shirt
1
Scryers Tabard
20
Palace Sentinel Vambraces
450
Undercove Crushers
Enchanted: Zandalari Herbalism
455
Girdle of Pestilent Purification
455
Sharkwater Waders
445
Sabatons of the Stalwart
455
Band of the Ancient Dredger
Enchanted: +60 Haste
440
Ritual Binder's Ring
Enchanted: +60 Haste
450
Merektha's Fang
435
Briny Barnacle
430
Geti'ikku, Cut of Death
Enchanted: Rune of the Fallen Crusader
430
Off Hand (empty slot)
Export character image
618,120
Health
Health
618,120
Back
Health
618,120
125
Runic Power
Runic Power
125
Back
Runic Power
125
9,200
Strength
Strength
9,200
Back
Strength
9,200
30,906
Stamina
Stamina
30,906
Back
Stamina
30,906
16%
Critical Strike
Critical Strike
16.17%
Total Rating:
804
Back
Critical Strike
16.17%
Total Rating:
804
24%
Haste
Haste
23.87%
Total Rating:
1,623
Back
Haste
23.87%
Total Rating:
1,623
35%
Mastery
Mastery
35.28%
Total Rating:
694
Back
Mastery
35.28%
Total Rating:
694
6%
Versatility
Versatility
5.86%
Total Rating:
498
Back
Versatility
5.86%
Total Rating:
498
Specialization
View Talent Details
Player vs Player Talents
Blood
Frost
Unholy
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Specialization
View Talent Details
Player vs Player Talents
Blood
Frost
Unholy
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 18,403 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Specialization
View Talent Details
Player vs Player Talents
Blood
Frost
Unholy
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Army of the Damned
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Specialization
View Talent Details
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Murderous Intent
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Specialization
View Talent Details
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 18,403 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 18,403 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 18,403 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Chill Streak
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 18,403 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Specialization
View Talent Details
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Army of the Damned
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Army of the Damned
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Army of the Damned
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
Back
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Murderous Intent
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Back
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Back
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Back
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
Back
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
Back
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
Back
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
Back
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
Back
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
Back
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Chill Streak
(40 yd range, Instant, 45 sec cooldown)
40 yd range
Instant
45 sec cooldown
Deals 18,403 Frost damage to the target and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Back
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
Back
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
Back
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
Back
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
Back
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Back
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
19
Atal'Dazar
00:28:49
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
Atal'Dazar
00:28:49
Metrohaha
Thrashspirit
Muffinstump
Gxxkc
Bartab
19
Freehold
00:32:26
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
Freehold
00:32:26
Metrohaha
Mewtab
Muffinstump
Gxxkc
Faxxie
18
The MOTHERLODE!!
00:36:26
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
The MOTHERLODE!!
00:36:26
Metrohaha
Tacky
Bladewyrm
Triquitraque
Purodh
18
Waycrest Manor
00:35:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
Waycrest Manor
00:35:16
Metrohaha
Paraplatin
Biismod
Hründ
Ikoala
19
Atal'Dazar
00:28:49
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
Atal'Dazar
00:28:49
Metrohaha
Thrashspirit
Muffinstump
Gxxkc
Bartab
19
Freehold
00:32:26
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
Freehold
00:32:26
Metrohaha
Mewtab
Muffinstump
Gxxkc
Faxxie
18
The MOTHERLODE!!
00:36:26
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
The MOTHERLODE!!
00:36:26
Metrohaha
Tacky
Bladewyrm
Triquitraque
Purodh
18
Waycrest Manor
00:35:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
Waycrest Manor
00:35:16
Metrohaha
Paraplatin
Biismod
Hründ
Ikoala
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
4/8
50%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
3 x
Taloc
3 x
MOTHER
3 x
Fetid Devourer
3 x
Zek'voz
3 x
Vectis
3 x
Zul
3 x
Mythrax
3 x
G'huun
Uldir
Normal
8/8
100%
3 x
Taloc
3 x
MOTHER
3 x
Fetid Devourer
3 x
Zek'voz
3 x
Vectis
3 x
Zul
3 x
Mythrax
3 x
G'huun
Back
Uldir
Heroic
8/8
100%
16 x
Taloc
16 x
MOTHER
16 x
Fetid Devourer
16 x
Zek'voz
15 x
Vectis
16 x
Zul
16 x
Mythrax
12 x
G'huun
Uldir
Heroic
8/8
100%
16 x
Taloc
16 x
MOTHER
16 x
Fetid Devourer
16 x
Zek'voz
15 x
Vectis
16 x
Zul
16 x
Mythrax
12 x
G'huun
Back
Uldir
Mythic
4/8
50%
13 x
Taloc
13 x
MOTHER
0 x
Fetid Devourer
7 x
Zek'voz
2 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
4/8
50%
13 x
Taloc
13 x
MOTHER
0 x
Fetid Devourer
7 x
Zek'voz
2 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
6/9
67%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
9/9
100%
3 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
9/9
100%
3 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
11 x
Champion of the Light
11 x
Grong
11 x
Jadefire Masters
10 x
Opulence
10 x
Conclave of the Chosen
9 x
King Rastakhan
9 x
Mekkatorque
7 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
11 x
Champion of the Light
11 x
Grong
11 x
Jadefire Masters
10 x
Opulence
10 x
Conclave of the Chosen
9 x
King Rastakhan
9 x
Mekkatorque
7 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
6/9
67%
16 x
Champion of the Light
12 x
Grong
11 x
Jadefire Masters
5 x
Opulence
5 x
Conclave of the Chosen
3 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
6/9
67%
16 x
Champion of the Light
12 x
Grong
11 x
Jadefire Masters
5 x
Opulence
5 x
Conclave of the Chosen
3 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
2/2
100%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
2/2
100%
11 x
The Restless Cabal
11 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
2/2
100%
11 x
The Restless Cabal
11 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
2/8
25%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
4/8
50%
Back
The Eternal Palace
LFR
2/8
25%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
LFR
2/8
25%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
3 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
3 x
Radiance of Azshara
3 x
Lady Ashvane
3 x
Orgozoa
2 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
3 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
3 x
Radiance of Azshara
3 x
Lady Ashvane
3 x
Orgozoa
2 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
19 x
Abyssal Commander Sivara
19 x
Blackwater Behemoth
19 x
Radiance of Azshara
19 x
Lady Ashvane
19 x
Orgozoa
18 x
The Queen's Court
18 x
Za'qul
16 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
19 x
Abyssal Commander Sivara
19 x
Blackwater Behemoth
19 x
Radiance of Azshara
19 x
Lady Ashvane
19 x
Orgozoa
18 x
The Queen's Court
18 x
Za'qul
16 x
Queen Azshara
Back
The Eternal Palace
Mythic
4/8
50%
16 x
Abyssal Commander Sivara
14 x
Blackwater Behemoth
15 x
Radiance of Azshara
8 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
4/8
50%
16 x
Abyssal Commander Sivara
14 x
Blackwater Behemoth
15 x
Radiance of Azshara
8 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
4/8
50%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
3 x
Taloc
3 x
MOTHER
3 x
Fetid Devourer
3 x
Zek'voz
3 x
Vectis
3 x
Zul
3 x
Mythrax
3 x
G'huun
Uldir
Normal
8/8
100%
3 x
Taloc
3 x
MOTHER
3 x
Fetid Devourer
3 x
Zek'voz
3 x
Vectis
3 x
Zul
3 x
Mythrax
3 x
G'huun
Back
Uldir
Heroic
8/8
100%
16 x
Taloc
16 x
MOTHER
16 x
Fetid Devourer
16 x
Zek'voz
15 x
Vectis
16 x
Zul
16 x
Mythrax
12 x
G'huun
Uldir
Heroic
8/8
100%
16 x
Taloc
16 x
MOTHER
16 x
Fetid Devourer
16 x
Zek'voz
15 x
Vectis
16 x
Zul
16 x
Mythrax
12 x
G'huun
Back
Uldir
Mythic
4/8
50%
13 x
Taloc
13 x
MOTHER
0 x
Fetid Devourer
7 x
Zek'voz
2 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
4/8
50%
13 x
Taloc
13 x
MOTHER
0 x
Fetid Devourer
7 x
Zek'voz
2 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
6/9
67%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
9/9
100%
3 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
9/9
100%
3 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
11 x
Champion of the Light
11 x
Grong
11 x
Jadefire Masters
10 x
Opulence
10 x
Conclave of the Chosen
9 x
King Rastakhan
9 x
Mekkatorque
7 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
11 x
Champion of the Light
11 x
Grong
11 x
Jadefire Masters
10 x
Opulence
10 x
Conclave of the Chosen
9 x
King Rastakhan
9 x
Mekkatorque
7 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
6/9
67%
16 x
Champion of the Light
12 x
Grong
11 x
Jadefire Masters
5 x
Opulence
5 x