Shirt (empty slot)
Tabard (empty slot)
Off Hand (empty slot)
446,680
Health
Health
446,680
100,000
Mana
Mana
100,000
13,515
Intellect
Intellect13,515
22,334
Stamina
Stamina22,334
12%
Critical Strike
Critical Strike11.78%
Total Rating:488
20%
Haste
Haste19.85%
Total Rating:1,350
17%
Mastery
Mastery16.90%
Total Rating:1,637
8%
Versatility
Versatility8.41%
Total Rating:715
Specialization
Player vs Player Talents
15
Prosperity
30
Renewal
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Germination
Gladiator's Medallion
Master Shapeshifter
Overgrowth
Focused Growth
Specialization
Player vs Player Talents
15
Force of Nature
30
Renewal
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Cyclone
Celestial Guardian
Moonkin Aura
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Relentless
Demoralizing Roar
Protector of the Pack
Den Mother
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Gladiator's Medallion
Leader of the Pack
Cyclone
Ferocious Wound
Specialization
Restoration Talents
15
Prosperity
30
Renewal
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Germination
Player vs Player Talents
Gladiator's Medallion
Master Shapeshifter
Overgrowth
Focused Growth
Restoration Talents
15
Prosperity
30
Renewal
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Germination
15
Prosperity
30
Renewal
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Germination
Player vs Player Talents
Gladiator's Medallion
Master Shapeshifter
Overgrowth
Focused Growth
Gladiator's Medallion
Master Shapeshifter
Overgrowth
Focused Growth
Gladiator's Medallion
Master Shapeshifter
Overgrowth
Focused Growth
Specialization
Balance Talents
15
Force of Nature
30
Renewal
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Cyclone
Celestial Guardian
Moonkin Aura
Balance Talents
15
Force of Nature
30
Renewal
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
15
Force of Nature
30
Renewal
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Cyclone
Celestial Guardian
Moonkin Aura
Gladiator's Medallion
Cyclone
Celestial Guardian
Moonkin Aura
Gladiator's Medallion
Cyclone
Celestial Guardian
Moonkin Aura
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Relentless
Demoralizing Roar
Protector of the Pack
Den Mother
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Relentless
Demoralizing Roar
Protector of the Pack
Den Mother
Relentless
Demoralizing Roar
Protector of the Pack
Den Mother
Relentless
Demoralizing Roar
Protector of the Pack
Den Mother
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Cyclone
Ferocious Wound
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Cyclone
Ferocious Wound
Gladiator's Medallion
Leader of the Pack
Cyclone
Ferocious Wound
Gladiator's Medallion
Leader of the Pack
Cyclone
Ferocious Wound
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
15
00:28:42
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:36:35
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:32:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:30:36
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:28:42
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:36:35
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:32:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:30:36
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun